Jump to content
AutoDesSys

Any chance to texture this properly with FormZ?


AHTOH

Recommended Posts

I have some irregular surface of second order (on image).

 

post-46-0-43105200-1459702551_thumb.png

 

 

 As I try to apply plain texture to this surface it gets distorted. When I try to use this manual and reconstruct smooth surface in order to get even pattern on it nothing good happens. It is not explained how to "Use Reconstruct Nurbs tool to create a uniform distribution of nurbs control points on surface." and I assume it is not possible in this case. 

 Due to my task I need to get this surface meshed as I need to get that displaces by renderer. When I convert it to meshed surface it pattern tiling gets proper except for in some part of surface it is rotated 90 degrees to the other parts. 

 Is it correct that FormZ can only texture first order surfaces in proper way? Any more complex texturing leads to texture distortion?

 

 Another question: is there a way to rotate texture when editing in Parametric or UV Coordinates modes?

 

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...