Search the Community
Showing results for tags 'render zone water'.
Found 1 result
I'm looking for some guidance on creating a nice rendered water. I'm figuring it's going to be bump map / reflectivity operation in renderzone but rather spend copious amounts of trial and error time. I was wondering if anyone knew of tutorials or how to's they can point me to. I'm looking to achieve a water rendered similar to that in the attached image. Any suggestions or help?