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About Simbio3D

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  1. here another bug where I can't snap on a vertex. https://i.imgur.com/MDNjAhU.mp4
  2. Simbio3D

    Dynamic Extend

    For me, the way extend tool was working prior version 6 was quite good, apart from some crash due to bad mesh, mostly because during boolean operation there was left duplicate points and collinear segments. Today after upgrade to version 9.1 I find it much more difficult to use it. You can't really perform in an optimal way the extend tool in wireframe mode, which is fundamental, because where in shade view you can easily select a face and extend to another but you can't see the full geometry like in wireframe. there is not much use by working in shaded as mention you can't work in full geometry. I would like to understand why user Setz is talking about 9.4 is it a beta version? do we have the right to test it?
  3. Hi, when I try to translate any typological element with snap active, I can't get the snap on the old position of the vertex, only by using a copy I can snap on vertex. On version 6 it was possible, where is the setting to activate this option? thank you
  4. Simbio3D

    Creating facetted with number of poly

    Hi thank's for your help indeed it's not an easy task, I will try that.
  5. Hi, I come from version 6 and behind, there was control of edges in doing arc and curve with resolution panel and the new faceting scheme for me is difficult to operate. I need to model and count every poly I put in the model. I like to work with facetted, how do I tell to facetting scheme how many edges I want like in the old resolution panel? Thank's