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Lights - Type: Line not really a line???

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Hi,

 

All of a sudden, every time I want to add a line light it behaves more like a point light.

Has anyone an explanation to this?

 

And is it possible to make an emissive material in RenderZone like in VRay or Maxwell?

 

Thanks

post-36854-0-39362800-1523355861_thumb.png

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To create a line light you first create a Line and then select it.  Go to your light palette and hit the plus sign.  Change the type of light to Line and then adjust the parameters. If you just create a line light without the line you get the result that you have there.

 

You can not make an emissive material in Renderzone.  You can fake it but it is a waste of time and you will never be as happy as with Maxwell or V-ray. 

 

Hope this helped.

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Here's another fun fact about working with Line lights for RenderZone:

 

You can edit the line and points of the line light to change its size and location, even after you've already turned it into a Line light. 

 

To do so, you Edit the line light parameters, and select a different form of light, say a cone light.  Now you can go back to the model and edit the line and points of the line light.  To reapply this updated line as a Line light, simply select it and then Edit the light parameters back into a Line Light type.  Voila!

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