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-andrew-

Can't load textures

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Hi,

Just tried creating an underlay and I can't replace the FZ logo.

Same thing if I try to create a new Material. Interface looks a bit messed up.

Any ideas?

underlay.JPG

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Andrew

Take a look at your underlay file and make sure it is either a standard JPEG or  a Tiff.   And then just for fun do a search to make sure your Video Card drivers are up to date. 

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Hey Andrew - It is / they are... using an Nvidia 1080TI. (Trying a .jpg) I'll try a different file to see what happens.

[edit] Simply opened/resaved JPEG and it's working now! Hm.... thanks

Edited by -andrew-

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Corrupted image files are a constant problem in both Form.z and Vray.  Always check the extension and when in doubt do a save as on the image file.  This is a problem that has been growing slowly for a while now.   Glad to hear you got it worked out. 

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On 1/17/2019 at 3:44 PM, -andrew- said:

Hey Andrew - It is / they are... using an Nvidia 1080TI. (Trying a .jpg) I'll try a different file to see what happens.

[edit] Simply opened/resaved JPEG and it's working now! Hm.... thanks

the jpg needs to be saved as "standard"

a "progressive" jpg will not open.  

you should also use RGB color space for best results

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On 1/18/2019 at 1:15 PM, snow said:

a "progressive" jpg will not open.  

That's really a bug in my book.  A "progressive" JPG is still a perfectly legal JPG image and should load as such.

Edited by jwiede

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Jwiede,

 

I'm not an expert on this file type, but would a progressive need to load progressively on an object as it would on a web page? If so, I can see how this might cause problems in a 3D scene. 

 

Thanks,

 

Joe

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25 minutes ago, jsiggia said:

Jwiede,

 

I'm not an expert on this file type, but would a progressive need to load progressively on an object as it would on a web page? If so, I can see how this might cause problems in a 3D scene. 

 

Thanks,

 

Joe

I just tested a progressive jpg in sketchup and it loads without an issue.  same with rhino.

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