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feature request: make 'corrupted' alert more user friendly.

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this was requested so many times here and each time this alert appears, i'm disappointed it is not improved.


sometimes, after a FZ scene was loaded, there is an alert that some corrupt objects have been deleted. but WHICH ones? please add this info for the user. it is one of the messages which remove all confidence into how FZ handles geometry, as you never will know what has been actually deleted. in a complex scene it is obviously not possible to find out easily which parts are missing.




thank you for listening



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Hi Markus,


Most often those objects are the result of a temporary object that was not cleaned up properly.  We will investigate if it is possible to provide more information on the bad object, and if so, we will see what we can do to display more information regarding it.  Thanks for your suggestion.

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