Jump to content
AutoDesSys Forums
Sign in to follow this  

Sweep texture mapping

Recommended Posts

Hello. This is probably super simple but I am unable to understand what I am doing wrong. I have a sweep of a circular cross sections that I would like to map so that it is striped and that the stripes follow the sweep. I am unable to get this to work... 


Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this