Jump to content
AutoDesSys Forums
Sign in to follow this  
jldaureil

DXF IMPORT in DRAFT LAYOUT vs PRO

Recommended Posts

 

image.thumb.png.b7c61e7d1044dae2cd089801bfef3943.png

image.png.08ea1d76a43edcf30cdd157735e41465.png

Result

image.thumb.png.bd7e6f29fb71f462ef0e1c340a4c2433.png

closely

image.thumb.png.ee320d0647800117e4f54408a293b2e0.png

image.thumb.png.b30d55605cf6b810fd7a822624b92991.png

image.png.93b6293052851cf830ccaca0903b1a44.png

 

NOW in FZ 9 PRO

image.thumb.png.096835b2787cccf7df4d3f35739ad6c7.png

result

image.thumb.png.d64200eb741aa4a8c909e235d27184da.png

closely

image.thumb.png.c0803e430260dd1bd4b58010544fa52f.png

 

why the same file does not give the same result?

1- colors not imported?
2- Decomposed entities?
3-treatment of the different curves (draft layout: the drawing is incomplete even if the control pole looks identical

Additional question:
Can we copy paste directly from the draft to the model and vice versa as in FZ6?
  (I did find the command import from modeling in the draft but this amounts to importing the complete .fmz file: these are not the same thing ... you have to prepare the source .fmz then import it much more complicated than making a simple copy paste ...

All helpers are welcome

Note that I did not pronounce the term "bug"
I may have missed some setting or function

 

 

ALLY A 167.dxf

Edited by jldaureil
add .dxf

Share this post


Link to post
Share on other sites

After a closer look
This is caused by the settings stored in the Roaming directory
I deduce that there is a problem with either my interface or my worspaces
In any case it means that modifying its interface can have strange consequences!

So bug or not bug?
That is the question

Share this post


Link to post
Share on other sites

Hi, jldaureil. This is off topic, but I'm curious about your monitor. How do you find working on something so wide? Is it curved?

Share this post


Link to post
Share on other sites

Thanks Chris. I had seen some super wide monsters, but was never tempted by them. Great for games, but not for much else.

Almost all of them are curved, for obvious reasons, which is not ideal for our line of work. Moreover, I do not fancy the prospect of all that side to side head movement.

I suppose that someone will come along now to prove me wrong.

Share this post


Link to post
Share on other sites
8 hours ago, santa said:

Hi, jldaureil. This is off topic, but I'm curious about your monitor. How do you find working on something so wide? Is it curved?

Chris is right

I actually work with my old display configuration

2 x Eizo L887 1600 x 1200

(connected vi adaptators DVI-i single link on displays port = perfect)

https://www.eizoglobal.com/support/db/files/catalogs/lcd/bro_FlexScanL887.pdf

image.png.f00ce5c6164febe9765d4b78aa19587f.png

I actually search for a replacement...

But  I found the actual pitch of monitors too small or to huge

0.255 was just my exact favorite

wide monitors with small pitch provide big resolution but not for a bigger screen

on the other hand I've found as example the DELL UP 3017 WQXGA 2560x1600 for 641.3 mm x 400.8 as size but It's big for a two monitors configuration (and expensive too)

I have to find this quickly now...

Edited by jldaureil
precision

Share this post


Link to post
Share on other sites
9 minutes ago, jldaureil said:

I actually work with my old display configuration

2 x Eizo L887 1600 x 1200

I'm glad to see that there is another Eizo fan amongst us. I use self calibrating CG277 monitors. They are stunning displays!

Share this post


Link to post
Share on other sites

using time 30 111 hours... and zero problems...

CG 277 great monitor !!!

 

(and just for precision this is not so wide in the using because the right monitor is only for palletes...

I worked for a long time with modest machines and therefore the 1200 x 1600 resolution did not ask too much of the graphics card ...
Formz 6 was comfortable
I changed my machine for a new trend
Today Z6 is a rocket
It is very impressive
And Z9 for which a huge job has been done on graphic management (OGL) allows you to manage big models

On a software like Twinmotion which is extremely developed for the massive scene display it is a pleasure ...

Share this post


Link to post
Share on other sites

On my desktop, I work in a similar fashion as jl. If you keep your less used palettes on the second display. Not as much head turning.  If you keep the far less used palettes to the far side of that monitor it reduces it further. jl does take the modifications further than I do, however.

 

€£

Share this post


Link to post
Share on other sites
57 minutes ago, Chris lund said:

If you keep the far less used palettes to the far side of that monitor it reduces it further

that's exactly the principle ...
The less pallets are needed the more they are placed to the right
As my monitors are not wide (at the time overpriced) it amounted to a wide use (as on a recent monitor in 2560 x 1440)
The area to the left of the right screen corresponds to the dock palette of version 9 in its workspace by default ...
Except that the dock palette is the screen on the right .. much larger and more comfortable ...

Edited by jldaureil
error

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×