I jumped into FZ8.5 coming from 6.5 this weekend and things have changed quite a bit. I do all of my modeling in FormZ and export to C4D for render. The tools in FZ now seemed to be much more geared towards smooth modeling/nurbz/subd modeling as many of the features I used in the past for facetted/polygonal modeling have disappeared - such as being able to specifying number of points to use during rounding operations. Anyway, I am running into a more immediate problem - see image attached. The rounding facets are not lining up with the sides which is making a big smoothing mess in Cinema4D. How do I avoid this problem when rounding and at export? It is not usable to me in this state. I would appreciate someone getting me up to speed in this matter. Thanks, Kevin.