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Lost "Show Face Normals" option.


AHTOH

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Hello.

Sounds `bit stupid but I can`t find it in Display options neither Shaded Work nor Shaded Full nor Wireframe.

Please, if anyone have seen it tell it to go to daddy. Or tell me where they are. 

Full of hope,

Anton.

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+1 Global Shortcut with simplified graphic.  The normal arrow in FZ6 was a more simple graphic which rendered more efficiently.  Points also became more fancy and less efficient when shown in great quantity.  Currently objects with >x number of points get a more simple graphic but are still not the super efficient, clean, simple square as they were before.  I would love to have the old option for simpler representations of Points, Direction Arrows And Face Normal Arrows.

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Agreed,  I get bogged down when I want show a lot of points.

the OGL is  exceptionally fluid, it hurts when it gets bogged down by the over-representation.  

Maybe a size slider so the pixel tax can be lowered by the user.  

 

Working with controls on NURBS is also painful, and those points are huge!  maybe it would help to make smaller.

 

Too, In 6 the short-cut for show normals would show everything.   I would be ok if it just showed what was picked.

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