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Maxwell 3.2 Released

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Maxwell 3.2 has been released!

This free upgrade offers many improvements: http://www.maxwellrender.com/index.php/products/maxwell-render-suite/features/whats-new/

The new plugins for Bonzai3d, formZ 7 and formZ 8 support all the new features: http://support.nextlimit.com/pages/viewpage.action?pageId=16810293

Available to existing customers through the Next Limit Customer Portal: https://portal.nextlimit.com/

Or for a trial, visit: http://www.maxwellrender.com/try/suite

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I would greatly appreciate it if you would correct the representation of the light icons on occasion.

In such a way that the separation line is not covered.

See attached screenshot of the Form-Z 8.5 light palette.

 

post-255-0-48638800-1444137622_thumb.jpg

 

 
 
 

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post-32-0-27028800-1444147447_thumb.png

 

That 1-pixel overlap only seems to be an issue when the "formZ Classic" list layout preference enabled. This is not something we have control over; we just submit the icon to formZ, and it decides how it is laid out. If you wish to see this fixed, please submit your request to AutoDesSys.

 

 

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Hi Pylon,

 

In order to accommodate it we would need to make the palette column wider -- which somewhat defeats the purpose of the classic / smaller palette.  Perhaps you could make the image 1 or 2 pixels more narrow so it fits there too?

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There are 16x16 pixels provided to a plugin, which is very small to begin with. In the case of 'Classic' layout, with the "separators" enabled, the separator is being draw under the space allocated for the icon (and only in that case). If the separator were instead drawn over the icon, it would display as expected and use the same amount of screen real estate.

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Here is a set of minimal light icons; If use use 'Classic' Layout or 'Keep Lists Tightly Spaced", you can use these:

 

Minimal_Light_Icons.zip

 

Just copy the contents to Plugins/Maxwell/icons/

 

It would be great if the application would trim/scale icons as necessary if the full footprint of the icon is not to be used in some contexts. (Display context is not possible to ascertain through the SDK.)

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Thanks for your input. Looks good, but they are harder to distinguish at a glance. The existing blue and yellow icons are to graphically distinguish exterior from interior lights, respectively. HDRIs are used for both applications, so they are indicated with a third color.

Maybe there is a compromise solution. I'll think about it...

 

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