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Simbio3D

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Everything posted by Simbio3D

  1. Simbio3D

    Left field, far out suggestion

    Yes of course we could post a thread that brings up every request for importance or a poll of what people really want. Since you start this thread no post from ADS have shown interest so I wondering if they are really interested to let us known what's in the hoven.
  2. Simbio3D

    Left field, far out suggestion

    The problem here, is that we don't have any clue of what is going on, I have severel problem with FMZ, like extend tool or snapping and we don't know if they are working on it or not.
  3. Simbio3D

    Left field, far out suggestion

    What about an update post every month of what's cooking from AutoDesSys in regards to Formz in terms of bugs and improvements.
  4. Simbio3D

    union bug

    What exactly is the problem with this boolean operation. I attach the file Boolean.fmz
  5. Simbio3D

    union bug

    Really nice support from all of you, I have to dig in my mind and remember the right approach to get back on technics to model in FZ. But why in prior version 6 any action on a non-planar face would give a warning and now no more message. I am looking at the day that Formz team put the extend to face without any restriction like backface and able to work in full wireframe with selection preview, not 2 click face. Thank you for all the advice to all of you, that really helps.
  6. Simbio3D

    union bug

    One of the greatest problems on working with a rotated model and not in a cartesian position it gives a lot of headaches, I fight more to make things working with boolean the actually build my model for work. but selecting the red roof above it says that is a solid I would love to see how people work with such shapes is there any tutorial of professionals working with the large buildings? One of the tools I use a lot is the extend but is really hard more than it was in version 6 going back and forth selection preview and 2 clicks face/outline selection . Thank's
  7. Simbio3D

    union bug

    Are you saying that the base of the red roof below is not planar? thank's
  8. Hi, when I try to translate any typological element with snap active, I can't get the snap on the old position of the vertex, only by using a copy I can snap on vertex. On version 6 it was possible, where is the setting to activate this option? thank you
  9. here another bug where I can't snap on a vertex. https://i.imgur.com/MDNjAhU.mp4
  10. Simbio3D

    Dynamic Extend

    For me, the way extend tool was working prior version 6 was quite good, apart from some crash due to bad mesh, mostly because during boolean operation there was left duplicate points and collinear segments. Today after upgrade to version 9.1 I find it much more difficult to use it. You can't really perform in an optimal way the extend tool in wireframe mode, which is fundamental, because where in shade view you can easily select a face and extend to another but you can't see the full geometry like in wireframe. there is not much use by working in shaded as mention you can't work in full geometry. I would like to understand why user Setz is talking about 9.4 is it a beta version? do we have the right to test it?
  11. Hi, I come from version 6 and behind, there was control of edges in doing arc and curve with resolution panel and the new faceting scheme for me is difficult to operate. I need to model and count every poly I put in the model. I like to work with facetted, how do I tell to facetting scheme how many edges I want like in the old resolution panel? Thank's
  12. Simbio3D

    Creating facetted with number of poly

    Hi thank's for your help indeed it's not an easy task, I will try that.
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