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Chris lund

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Everything posted by Chris lund

  1. Chris lund

    form•Z 9 beta

    Bo, codes for 8.6.x should work. Nothing special beyond that.
  2. Chris lund

    form•Z 9 beta

    More than likely, they will respond with a follow up email with a link, otherwise they probably would have left it open on the forum and not bothered with the first email. Still have the rest of the day... There are always last minute details on a roll out. It is possible too, that they hit their quota for testers. Do hope that isn't the case, I too have not received a follow up email. Though would understand, Not practical to have everyone be a beta tester. Were that the case, why not just release the software? ¢£
  3. Chris lund

    New material naming

    Justin, Thank you for the Props! Though, truth be told, I mostly write things to make my life easier. Beyond that, it is no skin off my back to give them away. I fully intend to update MIMI as well as some of my other scripts (ones that haven't been supplanted by better options) when the SDK is available. As I understand, will come with V9. Though scripting may come later, not sure. I put in for the Beta, so hopefully I will be able to get on this soon. I do not use VRAY, so don't know what I can do to integrate it better there. Once I get the base script running, I could ask for a temp license. ? Capabilities will also depend on what the SDK offers. I suspect and hope that it won't be less than the previous SDK. Should this be the case, exciting times to come. Am no longer using fZ professionally, though I still use it for my personal projects and internal design projects for our manufacturing business. I do more programming now than ever, so I am excited to add to fZ for the mere fun of it. If there are other ideas that I can add to MIMI or my other scripts or for that matter, new scripts should they be small/easy ones, I am open for. Too, should an idea have value to me, I will attempt those as well. Cheers! ¢£
  4. Chris lund

    Display Scale

    I would always draw a partial frame around what I was rendering. "L" as long as I know the actual dimensions of the frame, in Photoshop, I could get a pretty exact adjustment. most I was really off was about 3/32" over a 20' span. A Little bit of a pain, but I created some actions in photoshop that mostly automated the process. 1. FZ, set the desired view, then adjust the window to closely match the "L" frame proportions/shape. FZ will always put a border around the rendering when you fit the screen. 2. FZset the image Options to "Use Custom Size" a bit higher than you want your final rendering to be, to buffer the border mentioned above. 3. Fit All. to get the camera as close to the frame as FZ will allow you can do it manually, however, if you ever need to render again, or do things in multiple passes for layers in PS, then this is more consistent. 3. FZ render object in frame that is facing the camera head on (in my case that was easy, as I always rendered flat objects (flat patterning)) with the Alpha Channel turned on. 4. in PS, using the alpha channel, strip the background out of the image. 5. Crop image to the Frame 6. Resize the image to the final dims. Turn Off Resample, and let the resolution adjust. We would usually be around 60 PPI when all said and done. 7 Do not discard your window that you used to render, as keeping it's shape is critical to matching future renderings (again for layers or fixing mistakes) 8, if you need to edit the project, create a new window and do all edits in it (this could be step 0 in anticipation) cheers!
  5. Chris lund

    Tool Options bug

    I have not had such an issue. 10.13.x and 10.14.x ¢£
  6. Chris lund

    Select All Challenges

    Tested, without issue. Not following on the Tool Options/Pick/Attributes issue. Seems that is something that would be controlled by the "Select By Criteria" Palette not the "Tool Options/Pick/Attributes" if this is what you are talking about, why would you want to select by all materials... wouldn't that just be a select all?
  7. Chris lund

    Fit All = view change

    Mine works as expected, even when I have text highlighted in the Layers Palette. I use a modifier key with mine. Cmd-F. I did test it without the modifier key, and it still works, albeit not when text is highlighted. You on Mac or Windows? I am on Mac. ¢£
  8. Chris lund

    form•Z 9 beta

    Oooooooooooooh, YEA!
  9. Chris lund

    form•Z 8.6 Update Released

    I used to deal with this on a daily basis. How I would get around it was to create a "L" like frame around what I needed to render (always rendered flat objects. In context, it made sense) the ends of the L would always extend a little beyond the object in both directions. Fit the view to the screen and render with an alpha. In Photoshop, I would punch out the image with the alpha, crop to the alpha selection and then I know the size of the rendering. I needed to render pretty much to a few pixels in size on a 20' object was typical with about a 30 - 50 PPI. It works. Should my explanation suck, I can draft up something more exact.
  10. Chris lund

    formZ 9

    They did pop up in another thread a while back.
  11. Chris lund

    Export for CNC paths

    If you do as I did, you won't need to tie the segments together, as both the unfold and the projection of a single face should keep all intact. ¢£
  12. Chris lund

    Export for CNC paths

    you could also separate the faces you want and then ortho project those.
  13. Chris lund

    Export for CNC paths

    I would always unfold the patterns I need. If you separate the faces you want first, you don't have to post cleanup. I have a couple of old tutorials that show the process in the old 6.x but it is essentially the same. To be specific, the tutorials are designed for compound curves, but that won't stop you from doing the above. ftp://ftp.formz.com/pub/formz/PDF_files/tutorials/compound_surface.pdf ftp://ftp.formz.com/pub/formz/PDF_files/tutorials/boat_hull.pdf Hope this helps
  14. Chris lund


    Can you post your file? My guess is key frames aren't at the right locations.
  15. Chris lund

    The formz change I would most like to see.

    Edit, didn't read Z's response until I wrote mine. I agree with the first part. Separate commands makes sense to me. That way, both options would be available. And not needing to switch back and fourth depending on the flavor of behavior you may want that day. ¢£
  16. Chris lund

    Views in FormZ

    Yes, Isometric gives 90º (or close to it) with Z Spin.
  17. Chris lund

    Geometric pattern inlay on 3D surface

    Am curious however, Horizontally the pattern stretches for the outside edges. Yet Vertically it is spaced the same as the original. Is this deliberate? ¢£
  18. Chris lund

    Geometric pattern inlay on 3D surface

    Glad it worked. I suspect it is a tool that is oft overlooked, but when needed it is indispensable. ¢£
  19. Chris lund

    2 Path Sweep

    Tis very interesting!
  20. Chris lund

    2 Path Sweep

    looks like the old C-mesh?
  21. Chris lund

    Geometric pattern inlay on 3D surface

    Try the "Parametric Map" tool in the "Specialties" pallet (the one with the stair tools). You may be able to group your pattern using this tool. Not sure, as again I really never use the tool. Cheers! ¢£
  22. Chris lund

    Geometric pattern inlay on 3D surface

    The only way I can thing of doing this, and it would only work in a single plane, is to trim and stitch everything together. Quite labor intensive. though it sometimes works to take a group of your trimming objects and apply the process. Another problem with this would be that it is merely projection, the "mapping" would not follow the curvature like a UV map would. this will cause stretching of the pattern. the more drastic the curvature, the more drastic the stretching. Pretty sure the process would not work in your other planes however, as the trim lines would have no way of matching up against the other planes. There is a tool for mapping a vector or curve onto a surface. Don't really use it though. I will have to hunt to see it. and not sure if it would be function for what you want. but I will see. ¢£
  23. Chris lund

    2 Path Sweep

    km, Well, the method used above is a lot more labor intensive than a sweep would be. Not sure if in the past it was possible. but thinking of the logic of how a sweep works I am not sure that it would. as a sweep keeps the shape off the profile consistent. The expected shape that you are requesting from the system can't do that. The profile shape has to stretch to achieve your desired shape. I simply cheated it by trimming an extrusion where you noted your radiuses to be. I too find the two path sweep unmanageable as it changes the location of the swept object to something other than the set/desired locations of the path. The edit capabilities of the tool isn't a useful replacement for getting it right in the first place. One reason why, is the ability of snapping the correct points. Quite irritating. I do think that the past tool for this did a better job. but can't confirm it at this time as I no longer keep an old version of the app on my system. ¢£
  24. Chris lund

    2 Path Sweep

    Double post?