Jump to content
AutoDesSys Forums
Sign in to follow this  

Improve bump mapping or displacment mapping for greater surface texture

Recommended Posts

I love FormZ but....


One of the things that holds me back in FormZ is the lack of tools to generate realistic surface texture on an object. More often than not i have to export models from FormZ into other programs to add raised patterns to the surface of my models. Displacement mapping in FormZ may as well not exist as if crashes frequently and often takes hours to produce the simplest textures. Bump mapping is also limited as you do not have the ability to adjust the depth of the map effectively and realistically. Please, please, please take learning from Solid Works, Maxwell & Thea which have much quicker and easier versions of both displacement and bump maps.

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this