setz 567 Posted September 29, 2016 Delete Topology does not function as it used to. Please return it's previous functionality. For example, I have this object. There is a non-planar rectangle split by an (orange) segment. I want to delete the segment and reinsert it (red) so that I can use Extend to Face on the (blue) arrow to the blue triangle to make the face planar. The problem is that when I Delete Topology on the orange segment, the two triangular faces are deleted. I know I can use Object Doctor to close the hole but it closes it with the segment back in it's original position. I can also delete the faces and draw the blue triangle, but that involves selecting more tools and snaps and is a lot more steps. I want to have the segment deleted creating a non-planar rectangle which I can then split as required. Please return the original functionality to this very useful tool. Delete Topology.fmz.zip 17 Michxealexing, Gregorytig, setz and 14 others reacted to this Share this post Link to post Share on other sites
Chris lund 213 Posted September 29, 2016 Oh God yes!!!!!!!!!!!!!!!!!!!!!!! Whew! I am not the only one! 1 setz reacted to this Share this post Link to post Share on other sites
setz 567 Posted September 29, 2016 A reply 1 min later? wow. Share this post Link to post Share on other sites
Chris lund 213 Posted September 29, 2016 I get emails for this forum. Reported this as a bug a while back. We need both the delete topology and the Delete Geometry functionality back. I don't care if it is bundled into one tool that requires a modifier key or not... as long as the functionality is back! Share this post Link to post Share on other sites
Tech 756 Posted September 29, 2016 Hi Setz (& Chris), Thanks for bringing this to our attention, we will see if we can get this adjusted for the future. 1 Chris lund reacted to this Share this post Link to post Share on other sites