-andrew- Posted January 1, 2016 Share Posted January 1, 2016 Hi everyone and Happy New Year!Is there a way to mesh by # of divisions rather than by distances? For example, I have a square and I want it divided into 14 horizontal segments and 11 vertical segments. I seem to remember seeing something like this but don't remember where. thanks! Andrew archigraphica 1 Quote Link to comment Share on other sites More sharing options...
jonmoore Posted January 1, 2016 Share Posted January 1, 2016 Hi everyone and Happy New Year! Is there a way to mesh by # of divisions rather than by distances? For example, I have a square and I want it divided into 14 horizontal segments and 11 vertical segments. I seem to remember seeing something like this but don't remember where. thanks! Andrew There isn't at the moment but that feature was much requested when the subdivsion modeling tools were introduced. The best workaround at the moment is to reshape a cube primitive whilst having 'keep segments' enabled to the required segment divisions. With your specific request, it's a manual process of using 'offset segment' on the square plane. To speed things up you can set your snaps to the required segment snaps in advance for each axis. A bit of a pain really for such simple functionality but FormZ was originally designed for working with solids & surfaces and it's toolset isn't properly optimised for working with polygons. Hopefully this will be resolved in v9. Quote Link to comment Share on other sites More sharing options...
-andrew- Posted January 1, 2016 Author Share Posted January 1, 2016 Hi Jon - Thanks for the quick reply! Well, I'm honestly a bit surprised but will figure out how to work around for now. Glad you let me know, I would have kept looking cheers Andrew Quote Link to comment Share on other sites More sharing options...
Tech Posted January 1, 2016 Share Posted January 1, 2016 Hi Andrew, Yes, we should add an option to allow meshing by # of divisions, but if you Measure a segment, you should be able to quickly divide that distance by the desired number of mesh increments to find the desired mesh distance that will give the same results. Thanks for the suggestion, we will see if this can be added for the future. -andrew- and Alan Cooper 2 Quote Link to comment Share on other sites More sharing options...
-andrew- Posted January 2, 2016 Author Share Posted January 2, 2016 (edited) Hi Andrew, Yes, we should add an option to allow meshing by # of divisions, but if you Measure a segment, you should be able to quickly divide that distance by the desired number of mesh increments to find the desired mesh distance that will give the same results. Thanks for the suggestion, we will see if this can be added for the future. Well, you know.... I bet you guys can do the same math, but in a built-in way lol Also, this would make it a lot easier, for example, to perform the operation on: - curved surfaces - between nonparallel edges --between nonparallel edges of different lengths - between a straight and curved surface etc. You can do it!! :) Edited January 2, 2016 by -andrew- Alan Cooper 1 Quote Link to comment Share on other sites More sharing options...
etroxel Posted January 4, 2016 Share Posted January 4, 2016 +1 Quote Link to comment Share on other sites More sharing options...
Andy Posted January 5, 2016 Share Posted January 5, 2016 +1 Quote Link to comment Share on other sites More sharing options...
redrngr Posted January 5, 2016 Share Posted January 5, 2016 +1 Dan S. Quote Link to comment Share on other sites More sharing options...
Tech Posted January 8, 2016 Share Posted January 8, 2016 Hi Andrew et al. Have you tried using the Polygon Mesh tool? This works on facetted and smooth objects. - Select "Use expert Options" - Select "No Triangles, Full mesh" from the "Polygon Type" menu. - In the "Surface Tolerances" group, uncheck all items. - In the "Edge Tolerances" group, uncheck all items except "Minimum Grid Lines U" and "Minimum Grid Lines V" and enter the number of desired divisions for each direction. We recognize that this is not the most obvious way to perform this operation, but it would be good to know if this achieves the desired results. -andrew- and etroxel 2 Quote Link to comment Share on other sites More sharing options...
-andrew- Posted January 10, 2016 Author Share Posted January 10, 2016 Hi Andrew et al. Have you tried using the Polygon Mesh tool? This works on facetted and smooth objects. - Select "Use expert Options" - Select "No Triangles, Full mesh" from the "Polygon Type" menu. - In the "Surface Tolerances" group, uncheck all items. - In the "Edge Tolerances" group, uncheck all items except "Minimum Grid Lines U" and "Minimum Grid Lines V" and enter the number of desired divisions for each direction. We recognize that this is not the most obvious way to perform this operation, but it would be good to know if this achieves the desired results. Thank you - I'll try this out. Quote Link to comment Share on other sites More sharing options...
-andrew- Posted January 6, 2020 Author Share Posted January 6, 2020 Ok... four years later is there a way to do this yet? Quote Link to comment Share on other sites More sharing options...
-andrew- Posted January 7, 2020 Author Share Posted January 7, 2020 Oh... fyi, no, this didn't do what I needed as it doesn't seem to work on a single face of an object - only the whole object. Quote Link to comment Share on other sites More sharing options...
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