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¢hris £und

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  1. Like
    ¢hris £und got a reaction from SoWhat in Tutorial: Coke bottle Method 2 - NURBS and trimmed NURBS   
    A little less than a year ago I created some video tutorials from a thread in the general discussion forum as the impetus.   The first set of videos were based on SDS and have a separate thread here in the tutorials.
    For the second method, NURBS, It appears I failed to create a separate thread and buried the link in the original post.  This thread is here to remedy that error.
    Coke bottle built on NURBS and Trimmed NURBS.
    https://youtu.be/b44MU13JsX4
     
    (Again apologies for my sucky presentation skills, but hopefully the information is at least conveyed.)
     
    ¢£
  2. Like
    ¢hris £und got a reaction from AHTOH in I reached an attachment quota limit. What's next?   
    I hit that limit about a year ago.  I contacted tech directly.
  3. Like
    ¢hris £und reacted to AsOne in 3D printing   
    Perfect, Thanks! 
    First print was a success:

  4. Like
    ¢hris £und reacted to innesyates in Exporting Shaded Work Display as Image   
    Thanks Marcelo, I hope for an update for 9.1 as well, and eventually for a native version for apple silicon. Like you, we purchased the M1 Mac mini to replace on older Macbook and couldn't wait. The M1 mini is very snappy.  It's completely silent and stays cool, I haven't even heard the fan come on yet. The performance is very good but with large models in FZ, complex drawings in Vectorworks, and rendering with Maxwell and Twinmotion, things start to lag a bit.  With maximum RAM limited to 16 GB, it's not really a long-term solution for workstation-level performance. I'm looking forward to the newer higher performance silicon macs.
    cheers
    Innes
  5. Like
    ¢hris £und reacted to ZTEK in Exporting Shaded Work Display as Image   
    Great Cris, I am in the same boat. Very excited about the new Macs. I also know I am going to run into a lot of bugs and problems. After thinking about it for a while, I decided to take the leap and not delay the transition any longer. This way I will have everything running smoothly when things get really interesting in a while.
    Please, be sure to share in the forum your impressions.
    Best, Marcelo
  6. Like
    ¢hris £und reacted to Simbio3D in Left field, far out suggestion   
    What about an update post every month of what's cooking from AutoDesSys in regards to Formz in terms of bugs and improvements.
  7. Like
    ¢hris £und got a reaction from Des in Simple Snapping Question   
    Two, what version of fZ are you using?  I created a script do do this for v9.x.   the script still needs some work, as it is dependent on some changes to the SDK.  But, it is functional.  Sorry, only works on 9.x
    The script allows for a lot more positions than just center.  Minimums, Maximums Middle and Center of Gravity of each of the objects considered.
    All of which should yield (if my logic/math is correct)  144 possible positions.
     

    The tricky bit, is it currently cannot use pick order but has to use object creation order.    So, you have to Cut and paste the object you want to be displaced  (this action puts it as being created last in the objects List)
    When the SDK allows for pick order, I will update the script.

     
     
    Hope this helps!
    ¢£

  8. Like
    ¢hris £und got a reaction from Des in Simple Snapping Question   
    Two, what version of fZ are you using?  I created a script do do this for v9.x.   the script still needs some work, as it is dependent on some changes to the SDK.  But, it is functional.  Sorry, only works on 9.x
    The script allows for a lot more positions than just center.  Minimums, Maximums Middle and Center of Gravity of each of the objects considered.
    All of which should yield (if my logic/math is correct)  144 possible positions.
     

    The tricky bit, is it currently cannot use pick order but has to use object creation order.    So, you have to Cut and paste the object you want to be displaced  (this action puts it as being created last in the objects List)
    When the SDK allows for pick order, I will update the script.

     
     
    Hope this helps!
    ¢£

  9. Like
    ¢hris £und got a reaction from Des in Simple Snapping Question   
    Two, what version of fZ are you using?  I created a script do do this for v9.x.   the script still needs some work, as it is dependent on some changes to the SDK.  But, it is functional.  Sorry, only works on 9.x
    The script allows for a lot more positions than just center.  Minimums, Maximums Middle and Center of Gravity of each of the objects considered.
    All of which should yield (if my logic/math is correct)  144 possible positions.
     

    The tricky bit, is it currently cannot use pick order but has to use object creation order.    So, you have to Cut and paste the object you want to be displaced  (this action puts it as being created last in the objects List)
    When the SDK allows for pick order, I will update the script.

     
     
    Hope this helps!
    ¢£

  10. Like
    ¢hris £und got a reaction from Des in Simple Snapping Question   
    Two, what version of fZ are you using?  I created a script do do this for v9.x.   the script still needs some work, as it is dependent on some changes to the SDK.  But, it is functional.  Sorry, only works on 9.x
    The script allows for a lot more positions than just center.  Minimums, Maximums Middle and Center of Gravity of each of the objects considered.
    All of which should yield (if my logic/math is correct)  144 possible positions.
     

    The tricky bit, is it currently cannot use pick order but has to use object creation order.    So, you have to Cut and paste the object you want to be displaced  (this action puts it as being created last in the objects List)
    When the SDK allows for pick order, I will update the script.

     
     
    Hope this helps!
    ¢£

  11. Like
    ¢hris £und reacted to AsOne in Tutorials??   
    I haven't seen the videos, but probably many of the basics are covered here already:  https://www.getmethod.com/formz
  12. Like
    ¢hris £und got a reaction from Mike_Concentric in Tutorials??   
    Skybound,
     
    I like that!  As more in-depth tutorials come available, they can be linked to the Wiki.  And if a tutorial has multiple steps, each step can be linked into their appropriate wiki section/page.
    Tech, Any thoughts?
     
    ¢£
  13. Like
    ¢hris £und got a reaction from Mike_Concentric in Tutorials??   
    Mike,
    We don't know if they have 3 or 300 employees.  Documentation on a product that has what, 289 tools just on the main toolbar, each with multiple options... another 94 throughout the interface for a total of 383 tools  Add to that, the interface, the palettes, extensions, menu items...   No small task.
    If they do it, they should do it for the best case for the widest audience possible.   Print: doesn't seem to be it anymore.  But, to be honest, I do not know that.
    Additionally, most of the behavior is already out there.  Which, I suspect, is why there hasn't been a lot of focus on it for a while.   Though, I do agree, a 1 stop shop with uniformity and consistency is best.
     
    Maybe ADS would be interested in a joint effort.  They could dictate quality control and Style guide.  Willing users could supply the content.
     
    Regardless of how it is done...  I think we can agree, it needs to be done.   But, I suppose if we have to dicker on the shape of the table first, that has to be first. **
     
     
    ••  https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwiXuMf70N3vAhXVLs0KHd8xDfMQFjABegQICBAD&url=https%3A%2F%2Fen.wikipedia.org%2Fwiki%2FParis_Peace_Accords&usg=AOvVaw3uQIy3FOtrQtXtnEU26fZq
     
  14. Like
    ¢hris £und reacted to Justin Montoya in Tutorials??   
    All good ideas  But, before we get too far ahead of ourselves, I think we are missing modern animated documentation showing the basics of formZ tools and workflow.  These should be imbedded in the documentation pages for new users to help quickly get up to speed with formZ. 
    So let's say we start with simple animations showing how to use each basic tool, something new users could quickly watch while following along to learn the basics of formZ.  I like animated GIFs for quick tool demos.  Here, I made an example showing how the basic INSERT HOLE tool works.  I feel like this is a good example showing the basic, but very fast and efficient solid modeling power of formZ:

     
    I think it would be great if future tutorials could show similar animated GIFs broken down into logical steps.  That way it's' not a long video you need to rewind, instead it is a short looping video showing the current step.
    I realize my customized workspace may not be the best basis for these, but I really love having my Tools on the Right which is the logical next step of setting the Tool Options.  
    Future animations could even just use a small portion of the screen with the modeling and pop out tool bar that shows how the basic functions work without all the other Interface visible.
    BTW, I'm using a nice app called ScreenToGif to quickly record, edit, and export these.  https://www.screentogif.com/
  15. Like
    ¢hris £und reacted to Justin Montoya in Tutorials??   
    I too would love to see more proper tutorials.  
    Maybe we could develop a 'framework' for these tutorials so they can be a bit more consistent?
  16. Like
    ¢hris £und reacted to Justin Montoya in Left field, far out suggestion   
    I have requested a public Open Support tracking system in the past.  I am spoiled by how Rhino handles this, and I think FormZ would ultimately improve dramatically if this were available.  However I think in the short term until ADS has more developers available to work on such as system, we will need to use the forum as our crowd source.
  17. Like
    ¢hris £und got a reaction from Justin Montoya in Left field, far out suggestion   
    After spending a bit of time catching up on the forum and repeating themes over the years... I wonder if something like this could help us all.
    How about a built in bug reporting system.  Key features:
    •One that effectively crowd sources issues.  
    •One that users can view the list of bugs and collectively set the priority of need (not to confuse this with priority of ease, sometimes easy fixes should come first).  •One where when a problem is difficult to describe, a record function can be invoked to map the users actions with the tracebacks and logs.   Think of something like how the macro recording is performed, but used instead for bug reporting.  
    •Up to and including optional screenshots/screencaps.  
    •System configuration is automatically captured
    •This would be *opt in, but a bare minimum of tracking of conditions and parameters that are always on (the aforementioned option*).  As some of the more spontaneous issues, I can't recall the exact steps I was performing to even test if it is a repeatable issue.
    •Issues databased, sorted and categorized, possibly with user input.
    More?
    What I am envisioning is something built into the core of fZ.  I can certainly reason why ADS would NOT want to implement such a scheme.  As they may not want to  expose the quantitative value or qualitative value of their bugs.  Or be a constant reminder to users of issues.    Me personally, I think this would have more advantages than disadvantages especially in the long run... but it would probably take time to get there.
    Essentially, what I am thinking of is how SpaceX deals with things.   They monitor everything they can think of as a massive data collection effort for the sole purpose of improvement.
    How many of us have pet bugs that we now ignore, or work around or, or or and simply do not report it.  We got stuff to do, so breaking out and dedicated email is just too much work.  This system could collect the frequency of specific bug events to aid ADS in priority.     e.g.   if a minor bug is experienced by 3 users infrequently, it can probably be pushed down the list.   However, if a minor bug has a high frequency amongst users and a high frequency to specific users, this would push the issue up the list.
    This If active, this would be a post hoc system.   What I am trying to say here is, the user is working then notices the bug...  at that moment, the user can flag it as a bug in they system (fZ)  and the processes and actions that it took to get there is then and only then reported.  Optionally allowing the user to include their model (being sensitive to IP and etc...)   This could be set up as a data worm (as new info comes in, the oldest is discarded)  Length would have to be determined, naturally.
    I always prefer an opt in model and something like this, in my opinion should follow accordingly.
    What do you think?  Am I being stupid?  Would this be too hard to implement?  Would people bother?  Beta Testers only?  Is this a pill ADS should be willing to swallow (yea, probably a pretty big pill.)   Pros/Cons?
    Any thoughts to my ¼ baked idea? 
     
    ¢£
  18. Like
    ¢hris £und got a reaction from Justin Montoya in Can't draw with line on a surface...   
    Of note,  the numerical accuracy and how it overrides snaps, has been an issue since v7.  I have reported it as a bug a couple of times (first a long time ago), but I think I was only able to make it clear as to what I meant fairly recently.  This wasn't an issue in 6.x and prior.
    It drives me nuts.   I almost always drop it to something like 1/1024  or 1/2048.   with a number of decimal places set to 10.
    Of course, these days I tend to work on projects that are no larger than a card table. and most often with objects that are smaller than a loaf of bread.  At these sizes, that damn NA really gets to be a nuisance! 
     
    ¢£
  19. Like
    ¢hris £und got a reaction from AHTOH in Draft layout text   
    Maybe I am thick, but shouldn't a note, be a note and not really a part of the printed document?   Pretty sure notes don't show up in a printed MS word document.
    Though, I may be misunderstanding the intent.   I have been confused by this in the modeler as well.  I have wanted to attache notes to myself documenting design decisions etc...
    ¢£
  20. Like
    ¢hris £und got a reaction from setz in 3 Point Align   
    Looking.
    Currently, all scripts are "Utility" scripts.  So, until I look further, my guess is it will not behave quite the same way.
    I don't recall off the top of my head to see if click points can be tracked.  That will be the first thing to consider.
    Pre-picking is currently NOT available since the API does not keep the list in order.   So, there is no way to know which object was picked first or last.
     
    However, I will have to dig in to see if we can get at least some partial functionality.
    ¢£
  21. Like
    ¢hris £und got a reaction from setz in 3 Point Align   
    Looking.
    Currently, all scripts are "Utility" scripts.  So, until I look further, my guess is it will not behave quite the same way.
    I don't recall off the top of my head to see if click points can be tracked.  That will be the first thing to consider.
    Pre-picking is currently NOT available since the API does not keep the list in order.   So, there is no way to know which object was picked first or last.
     
    However, I will have to dig in to see if we can get at least some partial functionality.
    ¢£
  22. Like
    ¢hris £und got a reaction from santa in Why form•z is not popular any more:   
    valthewu,
    Whew,  "moderator" is a bit of a misnomer and a serious exaggeration in my case.  All I am given access to is to moderate the form•Z LAB, Plugins and Scripts Forum and my own posts well after the fact. (Given access to these for reasons, I don't feel compelled to over explain at this point) I do not have access posts outside of those conditions.  i.e. I cannot moderate or modify this thread even if I wanted to.   Though, it is completely understandable why the error in perception was made.  
    To further clarify, should there be any question:  I am NOT an employee of ADS nor do I represent them in any way. If I were, I wouldn't be under my own name as you may note; anything that comes from ADS does not come from an individual.
    You do make a valid point.  Due to the overstated classification of "moderator" and my inability to STFU.  ADS has the option to pull my status or even ban me outright.  If they did, I could not blame them in either case. (I really don't represent them, nor should anybody think I do) While I hope they do not.  It is their software and their forum, after all.
    I apologize if I came off as being offended.  I am not, nor was I.   If you read carefully my text, I only wrote on points where I disagreed and even somewhat disagreed..  Many of your points I not only find valid, but actually agree and I noted that.  There are a number of areas that ADS needs to address.  Just not all the ones you attempted to point out. I tried to lay those out methodically.   There are a number of issues they need to address that you didn't point out.One last thought of my own.  
     
    Interested or not.   A tantrum dance is cute. The first 6 seconds of the following is proof of that.
     
    I am the penultimate Kleiner Schwanz. ( I just offended myself, what do I do now?  Answer: Tantrum Dance!)
     
    I had read and responded, but decided a rare bit of constraint might be in order, so I removed the rest, but have a remaining thought of my own.
    If you are so happy with your other software, then why are you so software nomadic? Too bad you won't be able to see that question.  I am genuinely curious.
    ¢hristopher ∂avid £und
     

  23. Like
    ¢hris £und reacted to santa in Why form•z is not popular any more:   
    valthewu,
     
     

  24. Like
    ¢hris £und reacted to skybound13 in Tutorials??   
    Chris,
    Even writing something as small as an app seems very challenging to me.  Too bad there’s not an app to manage those external pressures, figure that one out and your new job will be counting the money people will pay for that!
  25. Like
    ¢hris £und reacted to santa in Why form•z is not popular any more:   
    It's time to chill out.....all together now:
     
     
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