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form•Z 8.6 Update Released

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6 hours ago, nhanhieulogo said:

Export Image doesn’t carry real world scale but rather it scales relating to how it was shown on screen. Also note that 0,0,0 world axis is not retained either.

I used to deal with this on a daily basis.  How I would get around it was to create a "L" like frame around what I needed to render (always rendered flat objects.  In context, it made sense)  the ends of the L would always extend a little beyond the object in both directions.  Fit the view to the screen and render with an alpha.  In Photoshop, I would punch out the image with the alpha, crop to the alpha selection and then I know the size of the rendering.

I needed to render pretty much to a few pixels in size on a 20' object was typical with about a 30 - 50 PPI.  It works.

Should my explanation suck, I can draft up something more exact.

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Could someone give me some advice please? 8.6 is a bit laggy for me since I upgraded my laptop from Windows 7pro to Windows 10pro using Microsoft's Media Tool. The laptop is a 17 inch Dell Precision M6800 i7 32gb ram Nvidia Quadro K4100M Thankyou.

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On 1/30/2020 at 9:55 PM, jsiggia said:

AHDD,

 

8.6 is not dead yet...    ?

 

Of course it is not!

I work with it every day as well.

But: «form•Z 8.6 Update Released» is a little bit from yesterday…

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I think what we might see, as we have in the past, is a release to fix some issues for those who will be at 8.6 going forward.

Hunch maybe...

 

Joe

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