Hutchy1980 25 Posted September 1, 2016 Hi Tech, I have an issue with rendering a pitcher I've drawn. In shaded view all the geometry is solid without any missing faces, however as soon as i use Renderzone you can see parts missing. I've tried correcting this with object doctor but I've not been successful. Please can you assist? Attached are images for reference and I've also attached the file. Jug.zip Share this post Link to post Share on other sites
Tech 756 Posted September 1, 2016 Hi Hutchy, Thanks for your report, we will get this corrected. If you Pick the object, click the Attributes Tab of the Pick Options, change the Basic Attributes to Smooth Shading, check Override and Render As Facetted, that should work around it for now. Does that help? Share this post Link to post Share on other sites
Hutchy1980 25 Posted September 1, 2016 No not really, as the surface has white specks on and the handle of the pitcher appears faceted and not smooth. I will have to re-draw and hope the same error doesn't occur. Share this post Link to post Share on other sites
Tech 756 Posted September 1, 2016 Hi Hutchy, Increase the Display Resolution to 50%, and in the RenderZone Options: Geometry Tab, check the Decompose Nonplanar Faces option. Does that help? Share this post Link to post Share on other sites
Hutchy1980 25 Posted September 2, 2016 Hi Tech, I ended up re-drawing the pitcher in the end, but i went back to the old file and applied the settings you suggested. This did help and image was ok for presentation. Thanks again for you help. Share this post Link to post Share on other sites