Jump to content
AutoDesSys Forums
Tech

form•Z 8.5 Beta4 now available (build 9587)

Recommended Posts

We are pleased to announce that the formZ 8.5 Beta4 version is now available.  This is now available for both Professional and Student Editions.

 

This update includes many corrections and enhancements to issues that were reported.  It also adds a few features including:

 

•  Export 3d File Formats like FACT and OBJ now include an option: High Quality Smoothing, which will give much better smooth shading data for smooth objects from formZ.  

(Note that this option can be considerably slower for certain files, and you can always turn it off if you like.)

•  Numeric Entry has been improved so you can just type the desired numbers when you want to start drawing and they will automatically be entered in the X field.  Pressing the Tab key will also go to the X field when appropriate.

•  An option to specify the number of backup copies (FZB files) has been added to the Preferences.

 

To Update, just use the formZ Help Menu: Check for Update command to automatically update your software.

 

If you have any issues with the automatic updates, if you have waited until your Beta version has expired, or if you haven't tried the beta yet, you can download the already updated version here:

 

http://www.formz.com...e_App_Only.html

 

Documentation, Title Blocks for Layout, and Tutorials are also available at the link above.

 

Please contact us at support@formz.com with any feedback or issues.

 

Enjoy!

 

Share this post


Link to post
Share on other sites

I found a bug ruining geometry. As I reported before, it happens during Sculpting. Here is a sequence:

 

post-46-0-60046700-1436809894_thumb.png

 

post-46-0-48035600-1436809895_thumb.png

 

post-46-0-40859200-1436809896_thumb.png

 

post-46-0-33119500-1436809897_thumb.png

 

post-46-0-41090400-1436809898_thumb.png

 

As you can see on last image some strange non planar triangulation occurs. It can`t be fixed with Object Doctor. Also if you would try to sculpt these triangles in order to get rid of them you will find them coplanar. So pushing forward and back eliminates of them.

 

post-46-0-29786500-1436810518_thumb.png

 

post-46-0-39196100-1436810517_thumb.png 

Share this post


Link to post
Share on other sites

Hi Anton,

 

We are not reproducing what you show. Please email  your FMZ file to support@formz.com (with the file saved right before the Reshape that shows the problem) so we can see what you are doing and respond accordingly.

Share this post


Link to post
Share on other sites

Hi Anton,

 

Thanks for sending your file.  You can just Un-Mesh your object to remove the triangulation line, but of course you shouldn't have to do that.  Thanks for your report, we will get this corrected.

 

Please, if you have any further issues, either post in a separate thread, or send it via email, and thanks again for your report.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×