AsOne Posted February 24, 2018 Share Posted February 24, 2018 8.6 build 10017 bugs: 1. Sometimes I cannot pan using hand tool. I have to rotate the view around a few times and then it pans. 2. Sometimes I cannot use the Move tool. I select the tool and try to move an object...nothing happens. Eventually it works, but at times I have had to restart the file. 3. When using Move tool in Continuous Copy mode in Shaded Work display, the copy shows up as a wireframe. I have to switch to wireframe and back to shaded work for it to show properly as a shaded object. 4. Sometimes I select a tool and the options do not show up in the Tool Options palette (it is blank). I have to minimize and then reopen the palette box for the options to show. Mac OS 10.12.6 Link to comment Share on other sites More sharing options...
3dworks Posted February 24, 2018 Share Posted February 24, 2018 100% same issues encountered here... Link to comment Share on other sites More sharing options...
AsOne Posted February 24, 2018 Author Share Posted February 24, 2018 I should note the Move issue is bad enough that I'm probably going back to 8.5.7. 5-10 clicks and/or swapping in and out of the tool just to move/copy anything. Link to comment Share on other sites More sharing options...
Andrew West Posted February 25, 2018 Share Posted February 25, 2018 10017 was extremely buggy. You need to update to the latest build (10027). It is a lot more stable and eliminated the issues you are talking about. This is still a WIP in my opinion but much much better. Link to comment Share on other sites More sharing options...
FZnoob Posted February 26, 2018 Share Posted February 26, 2018 I already reverted to 8.5.7 It's stable and does what I need. Link to comment Share on other sites More sharing options...
AsOne Posted February 26, 2018 Author Share Posted February 26, 2018 I upgraded to 10025 and now I can't even open my files with it! Program crashes trying to open files that have no issues in 8.5.7 and/or 8.6 build 10017. I'm reverting to 8.5.7 and will put off using 8.6 and further V-Ray work until there is some stability. Link to comment Share on other sites More sharing options...
AsOne Posted February 26, 2018 Author Share Posted February 26, 2018 From the files I have been able to open and work on in build 10025 issues 1, 2, & 4 above seem solved...at least in the minimal testing I have done so far. Issue 3 persists. Link to comment Share on other sites More sharing options...
Smarttec Posted February 27, 2018 Share Posted February 27, 2018 Yes there was a problem with that build - it's now 100027 They're coming thick and fast. I think they need a better referencing system for these updates as I downloaded this (100027) yesterday. Link to comment Share on other sites More sharing options...
AHDD Designer Posted February 27, 2018 Share Posted February 27, 2018 In Form.Z 8.6.0.2 I was not able to export a file in OBJ file format properly. In Form.Z 8.6.0 it worked… You may find the file HERE Working on an iMac MacOS 10.13.3 High Sierra latest version. Link to comment Share on other sites More sharing options...
vva Posted February 27, 2018 Share Posted February 27, 2018 no problem here using: formZ 8.6.02 -10027(!) on iMac MacOS 10.13.3 High Sierra btw you have set the display resolution to a very high level - do you need that? vva Bielefeld Link to comment Share on other sites More sharing options...
FZnoob Posted February 27, 2018 Share Posted February 27, 2018 I just downloaded from the FormZ 8.6 Pro Update page and I am still getting build 10025. What gives? Where is the link for 10027? They REALLY need to show what build is being downloaded Link to comment Share on other sites More sharing options...
snow Posted February 27, 2018 Share Posted February 27, 2018 FZnoob, Download the .dmg (full installer), not the "App Only." I think the two versions are different. Link to comment Share on other sites More sharing options...
FZnoob Posted February 27, 2018 Share Posted February 27, 2018 FZnoob, Download the .dmg (full installer), not the "App Only." I think the two versions are different. Thanks I will try that. You would think FZ would have thought to tell us about the difference. Link to comment Share on other sites More sharing options...
kac Posted March 1, 2018 Share Posted March 1, 2018 8.6.0.2 on Windows 7 and 10 64bits both seem to be working fine here. Is this just a Mac bug with this release? Link to comment Share on other sites More sharing options...
FZnoob Posted March 1, 2018 Share Posted March 1, 2018 Snow, You were correct. The "update" downloads the buggy 10025, while the "full install" downloads "10027". I sent an email to FZ Support about this, and they committed to do a better job of identifying the builds included in the downloads. Link to comment Share on other sites More sharing options...
AsOne Posted March 4, 2018 Author Share Posted March 4, 2018 Build 10027 still has the copy issue #3, actually with Continuous Copy and Repeat Copy tools. There is also a "ghost" object left when moving the original object after copying via Continuous or Repeat copy. I don't think there is anything there, but visually there is a ghost of the object sitting there. Images shown are original object. Then after Continuous Copy. Then having moved the original object. Link to comment Share on other sites More sharing options...
Hugo Posted March 4, 2018 Share Posted March 4, 2018 yes, the copy error here too. I solve it with the object doctor tool. Link to comment Share on other sites More sharing options...
snow Posted March 4, 2018 Share Posted March 4, 2018 I'm getting the copy error too. I think it might be a re-draw or open GL problem rather than a problem with the geometry because changing the view from shaded to wireframe and back to shaded fixes it. Link to comment Share on other sites More sharing options...
AsOne Posted March 5, 2018 Author Share Posted March 5, 2018 I should note I'm on a 2015 iMac, 4GHZ quad core i7 with AMD Radeon R9 M395X 4096 MB Link to comment Share on other sites More sharing options...
bbuxton Posted March 6, 2018 Share Posted March 6, 2018 Build 10027 still has the copy issue #3, actually with Continuous Copy and Repeat Copy tools. There is also a "ghost" object left when moving the original object after copying via Continuous or Repeat copy. I don't think there is anything there, but visually there is a ghost of the object sitting there. Images shown are original object. Then after Continuous Copy. Then having moved the original object. Screen Shot 2018-03-04 at 1.41.58 PM.pngScreen Shot 2018-03-04 at 1.41.54 PM.pngScreen Shot 2018-03-04 at 1.42.17 PM.png I have had these errors occur with multicopy since v7. They go away if you save, close scene/formZ and reopen. Whilst the aesthetic overhaul introduced with v7 has made working in formZ much more fluid it has littered formZ with lots of issues. Working in v6.7.3 is not as snappy as later versions but much more stable than any subsequent release. It still has issues, all of the generator type objects, like Detailed Bolt, Screw and stair tools are prone to crash but everything else is solid. The best part of using older versions is not having to fix all the face normal errors for polygon exports. I think enough paid upgrades have passed now for this not to be an issue. Given how much time I have to spend in v6.7.3 I really don't see any point in paying for any further upgrades. Autodessys have a hell of a job to persuade me otherwise. Link to comment Share on other sites More sharing options...
AC1000 Posted March 6, 2018 Share Posted March 6, 2018 bbuxton unfortunately you are right. Sketchup and Rhino are the programs that people are using. FormZ has a few great tools, best in industry definitely. Push n Pull tool on solids, offset tools with insert option, autogrid with lock option, fast drag n drop method with materials, robust extended tool and ability to copy paste topologies. I love Rhino but in Rhino you have to use three or four commands to achieve the same than in FormZ. And the handling of materials is clumsy in Rhino. Sketchup is a different story. Modelling method is annoying, but it is very fast and OpenGL mode is nice with bright colours, crisp shadows and clean lines. And you can export crips views to Illustrator. Now I have to export FZ models to SU if I need nice concept graphics or "toon" rendering. Now Rhino is my main modelling program because you can link both FZ (step or dwg) and SU (native) files into it as blocks. And the main model will update constantly. The disadvantage is the poor material management in Rhino. FormZ could easily do all the things mentioned above, but now there is too many bugs, bad export import plugins, UI problems and so on. Lets hope FormZ 9 has new clean code, nice UI and robust import export plugins. Link to comment Share on other sites More sharing options...
snow Posted March 6, 2018 Share Posted March 6, 2018 listing the pros and cons of comparing Sketchup, formZ and Rhino is like a never-ending battle of rock, paper, scissors. Link to comment Share on other sites More sharing options...
AC1000 Posted March 6, 2018 Share Posted March 6, 2018 listing the pros and cons of comparing Sketchup, formZ and Rhino is like a never-ending battle of rock, paper, scissors. Thats true. I have them all. There is only one modeler capable of handling true solid object modeling, surface modeling and nurbs: FormZ. Link to comment Share on other sites More sharing options...
setz Posted March 7, 2018 Share Posted March 7, 2018 Rock Paper Scisors Lizard Spock. Link to comment Share on other sites More sharing options...
AC1000 Posted March 7, 2018 Share Posted March 7, 2018 If AutoDessys just read all of my great ideas, FormZ would be the best modeling tool ever. Some of my ideas are even free and readable in discussion forums! Link to comment Share on other sites More sharing options...
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