kmwhitt Posted March 15, 2016 Share Posted March 15, 2016 I would appreciate it if someone could give me pointers on performing what should be a simple two source sweep. In the first image you see the two sources and path being used. In the second image you see the best I can do using centroid alignment. The other alignments don't seem to work. The result seen in the second image is not acceptable as the shapes on either side of the "channel" are not symmetrical (easier to see in full shaded - third image). In past versions of FMZ I would have approached this using faceted sources. This way I knew how many points needed to be on each source and how they should align. How is this supposed to be accomplished now that everything is smooth? For example, should I be adding more control points to the second source shape? If so, how many and where are they to be located? Something else that troubles me is that I don't seem to be able to use "as positioned" for the 2-source sweep. This would save me lots of time as I plan on creating several sweeps with various sources to outline some geometry. It looks as though I will have to move each generated sweep into proper position if I can even get them to work. 2SOURCESWEEP.fzb.zip Link to comment Share on other sites More sharing options...
vva Posted March 15, 2016 Share Posted March 15, 2016 hi, it is very easy to get what you want, when you use the right tool - but it is not so easy to find out what the right tool is.... in this case try "Perpendicular Loft" with Caps on. vva Link to comment Share on other sites More sharing options...
kmwhitt Posted March 15, 2016 Author Share Posted March 15, 2016 Hi VVA - I explored this tool, however, my path has to turn a corner and maintain a flat 90 degrees on the bottom - not like what I get with the perp loft (attached). This should be possible using a 2-source sweep, but it doesn't seem to work. That said, I guess I could perform an additional axial sweep and union these two shapes together. Thanks for the suggestion! Kevin Link to comment Share on other sites More sharing options...
Tech Posted March 15, 2016 Share Posted March 15, 2016 Hi Kevin, Yes, this should be easy to do with the Perp Loft as VVA says, and it should also work as a 2 path sweep as you suggest. Thanks for your report, we will get this corrected. Link to comment Share on other sites More sharing options...
kmwhitt Posted March 15, 2016 Author Share Posted March 15, 2016 I was able to get the shape I wanted using the perp loft, however, now that the geometry has differing topology, I am unable to boolean union the entire piece together. Can anyone direct me on how I get the attached to be a solid - all in one piece? I suspect were the 2-source sweep working properly, this would give me exactly what I need as the topology would match up. As it is not working correctly, I will need to find another way... perp loft.zip Link to comment Share on other sites More sharing options...
Tech Posted March 15, 2016 Share Posted March 15, 2016 Hi Kevin, One approach we were going to suggest would be to create the objects as surfaces whose edges touch each other, and then Stitch the results together. Once if forms a closed volume, it will then become a solid: However, as we were doing a quick check of this, we noticed that there are some mis-aligned objects with gaps in the larger back object: Not sure if that was intended, but that is preventing the Boolean from completing properly. Did you build it this way on purpose? Link to comment Share on other sites More sharing options...
kmwhitt Posted March 15, 2016 Author Share Posted March 15, 2016 No, the gaps were not intentional. Thanks for pointing these out. Your suggestion regarding the surfaces, is this deriving surfaces from the existing geometry or starting over from scratch? If starting over from scratch, how would it be possible to get the transition from the dented trim to the smooth? Are you suggesting another perp loft? Link to comment Share on other sites More sharing options...
Tech Posted March 15, 2016 Share Posted March 15, 2016 Hi Kevin, Most of what you have is fine. Most likely if you just fix the "bump out alignment" then you will be able to Union or Stitch the rest... Does that help? Link to comment Share on other sites More sharing options...
kmwhitt Posted March 15, 2016 Author Share Posted March 15, 2016 The gap I found was in the large piece - not the trim pieces. The large piece aside - when I try unioning the two profiles by themselves, the boolean does not take. Are you finding a gap between the trim pieces also? I have attached a stripped down version of the file - just the two objects. I see no gaps between these two pieces and the operation will not execute. If you do see a gap, please point it out. Thanks. two trim pieces.zip Link to comment Share on other sites More sharing options...
Tech Posted March 15, 2016 Share Posted March 15, 2016 Hi Kevin, These were not the parts we were showing. For these, there is a complex "smooth / very nearly flat / NURBS face" here: Delete that and 3 others: Then Stitch the two surfaces together. Another aspect to the problem is if you check a Top View and zoom in very close to the upper right corner, you will again see that parts are misaligned: Perhaps you should work with the Point Snap enabled more frequently (if you are turning it off)? And / or perhaps you would benefit from a training class? (Please contact sales@formz.com if you are interested in one of our custom 1:1 training classes...) Link to comment Share on other sites More sharing options...
kmwhitt Posted March 15, 2016 Author Share Posted March 15, 2016 I appreciate the feedback. Of course, I use object snaps. This form was created using a sweep, so if there was misalignment it was due to that operation and the perpendicular loft. Link to comment Share on other sites More sharing options...
Tech Posted March 15, 2016 Share Posted March 15, 2016 Hi Kevin, Neither of those objects are currently of Object Type: Sweep, so we can't really investigate how they were created. If you can post the parametric object, or its sources, we can look into this further... Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.