Jump to content
AutoDesSys Forums

¢hris £und

Moderators
  • Content count

    1,104
  • Joined

  • Last visited

  • Days Won

    63

Reputation Activity

  1. Like
    ¢hris £und got a reaction from Des in Align2 v.9   
    Align2  v.9  aka AlignTo  (Not sure what i should name it)
    Added functionality, a lot more placement by combinatory options.  Still a utility script.
    Source file so can be used on both Mac and PC.
    AlignTo.py 2.zip
     
    Suggestions welcome!
    ¢hris £und
     
  2. Like
    ¢hris £und got a reaction from 3dworks in from point cloud to terrain?   
    Would any basic capabilities suffice?  if so, what?  Or do you need a full blown comparable to the example?
    This may be out of my "low hanging fruit" agenda for the time being.  However, as I gain experience...
    ¢£
  3. Like
    ¢hris £und got a reaction from Des in Align2 v.9   
    Align2  v.9  aka AlignTo  (Not sure what i should name it)
    Added functionality, a lot more placement by combinatory options.  Still a utility script.
    Source file so can be used on both Mac and PC.
    AlignTo.py 2.zip
     
    Suggestions welcome!
    ¢hris £und
     
  4. Like
    ¢hris £und got a reaction from Des in modelling more complex, real world product   
    Yes, I fully agree that the step between 6 and 8.6 is a large one.  While I dabbled with 7 and 8, I didn't make the move to production work until 8.5 where I thought there was enough solidity to it.  There are substantial subtle differences too.  Once you commit though, it is worth it, IMHO.  That being said, there are some items that I still think I wish were back in the more contemporary versions.  For me, scripting is the most compelling reason to upgrade to 9.  I know others don't quite see it the same way.
    The Measurement tool is what you want for this case.  There is a writeup I have seen somewhere...
    It may seem a tad unintuitive to use a measurement tool to specify the final size.  However, in practice, it works really well.  Mostly, because you can do it in a single shot.  You don't have to measure, write it down, grab a calculator to do any ratio proportions between what you have and what you want.  finally, you don't have to switch tools...  
    Simple instructions are, measure between two points on the object that you know needs to be of a specific size.  change the measurement to what you want in the tool options palette. and apply... you are done.
    In most cases this would be some points that determine the Min/Max or bounds of the object,   However, this isn't explicitly the case.  You can use an internal measurement as well.  Which makes it quite useful.
    For the sake of being more complete, I am going to consider that you are need to apply your transformation to an assemblage instead of a single object.
    1. Under edit menu, make sure "Unlock Groups" is turned OFF.  (not checked)
    2. select all objects that you want to transform (scale) and group them.  (here I specifically did not group in the bolts that hold down the pillow block bearings to show that the group does have an effect)
    3. choose the "Measure-Dist" tool and measure the distance of a portion of your model that you know the new size to be.
    note here, I selected points within the bounds of the object.  being 20.00 mm,  Also note in the top right where the tool options are, it also shows the 20.00 mm
    4. It is here in the tool options dialog that you want to make your adjustment to the desired size.  I chose 40.00 mm and hit update.  (Sometimes it will update on it's own, Not positive, but I think it might be linked to the controlled rounding "auto update".
    You are done.  Again, note that the bolts holding the pillow block bearings did not scale with the rest of the assemblage.  This was to illustrate that it did in fact scale the group.
    Hope this helps  and model on!
    ¢£
    P.S. this is a CNC Wire bending mechanism.  Or part of it any way.
  5. Like
    ¢hris £und got a reaction from Des in modelling more complex, real world product   
    Yes, I fully agree that the step between 6 and 8.6 is a large one.  While I dabbled with 7 and 8, I didn't make the move to production work until 8.5 where I thought there was enough solidity to it.  There are substantial subtle differences too.  Once you commit though, it is worth it, IMHO.  That being said, there are some items that I still think I wish were back in the more contemporary versions.  For me, scripting is the most compelling reason to upgrade to 9.  I know others don't quite see it the same way.
    The Measurement tool is what you want for this case.  There is a writeup I have seen somewhere...
    It may seem a tad unintuitive to use a measurement tool to specify the final size.  However, in practice, it works really well.  Mostly, because you can do it in a single shot.  You don't have to measure, write it down, grab a calculator to do any ratio proportions between what you have and what you want.  finally, you don't have to switch tools...  
    Simple instructions are, measure between two points on the object that you know needs to be of a specific size.  change the measurement to what you want in the tool options palette. and apply... you are done.
    In most cases this would be some points that determine the Min/Max or bounds of the object,   However, this isn't explicitly the case.  You can use an internal measurement as well.  Which makes it quite useful.
    For the sake of being more complete, I am going to consider that you are need to apply your transformation to an assemblage instead of a single object.
    1. Under edit menu, make sure "Unlock Groups" is turned OFF.  (not checked)
    2. select all objects that you want to transform (scale) and group them.  (here I specifically did not group in the bolts that hold down the pillow block bearings to show that the group does have an effect)
    3. choose the "Measure-Dist" tool and measure the distance of a portion of your model that you know the new size to be.
    note here, I selected points within the bounds of the object.  being 20.00 mm,  Also note in the top right where the tool options are, it also shows the 20.00 mm
    4. It is here in the tool options dialog that you want to make your adjustment to the desired size.  I chose 40.00 mm and hit update.  (Sometimes it will update on it's own, Not positive, but I think it might be linked to the controlled rounding "auto update".
    You are done.  Again, note that the bolts holding the pillow block bearings did not scale with the rest of the assemblage.  This was to illustrate that it did in fact scale the group.
    Hope this helps  and model on!
    ¢£
    P.S. this is a CNC Wire bending mechanism.  Or part of it any way.
  6. Like
    ¢hris £und got a reaction from jsiggia in modelling more complex, real world product   
    SJD,
    Are you using v9?  if so, you can jump over to the LAB - Plugins section of forum.  There I posted a script where you can model something to the shape completely free of the constraints of thinking about the size.  Then using the script, you can set a specific length, area or volume of your model.  In the case of something like a shampoo bottle, you would model the hollow then apply the script,  then continue modeling.    Best of all, the script is completely agnostic to the form you come up with.
    The script is a WIP Currently and it is a utility script, so not the most convenient. And does need additional functionality to be a polished tool.  But as a proof of concept, it does work pretty well.   You will currently need to do your unit conversions as everything is currently in "feet" only.  that is feet, square feet and cubic feet.   Other units will come.  I haven't used it in metric, so don't even know its behavior there.  You will probably want to use it on an imperial project for now.
    Outside of it, you can use the measure tool to set the size of a cartesian measurement (not restricted to the XYZ axis)  It would be this, that you would probably want to use on something like a chair.  where the bounding dimensions or some other cartesian measurement would be the determining scale.  The tips a and tricks page has a short tutorial on how to use it as a tool for setting the scale of an object directly.  It works well for its intended use.
    Hope this helps - ¢£
    The mac compiled script, if you need to use it on a PC, I will upload the source.
    https://forums.formz.com/applications/core/interface/file/attachment.php?id=5403
    A link to the thread, which has instructions and use cases.
     
  7. Thanks
    ¢hris £und reacted to rmulley in Example Images   
    I whipped this up the other day as an idea to stop my family going through 30 glasses a day during isolation.... The glass was downloaded from an online CAD repository, I can't remember which!
    I thought the glass came out pretty realistic. The wood needs a bit of work though.

  8. Thanks
    ¢hris £und reacted to jldaureil in Project Manager   
    I will do this
  9. Thanks
    ¢hris £und reacted to Tech in Catalina (MacOS 10.15) compatibility   
    This link is no longer valid. Please install from the LAB page https://lab.formz.com
  10. Like
    ¢hris £und reacted to jldaureil in Incremental Update Log Location?   
    https://www.worldcadaccess.com/blog/2015/03/qa-with-chris-yessios-ceo-of-autodessys.html
  11. Like
    ¢hris £und reacted to Smarttec in What's New In form•Z v9 Video   
    In fairness they had to produce everything from their home and remotely under these unusual circumstances
     
  12. Like
    ¢hris £und reacted to setz in Display Resolutions   
    I have been using a set of predefined Display Resolutions which I built into my Template file.  They create a faceting which is more efficient (many fewer faces than the generic percentage slider) while also reducing the number of facets on smaller and larger curved faces simultaneously on the same object.  Being able to fine tune my objects' models display resolution allows me to retain nice smooth looking objects while keeping the onscreen polycount low.  The are also helpful for polygonal, facetted exports requiring efficient polycount management.  Use Wireframe Display to clearly see how the polys are applied to curved surfaces.
    Download the file, from the menu items choose File/Project Settings.../Facetting Schemes and click on the Load Schemes folder icon to add these to your current project.  The setting go from coarse, .05 to very fine .00001 and correspond to the Fraction of Bounding Box increment from the settings.  Each one is approximately twice the resolution as the previous one. 
    I hope you find these useful and convenient.

    Display Resolutions.fmz.zip
     
  13. Like
    ¢hris £und got a reaction from Justin Montoya in interface suggestion (palettes)   
    I have to admit, I was more comfortable with the way v6 handled the tool palettes.  When working fast, I often miss the tool in the popup palette that I am after.  Especially if I am using my laptop.  Missing the nuanced control by just one or two pixels is still missing the control.
     
    Second suggestion, wouldn't hurt:  However, I am not sure I would use it.   Why and how would you use it?   Seems like it would take longer to access it, than it would to just access the popups from the main tool palette.   Interested to know if I am just not thinking about it correctly.
     
    ¢£
  14. Like
    ¢hris £und got a reaction from Justin Montoya in interface suggestion (palettes)   
    I have to admit, I was more comfortable with the way v6 handled the tool palettes.  When working fast, I often miss the tool in the popup palette that I am after.  Especially if I am using my laptop.  Missing the nuanced control by just one or two pixels is still missing the control.
     
    Second suggestion, wouldn't hurt:  However, I am not sure I would use it.   Why and how would you use it?   Seems like it would take longer to access it, than it would to just access the popups from the main tool palette.   Interested to know if I am just not thinking about it correctly.
     
    ¢£
  15. Like
    ¢hris £und reacted to Justin Montoya in Example Images   
    Looking good everyone!  Thanks for sharing! 
    I'm trying to decide if this virus, effectively killing the exhibit industry means I can share more work?  Hmmm...
     


  16. Like
    ¢hris £und reacted to Tech in form•Z Viewer first flight   
    For many years we have had requests for a viewer app for form•Z files on a laptop or desktop computer. form•Z Viewer is a new app based on the v9 interface. More mature than a beta, but its never been out in the wild. Please let us know what you think!
    Click on the icon below....

  17. Like
    ¢hris £und reacted to Recombatant in Moving or rotating certain objects causes crash   
    Hi Chris,
    Got it! 'right-click/attributes/info 'is symmetric?' Y/N
    Thanks again!
  18. Like
    ¢hris £und reacted to Shibui Design in what's new webinar   
    CJTFORM-Z, if you are sincerely interested in adopting FormZ in your 3D design modeling workflow, I strongly encourage you to do so without delay. You will continue to be impressed with the robust modeling features combined with the ability to quickly explore 3d forms and space. It is a very fluid and flexible design program and far exceeds the toolsets in many competing programs. In my opinion, version 9 is not a perfect execution; it still has bugs to sort out. Many of us longterm users are also disappointed in lack of development from v8.6 to 9. Yes, there have been improvements that benefit day-to-day productivity. Matthew Holewinski's old youtube videos are probably the best and most comprehensive training resources out there. Evan Troxel has also produced some good training materials. Autodessys could put more effort into marketing and training materials, but I assure you will not be disappointed if you give FormZ a try.
  19. Like
    ¢hris £und got a reaction from graham_g in Reverting to 8.6?   
    AsOne,
    Try creating a new user account, and running it there.
  20. Like
    ¢hris £und got a reaction from Shibui Design in what's new webinar   
    Draft Layout is probably best as it's own subject any way.
  21. Haha
    ¢hris £und reacted to snow in form•Z 8.6 Update Released   
    hahaha lovely description.  
  22. Haha
    ¢hris £und reacted to jsiggia in form•Z 8.6 Update Released   
    The iPhoto folder structure is a nightmare to say the least...
    Thanks for the trip back in time.
    Joe
  23. Like
    ¢hris £und got a reaction from snow in form•Z 8.6 Update Released   
    Snow, 
    For roughly a 4 year period, I worked for a fruit stand computer company as a computer tech (AMCT was the official title, or more pompously called a “genius” (which none of us actually were.))
    turns out, though nobody else recommends it directly, that was a common technique I employed almost daily for pretty much any app and for the operating system itself.   There were many times where I would strip out the entire library folder and rebuild it manually, reboot, to force a new set, then rebuild the library using a divide and conquer technique. To both put back as much of the functionality as I could for the user, and to narrow down what the problem actually was.  It was a bit more complicated than what the above suggests, or could be any way.
    While there were better people at fixing and diagnosing hardware issues, I was the best (at the time) at fixing software issues. The software issues were the tough ones.
    Regardless, the point is, yes it is fairly low level, but the most effective way to fix a host of software issues.  And bizarre issues too.  Something I called a “soft lobotomy”.
    €£
  24. Like
    ¢hris £und got a reaction from Justin Montoya in Match 0.2 alpha Python Script WIP   
    Jaakko, John Alexander,
    Thank you very much! More scripts to come, And I do plan on ultimately converting them to plug-ins.  Scripting is easier though.
    John, That is pretty much the extent of my Hot Air Balloon Designs.  There are two others, but I do not have photos of them.  One of those, I merely augmented an existing balloon.  They are all Home builds, so they are classified as Experimental Aircraft.   I am not a licensed aeronautical engineer, so am not legally allowed to design them.  Home builds/experimental is the loophole. 
    All the other designs are what are classified as cold air or forced air inflatables.  Primarily for advertising purposes.  Always considered myself a low grade industrial designer.  Dan Manoim (sp)  is the goto Guy for fZ industrial design.   He pops in now and again (I think, DanM?)  I have done other work, but mostly as the last guy on the list, so, clients never knew of me.   Don't know if I am allowed to show any of that work.  Some of that was, Denver International airport. (Flight Information Displays), Concepts for Arm and Hammer, Evian, Prototype This TV show (Personal Air Bag Safety device) Sadly only lasted 1 season, Intact Labs (project for NASA), JRF Visuals only, Evian water bottle, Hunter Douglas, Corona and some others.
    Most of the things on that list never amounted to anything.   the FIDs got built, and the Prototype this got built.  My anonymous claim to fame.
    here is some of the CABallon work, however.  (I no longer do this work, company was purchased, and the new company moved all design and production to South America)
    Thanks for the interest!
    The Dragon was probably one of the funnest projects, as I got to do the electronics and write the code for it too.
    And, Yes FormZ was crucial in each of these projects.
     
     
    Me tweaking some of the Micro-controller code
    Video of the Dragon: http://www.neurascenic.com/Dragon2.m4v
     


  25. Like
    ¢hris £und reacted to Tech in form•Z v9 Python Scripting   
    A new page has been added to the form•Z site with more information on form•Z v9 Python Scripting (Click Here to visit)
    In case you missed today's webinar on form•Z v9 Python Scripting you can check it it out here:
     
     
×