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TwoSheaStl

Rotate View Angle

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If I had to venture a guess it's about the stepping that happens when zooming in/out of a view. Sometimes the distance between a single step on the mouse wheel covers way too much distance.

 

My workaround is to use a Space Navigator 3d mouse. I know that sucks, but it's what works for me.

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Hi Shea / Evan,

 

Zooming with the Scroll wheel works relative to the current view parameters, and how far it zooms is determined by the length of the line of site (which is the distance between the eye point and the center of interest for the active view -- whose values you can see in the View Parameters Palette). 

If you set the Center of Interest on or near the desired zoom location, then this can make zooming into that part easier. One way to do this is to use the Fit command -- and if you pick any objects and execute the (Command F) key shortcut, the picked objects will be fit -- and the center of interest will automatically be centered these objects. You can also try setting a smaller zoom in by percentage (closer to 100%) to reduce the zoom speed if you like. 

When simply zooming with the Scroll wheel alone, the eye point is moved closer and closer to the center of interest, and the percentage for this movement is controlled by the Zoom Options (palette): Zoom In By value. Thus, as you get closer and closer to the center of interest, you will notice that the zooming gets slower and slower. When this happens, zoom back out a bit until the zoom speed is moving you a reasonable amount.  Then, hold down the Alt and try scrolling back in again.  This will then move the entire camera forwards, and the rate of zooming (also controlled by the Zoom In value) will be constant (since the distance between the eye point and center of interest is not changing). 
 

The Set View also works relative to the current view parameters as well.  Does Fitting before using Set View help?  (You can also pick an object and just fit that if you like.)

 

If you are still having any trouble, please post a simple file that shows your trouble so we can help further.

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Thanks Z, I'm aware of how it works. I think this is a sticking point for people coming from other programs that work differently. Setting expectations here is a good step because fZ offers more control (separate POV and COI for camera's) than other apps. 

 

My experience is that using a 3dconnexion mouse gets around the sticking point.

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Hi Evan,

 

Yes, that was primarily intended for Shea's benefit...  But Shea has been using formZ for a long time, so thus we are a bit confused by the question and wanted to make sure he was aware of the basics of how things work...

 

Yes, the 3Dconnexion devices can be nice, but you should be able to do everything without them too.  Personally I only use them for presentations, and use the built in navigation when working -- but again, that is more a personal preference than a rule...

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