Search the Community
Showing results for tags 'black'.
Found 1 result
Hi Ive spend hours trying to figure out why I cant see shadows cast from "HighGradeGlass" properly when looking through "HighGradeGlass" (see image) The shadows cast from the glass get all black when wieved through the glass. I can get around it by using AGS but Im loosing detail on the shadows and reflections by doing so. How can i get proper shadows when looking through the glass? Kristoffer