tbray Posted February 14, 2015 Share Posted February 14, 2015 I upgraded to 3.1 Maxwell and it won't launch maxwell from form z because of error in log? I have checked all textures to make sure there are no files missing but there is still error. The line above is blank and don't know what it is after. What could it be? Link to comment Share on other sites More sharing options...
pylon Posted February 16, 2015 Share Posted February 16, 2015 Hi, Can you post the full log? Link to comment Share on other sites More sharing options...
tbray Posted February 19, 2015 Author Share Posted February 19, 2015 Hi there - here is full log attached: Renders in Fire but doesn't launch maxwell. Nation Maxwell log.txt Link to comment Share on other sites More sharing options...
Tech Posted February 19, 2015 Share Posted February 19, 2015 Hi Troy, Looks like this is the problem: 74 *ERROR* Resource Mngr File Status ERROR: File on previous line NOT FOUND at existing path or in search locations Link to comment Share on other sites More sharing options...
pylon Posted February 19, 2015 Share Posted February 19, 2015 In the formZ material 'dark glass edge', try temporarily changing the Maxwell representation from "Referenced" to "Translate Shaded". Does this help? If so, please zip and post the MXM: E:\Files\MXM Textures\Glazing\AGS-Tinted.mxm Link to comment Share on other sites More sharing options...
tbray Posted February 26, 2015 Author Share Posted February 26, 2015 Hi - sorry for late reply - busy. Yes no it did not work - I tried translate shaded for all textures - did not work. Link to comment Share on other sites More sharing options...
pylon Posted February 26, 2015 Share Posted February 26, 2015 If you ghost all objects that are assigned the material 'dark glass edge', will it render? Link to comment Share on other sites More sharing options...
tbray Posted February 28, 2015 Author Share Posted February 28, 2015 Hi - I deleted material and replaced it with other glass material - still no luck. The dark glass edge was applied to faces of glazing edge. Link to comment Share on other sites More sharing options...
pylon Posted February 28, 2015 Share Posted February 28, 2015 After getting rid of that material and rendering, send us the log again. Link to comment Share on other sites More sharing options...
tbray Posted March 3, 2015 Author Share Posted March 3, 2015 Hi - I copy and pasted the Form Z project into a new form z file - and all the textures worked and Maxwell render launched - so I'm guessing there was a problem with my original form z file? Strange. I'm just wondering , I'm using an IBL light to light the scene and using it for all other settings including illumination, Background - refraction. It is all in shadow. How do I make it so the HDR is shining on the object or house in this case. Also how do I add an additional light like sunlight within form z that maxwell recognises as it is looking like it is lit with ambient lighting. Or will it look like direct lighting when I spin the HDR around in the illumination channel. How to do this? Troy Link to comment Share on other sites More sharing options...
pylon Posted March 3, 2015 Share Posted March 3, 2015 We can't tell much about your illumination from a thumbnail image. However, if you have both active Sky and an IBL in your project, if you disable any of the IBL channels, the Sky will be used in lieu of the IBL for that channel. Thus it is possible to have illumination come from the Sky sun, for instance, and reflection, refractions, and background from the IBL. Link to comment Share on other sites More sharing options...
tbray Posted March 4, 2015 Author Share Posted March 4, 2015 Thanks Pylon - I'll give it a go. Link to comment Share on other sites More sharing options...
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