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flakie

Glass nnd Alfa channel

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I was working on a rendering with a lots of glass , but when I compose the image the backround has the Alfa Chanel but the glass is opaque. Is there something I need to turn on or adjust in the Vray material?

 

Thanks

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Having this issue in RenderZone.  Both Glass, Accurate and Glass, Simple are opaque when rendered with an alpha channel BG.  Any way to make them transparent?

Thank you!

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