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Hi Ive spend hours trying to figure out why I cant see shadows cast from "HighGradeGlass" properly when looking through "HighGradeGlass" (see image) The shadows cast from the glass get all black when wieved through the glass. I can get around it by using AGS but Im loosing detail on the shadows and reflections by doing so. How can i get proper shadows when looking through the glass? Kristoffer
Robin posted a topic in form•Z DiscussionWhen rendering in Maxwell Render, if you have an object in the foreground that is in the way but you need the effects from it such as casting shadows and reflections onto other objects, how do you make it invisible and retain its reflective and shadow casting properties?