bdurbrow Posted February 16, 2016 Share Posted February 16, 2016 I'm trying to get a working build environment (under OS X 10.11.3; with Xcode 7.2.1; and the formZ 7.0 SDK); and when attempting to build a plugin with a 64-bit target I get a "Mac68k alignment pragma is not supported on this target" error. So... are x86-64 plugins supported? Or should I be building as an i386 target? And if so, how about SDK 8? Will that support x86-64 targets? (and is there any ETA on that?) Link to comment Share on other sites More sharing options...
Tech Posted February 22, 2016 Share Posted February 22, 2016 Hi bdurbrow, Sorry but v7 is a 32 bit app and only supports 32-bit plugins. 64-bit support started with v8. We will be posing an updated SDK for v8.5.3 that is compatible with Xcode 7 as soon as it is available. Thanks and sorry for the delay. Link to comment Share on other sites More sharing options...
¢hris £und Posted February 23, 2016 Share Posted February 23, 2016 Like, Like Like, Like, Like!!!! Link to comment Share on other sites More sharing options...
¢hris £und Posted March 9, 2016 Share Posted March 9, 2016 15 days and counting... Link to comment Share on other sites More sharing options...
bdurbrow Posted March 25, 2016 Author Share Posted March 25, 2016 Hey! A month counts as a few... right? Link to comment Share on other sites More sharing options...
Tech Posted March 25, 2016 Share Posted March 25, 2016 Below is a link to an SDK for 8.5.3. We are calling it beta because not all of the examples and docs are up to date yet. Be aware of the change in the size of integers for 64 bit support that started with v8 and the natural differences between OS X and Windows. On OS X by default a "long" is a 64 bit integer where as on windows it is a 32 bit integer. To avoid any confusion in the API we have introduced fzrt_int and fzrt_unsigned_int for all integers in the API. We recommend you do the same with your local variables. The only change that you should need to make in your code is to replace "unsigned long” with “fzrt_unsigned_int” and "long” with “fzrt_int” (and then get used to using them). Be sure to do it in this order if you use common search and replace techniques or you could end up with "unsigned fzrt_int” in your code which will not be a good thing. You will also need to update your Xcode projects to build x86_64 as well as linking to 64 bit versions of any depended libraries etc. v8.5.3 is built against the OS X 10.9 SDK with the deployment target to 10.7 to support older OS as best possible. Please email devsupport@formz.com if you have any questions or issues. FZ_SDK_853-Beta.zip Link to comment Share on other sites More sharing options...
¢hris £und Posted March 26, 2016 Share Posted March 26, 2016 No scripting yet though? Link to comment Share on other sites More sharing options...
cnaeger Posted March 28, 2016 Share Posted March 28, 2016 I am also looking forward to scripting. Any eta? Thanks Link to comment Share on other sites More sharing options...
Tech Posted April 7, 2016 Share Posted April 7, 2016 Yes, the scripting will be available in the future, but we don't have an exact date just yet... Link to comment Share on other sites More sharing options...
GLG Posted April 8, 2016 Share Posted April 8, 2016 Hello, yes, it is a real pain to not have any script capacity in FormZ . I don't use FormZ very often because there is no scripting tool to create windows, doors and so on...Making them one by one by hand is not efficient with projects that always use different opening sizes. I have easily made for almost 8 years a script in 3DS Max that creates walls, windows, doors and other building elements directly by drawing some few lines on the DWG plans with the assignation of the materials automatically...It is drastically change the delay of modeling. Please try to consider this option... Thank you Link to comment Share on other sites More sharing options...
Tech Posted April 8, 2016 Share Posted April 8, 2016 Hi GLG, We have had scripting for previous versions, and we will have scripting for the current version soon. Stay tuned for further announcements. Link to comment Share on other sites More sharing options...
¢hris £und Posted April 8, 2016 Share Posted April 8, 2016 GLG/ tech, though not an architect, I was under the impression that Z had these capability that GLG mentions, parametric doors and windows. Are they not a feature of components or something? Link to comment Share on other sites More sharing options...
jwiede Posted October 5, 2016 Share Posted October 5, 2016 Any updates for the SDK? It's been released as "beta" (and without scripting) for quite some time now. Link to comment Share on other sites More sharing options...
Tech Posted October 10, 2016 Share Posted October 10, 2016 Hi JWiede, Yes, we have released an updated SDK for plugin development with 8.5.6. You can download from the link below. Please email devsupport@formz.com with any ?'sftp://ftp.formz.com/pub/formz/formz/fz8/FZ_SDK_856_9897.zipEnjoy Link to comment Share on other sites More sharing options...
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