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AHDD Designer posted a topic in V-Ray | form•ZDear Forum Members I have now made several attempts to understand the Vray engine within FormZ resp. to be able to use it correctly. Unfortunately without success: Either the renderings are overexposed or too dark again. If the exposure is okay, there is still no mood/atmosphere in the image. Even the materials don't react as desired. After I didn't find any help on Youtube and Autodessys, I'm now going to make the following suggestion to the community here:I have a FormZ interior design project with 4 simpler scenes. A few screenshots in the attachment. I would like to submit this entire FormZ document to one of you so that you can make the necessary light, material, and camera settings in this document. I hope that with this way I can learn how to do it. Of course I would pay a fee for this service. How high this fee will be, we can then agree bilaterally. Thank you very much for your support. Theo, Switzerland
Now that I have made several attempts to use the V-Ray plugin with Form.Z successfully, I'm still a bit disillusioned: There are too many settings, the light and the surfaces don't come (or only by chance) as intended. If I am looking for instructions on the internet, the tutorials are mostly based on other programs, such as SketchUp or the native V-Ray program. But the settings within Form.Z seem to be very different to me - or don't work properly... Does anyone know of a tutorial on YouTube that explains the processes in interior design? Or could someone even create one (autodessys ?). Could someone at least share or upload a Form.Z sample scene that contains the most important camera, material, environment and lighting settings? Thank you very much! Attached are some renders, that illustrate my skills so far:
When exporting a vrscene from e.g. sketchup you have an export dialog where you can set the preview-detail-level. That is extremly useful when exporting objects with a lot of faces like trees or other foliage. I think the whole idea behind vrscene and vrproxy is to keep your main working file lean and the shaded view snappy. now with formz i could not find those export settings. When importing a tree the preview detail level is way to high, even in normal mode. bounding box is to low and makes it hard to place objects precisely. Does anyone know where to find the export settings or if formz will implement this in the future? To me this is a key function for arranging complex scenes in formz and would actually solve alot of other problems that are present at the moment with formz and vray.