3dworks Posted November 22, 2014 Share Posted November 22, 2014 is this a known issue? i cannot get any underlay to show in FZ8. works perfectly in FZ7. tried with JPG and TIFF (uncompressed). Link to comment Share on other sites More sharing options...
DennisA Posted November 22, 2014 Share Posted November 22, 2014 No problem here... tried jpg & tif. I am on Mac 10.10.1 Link to comment Share on other sites More sharing options...
rob Posted November 22, 2014 Share Posted November 22, 2014 Works fine here. What os? Link to comment Share on other sites More sharing options...
3dworks Posted November 22, 2014 Author Share Posted November 22, 2014 OSX 10.9.5 Link to comment Share on other sites More sharing options...
DennisA Posted November 22, 2014 Share Posted November 22, 2014 Did you try after a restart? Link to comment Share on other sites More sharing options...
Tech Posted November 24, 2014 Share Posted November 24, 2014 HI Markus, We are not aware of any issues that would prevent an Underlay to show. Are you sure that you have loaded a valid image, and that you have specified a scale that you will be able to see? (Note that if you are using JPG images, you need to make sure they are saved with the Baseline compression and not the Progressive option.) If you have any further trouble, please send your file and the Underlay image so we can help. Link to comment Share on other sites More sharing options...
3dworks Posted November 24, 2014 Author Share Posted November 24, 2014 unfortunately, i cannot reproduce it anymore. it happened during production and as in many cases, when later - with less pressure to meet yore deadline, you try to reproduce things, bugs are 'gone'. i guess it has to do with opengl and as some other apps where open at the same time, this influenced opengl rendition. btw. i switched to FZ7 to solve the issue at production time. Link to comment Share on other sites More sharing options...
Tech Posted November 24, 2014 Share Posted November 24, 2014 Hi Markus, Yes, it is possible that you may have overloaded the OpenGL for your video card if you had lots of windows and lots of different programs open at once... Link to comment Share on other sites More sharing options...
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