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skybound13

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  1. Like
    skybound13 got a reaction from Mike_Concentric in Tutorials??   
    Justin Montoya made the first suggestion for a “framework” for consistency, then suggested we start with the simple GIF animations.  Maybe the first step is to do the simply GIF animations for each feature and establish a template for each page (one feature per page.)  By doing this the entire scope of tools and features for the manual will be established, then additional information can be added to each page within the constraints of the template.  Maybe it is set up using some sort of Wikipedia-type interface where anyone can make edits.  Maybe that wiki interface can be exported to PDF from time to time for those who would like to print it as Mike requested.  Maybe I should be more definite in my suggestions.
    I guess ADS would be OK with adding something like this on the Support page.  As for a template or “framework,” why not just use what ADS used in their PDF tutorials?
  2. Like
    skybound13 got a reaction from Mike_Concentric in Tutorials??   
    Putting the tutorials on the formz3D YouTube channel would be nice, it would be a convenient way for people who are looking at longer tutorial videos to find them.  There for a while I was doing a little “lunch and learn” study where I’d watch through the videos in the “Discover formZ - tutorials” playlist while eating lunch, a new playlist with all the right-click videos would be a convenient reference.
    I prefer it when reference materials are included with an application (such as a PDF of a manual versus a help center that only works when online,) but in this case I’d suggest going with whatever takes less work.
  3. Like
    skybound13 got a reaction from ¢hris £und in Tutorials??   
    Chris,
    Even writing something as small as an app seems very challenging to me.  Too bad there’s not an app to manage those external pressures, figure that one out and your new job will be counting the money people will pay for that!
  4. Like
    skybound13 got a reaction from ¢hris £und in Tutorials??   
    Chris,
    Sounds like you have truly taken “work smarter, not harder” to heart!  If you’re looking for practice making tutorial videos maybe you could do something about scripting for more advanced users?  Could even be a video with your top five favorite scripts if you want to keep it light.
  5. Like
    skybound13 got a reaction from ¢hris £und in Tutorials??   
    I noticed this also.  It’s great to be able to share works in progress and get comments from others but they’re not tutorials, perhaps a new “Works in Progress” forum category should be created?  Being new to the formZ forum, I don’t know if there are administrators who are responsible for reviewing new posts and moving them to the appropriate category if needed.
  6. Like
    skybound13 got a reaction from graham_g in Left field, far out suggestion   
    I don’t think this is stupid at all.  Makes me think of the Mac OS feature where it asks to send a report to Apple when something crashes, except in what you describe the user is more active in noticing the bug (which doesn’t cause the application to crash and thereby prompt the automatic report) then reporting it.
    Opting in to this feature is the only way I would suggest it be implemented, that would respect a user’s decision to not be involved.  I would participate in something like this with any application I use a lot as long as it wasn’t preventing me from getting my work done.
    What is the preferred method for reporting bugs to ADS now?
  7. Like
    skybound13 got a reaction from snow in A way to make formZ more popular (but you won't like it...)   
    Chris’ post is really good.  For me the best parts are the ones with the asterisks, I’ll comment on two of them.
    Regarding the aging user base and how we have less time to play and experiment - that is so true in my own life.  Like maybe 15 years ago I remember doing three whacked out designs in my own time (two residences and a downtown nightclub,) they were the coolest designs I’ve done and all three made nice additions to my portfolio.  I’d love to do that sort of thing again but haven’t been able to fit it into my schedule.  I read about YouTube tutorials on the forum and think, “Man, I’d love to do that…” but that is quickly followed by, “but I just don’t have the time with everything else going on.”  I guess that’s an example of life getting in the way.
    Regarding predicting demise, that is definitely not helpful.  One thing critics need to be aware of is their motives - to help or to harm.  snow put it well in a post in the thread “Why form•z is not popular any more:“, “Criticism is fine, but constructive criticism is better.”  Even then maybe critics should consider reserving highly critical comments to a private message sent directly to ADS.
  8. Like
    skybound13 got a reaction from snow in A way to make formZ more popular (but you won't like it...)   
    Chris’ post is really good.  For me the best parts are the ones with the asterisks, I’ll comment on two of them.
    Regarding the aging user base and how we have less time to play and experiment - that is so true in my own life.  Like maybe 15 years ago I remember doing three whacked out designs in my own time (two residences and a downtown nightclub,) they were the coolest designs I’ve done and all three made nice additions to my portfolio.  I’d love to do that sort of thing again but haven’t been able to fit it into my schedule.  I read about YouTube tutorials on the forum and think, “Man, I’d love to do that…” but that is quickly followed by, “but I just don’t have the time with everything else going on.”  I guess that’s an example of life getting in the way.
    Regarding predicting demise, that is definitely not helpful.  One thing critics need to be aware of is their motives - to help or to harm.  snow put it well in a post in the thread “Why form•z is not popular any more:“, “Criticism is fine, but constructive criticism is better.”  Even then maybe critics should consider reserving highly critical comments to a private message sent directly to ADS.
  9. Like
    skybound13 got a reaction from snow in A way to make formZ more popular (but you won't like it...)   
    Chris’ post is really good.  For me the best parts are the ones with the asterisks, I’ll comment on two of them.
    Regarding the aging user base and how we have less time to play and experiment - that is so true in my own life.  Like maybe 15 years ago I remember doing three whacked out designs in my own time (two residences and a downtown nightclub,) they were the coolest designs I’ve done and all three made nice additions to my portfolio.  I’d love to do that sort of thing again but haven’t been able to fit it into my schedule.  I read about YouTube tutorials on the forum and think, “Man, I’d love to do that…” but that is quickly followed by, “but I just don’t have the time with everything else going on.”  I guess that’s an example of life getting in the way.
    Regarding predicting demise, that is definitely not helpful.  One thing critics need to be aware of is their motives - to help or to harm.  snow put it well in a post in the thread “Why form•z is not popular any more:“, “Criticism is fine, but constructive criticism is better.”  Even then maybe critics should consider reserving highly critical comments to a private message sent directly to ADS.
  10. Like
    skybound13 got a reaction from snow in A way to make formZ more popular (but you won't like it...)   
    Chris’ post is really good.  For me the best parts are the ones with the asterisks, I’ll comment on two of them.
    Regarding the aging user base and how we have less time to play and experiment - that is so true in my own life.  Like maybe 15 years ago I remember doing three whacked out designs in my own time (two residences and a downtown nightclub,) they were the coolest designs I’ve done and all three made nice additions to my portfolio.  I’d love to do that sort of thing again but haven’t been able to fit it into my schedule.  I read about YouTube tutorials on the forum and think, “Man, I’d love to do that…” but that is quickly followed by, “but I just don’t have the time with everything else going on.”  I guess that’s an example of life getting in the way.
    Regarding predicting demise, that is definitely not helpful.  One thing critics need to be aware of is their motives - to help or to harm.  snow put it well in a post in the thread “Why form•z is not popular any more:“, “Criticism is fine, but constructive criticism is better.”  Even then maybe critics should consider reserving highly critical comments to a private message sent directly to ADS.
  11. Like
    skybound13 reacted to ¢hris £und in A way to make formZ more popular (but you won't like it...)   
    There are a just a few things to consider here.
    1. the iMac Pro was really merely a transition machine while they took way to damn long to come out with a Pro Tower.
    2. The M1 in its debut looks impressive.  And thus far, we only have the low power mobile chip to give comparisons to.  The M1 beats anything currently in it's class.  Qualcom's SnapDragon, is simply outclassed. (for now)
    3. Microsofts ARM implementation up to this point is sub-par compared to intel/AMD offerings on their own side.  Not so for the M1/Intel Comparison.  So much so, that the ARM windows was Quasi-Ported over to the M1 mac to run in translation, and it runs better on an M1 than the Microsofts own SnapDragon derivative.   I do not pretend this will stay this way.  It won't take long for MS to have their WTF moments and get moving again.  They can't afford to have another iPod/Zune or iPhone/windows mobile event, and I bet they know it.   Ultimately, this is a good thing for both sides of the argument.
    4. Yes, there is software that I have had to run that was elusively windows, and I am disappointed that Parallels/VMWare no longer (probably temporarily) have a place.  I bet once MS beefs up their ARM hardware to match, the market for it will grow and software will make that transition.
    5. As I understand, there is a fair amount of windows software that is not Native to WARM.  Stifling the market for the hardware, thus stifling the market for the software, Recursively.  This is likely to change now.  As much as people do not like apple (often for merit,)  they do change the industry, repeatedly.
    6. Microsoft themselves have not committed to the ARM platform, thus giving rise to #5.  It has been more of a hobby if you will.  This too, is likely to change.
    7. Microsoft did not really beat Apple to the ARM punch.  The M1 and ostensibly further derivatives are in themselves derivatives from  their phone chips they have been designing for quite some time.  Apple licenses the instruction set, they design the chips on their own.
    8. Yes, GPU has lagged historically, pathetically.  However, even on the GPU integrated mobile chip, there is a significant boost.   Though certainly not on par with discrete GPUs of Nvidia or AMD currently.  For that we will just have to wait to see what they do.
    9. For apple to push back into the PC market with their own chipset, is a pretty good sign of them showing commitment regardless of their other business models.   I too do think that they let the Pro business slide and slide way too far.  IMHO, they should have jumped ship from Intel a long time ago and embraced AMD or at least been willing to use the best option to fit their end goal (machine to machine) Should I B&M about MS and their foray into Business products?  I mean really?  A word processor, how lame!  Or their AI devision? or Quantum computing, or WebServices/Servers?  Hardware, Mice, keyboards, tablets, hybrids, AR glasses, tables.... yes tables?  That means they have an industrial design team, or at least doles out money to have it done for them.
    10. The car is still a rumor.  And doubtful they will be designing building the chassis and other critical "Car" stuff.
    11. Hate on apple all you want.  Thats cool that you think that's cool.  Damn, your so cool!  However consider this.  If it weren't for Apple or someone like them, Microsoft would not have needed to advance their products.  And quite frankly, likewise.  If Apple didn't have someone to rise up to, they never would have.   If you haven't figured it out by now, let me in on a little secret.  MS is like a grandpa hoarder.  They have an extremely difficult time letting go of anything legacy.  I sure do wish we could go back to MS Dos.  Ah, the good-ol-days.  You know, before CAD even existed on anything other than a Mainframe. 5.25" floppy drives oooh yea!  Hell, my first computer had a cassette drive.  I have even used a computer professionally that used paper punch tape (I "programmed" embroidery machines) (not quite far back enough to have used punch cards)   I was pretty good at getting around a VAX/VMS.  All legacy stuff, I am really honestly happy to be done with now that I know better.
    While I am sure Apple and it's overwhelming willingness to drop legacy concepts is a thorn in ADSs side, as well as other developers.  Apple or MS isn't ADSs problem.
    *Marketing, yes, is a strong part of it.  Much of their marketing used to be through Universities and students.  That market of marketing doesn't appear to be viable any longer.  
    *Technologies, also a strong part of it.  Web based platforms are getting stronger.  There is a write once deliver anywhere model for you.  Would it be worth their effort too do so?  I do not know.  Personally, I prefer native... but as hardware gets more capable, this may not be an issue in the future (maybe not now, my brain might just be legacy.)
    * Open source and free(ish)ware.  Many modelers get their feet wet these days on such "products" and have no need to move past them.  This has taken much of the student market.  In my opinion, ADS should embrace some of the OpenSource Base code to enhance the functionality.  How about an open source Physics engine?  I think Bullet is one.   There is a lot out there that they could, I think, Capitalize on.  Now that Python is in the works, this is all I will say about python in this discussion, there are tons of libraries that can be taken advantage of.
    * Consolidation.  Well, just think of Autodesk.  They have so many products (and shelved products they have purchased.)   Modo has changed hands at least twice now and into a conglomerate.
    * Base philosophy.   Things are changing.  ADS is small enough to lift its head and see this. Though difficult. This is to their advantage.  But it is up to them to do so.  And Up to us to prod them to do so.  Constructively, of course.
    *** User Base.  Yes, I mean us!  We are a problem for ADS.  Why, because we are also aging.  We have less time to play and experiment and give word of mouth and build things just for the cool factor of it.  The youth, that is what they do, and as they push forward, they also push forward their toolset.  I am sure there are some younger folk here than I.  Probably some real young ones too, say in their 30's or 40's.  But these are going to be career people too. Not spending their free time pushing the envelope and showing off....   Showing off!!!! AKA word of mouth marketing.
    * Predicting demise... Oh that helps.  Here, let's create the impressions a company is unhealthy so nobody wants to buy in.  Real responsible.  It is like a politician telling America what to think by telling America what he thinks America thinks..  (Apologies to any anAmericans out there, but this is something our politicians do and it is effective over our citizenry of both parties.  You may recognize the strategy in your homeland as well)
    Picking one thing and pointing to it as "the" problem is quite frankly Myopic.  And I say this not to defend Apple.  It is just a simplistic and myopic mindset.  Nobody will solve real problems with this form of thinking.  This is meant as a constructive criticism, but take it however you like.  You have the right to be offended.
    If we want ADS and fZ to survive... Help them help you!  Their last beta was open.Wide open.  Test, give feedback, not bitchfests  (though looking back, I am quite guilty of that too.)  Often the bug reports aren't specific but overwhelmingly non-specific.  Especially about the UI.  And regardless, they have to make decisions.  One group of people will want something one way and another will hate it...  Deal with it!  Or, better yet.  Devise a solution at least in concept... don't just tell them something sucks.  detail it.  And only hope that it fits in with their intentions... don't expect it.  I have suggested many things over the 27ish years of being a user... Many have been included, most have not.  I deal.   Which is why I love Py*** oops, so close!
    Quit posting bug reports on the forum!!  They have no way to track them long term.  The forum just isn't built for it.
    Let's quit being the fudy duddies we have become and show our passions like we used to.  Quit bitching like old men on a street bench.  Remember the days when we had self driven contests? (thanks Dan M! those were good times)    Let's quit thinking we are of responsibility mean while pointing the finger anywhere and everywhere else.
     
    Don't get me wrong, ADS has work to do.  In some areas, a lot!  I formally make myself available to ADS to offer my input, not demands.  Should they have use for it.
    ¢£
    Hah!  I doubt anybody will read all of that.  Can't blame anybody for that but me.  Though about editing it down, but WTH.
  12. Like
    skybound13 got a reaction from ZTEK in Looking for a new formZ companion   
    Des,
    I, too, have noticed the lack of skill and/or desire to produce nice drawings.  By “nice” I mean well drawn (such as effective use of lineweights, appropriate level of detail for the scale of the drawing) and well organized (placement of dimensions and notes,) both of which contribute to how easy the drawings are to read and use for construction.
    You are correct that the reflected ceiling plan should not be mirrored, plus there would not be any door or window openings unless they continue to the ceiling plane.
    Regarding manually drafting on translucent media, back in studio I did a few drawings on trace where I cut out a piece of trace to put behind the area of the drawing (such as the bounds of the floor plan) which made the drawing stand out from the surrounding field of the single layer of trace.  I was wrapping boards with the trace so you’d see some of the color of the board through the trace.  It’s kind of funny, my last year of architecture school I stopped using vellum and just used white trace, I think they were some of the best drawings I’ve done.
  13. Like
    skybound13 got a reaction from fzadmin in Why isn't formz more popular?   
    As an update on my email to Jones, Partners:  Architecture, Steve, the contact on their formZ gallery page, responded to my email today.  He did not specifically respond to my asking if they might consider posting new content to the gallery, he noted they are working on publishing a new monograph so I assume that’s the priority.  I asked him about the highly detailed elevations on their site which include nice shading, I suggested that they were projections from a modeling application.  He said they are actually 2D drawings done with PowerCADD then noted that it is helpful to have the detailed formZ models as a guide.
    So, assuming that all the perspectives on the Jones, Partners:  Architecture site were done with formZ, perhaps it would be helpful to help promote formZ by posting a list of firms that use the software, I know at one time Ilexsoft did that for HighDesign.  This could be tied in to my suggestion for a featured artist section on the gallery.
  14. Like
    skybound13 got a reaction from graham_g in Why isn't formz more popular?   
    Even though this is an older post I’d like to share a few thoughts from the perspective of a SketchUp user.
    First off, it may be helpful to frame the original question in the positive:  “What are the reasons formZ should be more popular?”  On January 26 ZTEK said, “I would like to say that working on my designs in formZ is still the best experience by far, like fresh air, and I love it!”  I’ve contacted support via email several times and they have been very helpful.  I have found their quick start tutorials very helpful.  There are many long-time formZ users on this forum that I’m sure can add very specific reasons they have stayed with formZ for so long.  I guess I think of the positives as things to attract new users which is better than trying to convince someone to switch to formZ, if that makes sense.  When they are attracted to something they want to do it and that mindset makes the entire process better.
    I wonder if something preventing formZ from being more popular is the perceived/imagined difficulty in learning the application.  My experience so far in that formZ free is no more difficult than SketchUp for basic modeling.  But I think a lot of SketchUp users have been convinced that SketchUp is the only solution because they believe/assume that everything else is hard compared to SketchUp because they’ve heard over and over that SketchUp is so easy - kind of a form of marketing brainwashing!
    I would not be surprised if SketchUp’s popularity begins to decline for two reasons.  First, due to their switch to a subscription pricing model last fall - some people (myself included) don’t like that.  Secondly, I saw a video by Chipp Walters giving the reasons he thinks someone might want to switch from Blender to SketchUp, his Number 1 reason includes his belief that SketchUp wants their flagship product to be cloud-based:  https://youtu.be/8MZkjXanO14?t=702. He goes so far as to say, “SketchUp’s resources have only focused on creating cloud-based software and the product and the company is falling farther and farther behind.”  Very interesting!  But back to the original question…
    The models and renderings on the formZ site speak for themselves, there is no question the application is highly capable.  One thing that draws a lot of people to SketchUp is the rendering style with the hand-drawn appearance, if formZ could develop a strong hand-drawn effect that could be something that would catch the attention of some users.  This hand-drawn effect has to be more than just squiggly lines.  Long before SketchUp came along people were doing perspectives by hand with techniques such as extended lines and bearing down at the end of the line to make that darker - these would be qualities to incorporate in a future version of the “Doodle” rendering style.  But the effect definitely needs a new name, no architect has ever done a “presentation doodle”!  :-)
    Some people (myself included) may be a little nervous when they read about bugs on the forum - emphasis has to be made on how well support is resolving those.  Whatever AutoDesSys offers must be rock solid, it would be better to pause developing new features to refine existing features, get rid of the bugs.  Of course I know no software is perfect, but to at least resolve known issues before starting anything new.
    Maybe to summarize I’d say this:  formZ stands its ground against the competition, people who might truly benefit by switching to formZ just need to take a little time and check it out - how to get them to do that I do not know.
    As a final comment, the original post was made in January of last year - in the last year what progress has been made in improving formZ’s popularity?  I then ask myself what could be done in the next 12 months, similar to CJTFORM-Z’s March 4, 2020 AD comment, “How to make formZ more popular.”  My suggestion (as trivial as it may seem) is to refine the Gallery so there’s a section where there are albums organized by topic (such as “architecture,” “character animation,” “product design,” or whatever) - no one wants to click through the alphabetical list of users, and the keyword search is buried too deep in the search field.  While focusing my attention on the Gallery, what about some kind of featured artist?  I found some very cool images from Jones, Partners:  Architecture (https://forums.formz.com/gallery/album/103-jones-partners-architecture/), I just emailed them to ask if they have any more cool images they can share on the forum, it’s been six years since they’ve posted anything.  If you haven’t had your daily dose of eye candy you need to check out their site (jonespartners.com), they’ve got some great stuff and the presentation drawings are amazing.  As it turns out the founding principal, Wes Jones, is something of an important architectural figure:  “Jones is a leading architectural voice of his generation” per the Wes Jones Wikipedia article.  I need to get out more, this is the first I’ve ever heard of him.
    Hmm, when I started writing this I thought it would be a short post!  :-)
  15. Like
    skybound13 got a reaction from graham_g in Why isn't formz more popular?   
    Even though this is an older post I’d like to share a few thoughts from the perspective of a SketchUp user.
    First off, it may be helpful to frame the original question in the positive:  “What are the reasons formZ should be more popular?”  On January 26 ZTEK said, “I would like to say that working on my designs in formZ is still the best experience by far, like fresh air, and I love it!”  I’ve contacted support via email several times and they have been very helpful.  I have found their quick start tutorials very helpful.  There are many long-time formZ users on this forum that I’m sure can add very specific reasons they have stayed with formZ for so long.  I guess I think of the positives as things to attract new users which is better than trying to convince someone to switch to formZ, if that makes sense.  When they are attracted to something they want to do it and that mindset makes the entire process better.
    I wonder if something preventing formZ from being more popular is the perceived/imagined difficulty in learning the application.  My experience so far in that formZ free is no more difficult than SketchUp for basic modeling.  But I think a lot of SketchUp users have been convinced that SketchUp is the only solution because they believe/assume that everything else is hard compared to SketchUp because they’ve heard over and over that SketchUp is so easy - kind of a form of marketing brainwashing!
    I would not be surprised if SketchUp’s popularity begins to decline for two reasons.  First, due to their switch to a subscription pricing model last fall - some people (myself included) don’t like that.  Secondly, I saw a video by Chipp Walters giving the reasons he thinks someone might want to switch from Blender to SketchUp, his Number 1 reason includes his belief that SketchUp wants their flagship product to be cloud-based:  https://youtu.be/8MZkjXanO14?t=702. He goes so far as to say, “SketchUp’s resources have only focused on creating cloud-based software and the product and the company is falling farther and farther behind.”  Very interesting!  But back to the original question…
    The models and renderings on the formZ site speak for themselves, there is no question the application is highly capable.  One thing that draws a lot of people to SketchUp is the rendering style with the hand-drawn appearance, if formZ could develop a strong hand-drawn effect that could be something that would catch the attention of some users.  This hand-drawn effect has to be more than just squiggly lines.  Long before SketchUp came along people were doing perspectives by hand with techniques such as extended lines and bearing down at the end of the line to make that darker - these would be qualities to incorporate in a future version of the “Doodle” rendering style.  But the effect definitely needs a new name, no architect has ever done a “presentation doodle”!  :-)
    Some people (myself included) may be a little nervous when they read about bugs on the forum - emphasis has to be made on how well support is resolving those.  Whatever AutoDesSys offers must be rock solid, it would be better to pause developing new features to refine existing features, get rid of the bugs.  Of course I know no software is perfect, but to at least resolve known issues before starting anything new.
    Maybe to summarize I’d say this:  formZ stands its ground against the competition, people who might truly benefit by switching to formZ just need to take a little time and check it out - how to get them to do that I do not know.
    As a final comment, the original post was made in January of last year - in the last year what progress has been made in improving formZ’s popularity?  I then ask myself what could be done in the next 12 months, similar to CJTFORM-Z’s March 4, 2020 AD comment, “How to make formZ more popular.”  My suggestion (as trivial as it may seem) is to refine the Gallery so there’s a section where there are albums organized by topic (such as “architecture,” “character animation,” “product design,” or whatever) - no one wants to click through the alphabetical list of users, and the keyword search is buried too deep in the search field.  While focusing my attention on the Gallery, what about some kind of featured artist?  I found some very cool images from Jones, Partners:  Architecture (https://forums.formz.com/gallery/album/103-jones-partners-architecture/), I just emailed them to ask if they have any more cool images they can share on the forum, it’s been six years since they’ve posted anything.  If you haven’t had your daily dose of eye candy you need to check out their site (jonespartners.com), they’ve got some great stuff and the presentation drawings are amazing.  As it turns out the founding principal, Wes Jones, is something of an important architectural figure:  “Jones is a leading architectural voice of his generation” per the Wes Jones Wikipedia article.  I need to get out more, this is the first I’ve ever heard of him.
    Hmm, when I started writing this I thought it would be a short post!  :-)
  16. Thanks
    skybound13 reacted to Des in Thoughts on 2008/2009 AD iMac for formZ 9   
    I think you can buy an old iMac for even cheaper online.
    Regarding the PDFs, in my experience it depends on what program they were created in determine the responsiveness. AutoCad creates terrible PDFs normally due to it triangulating all the fills and hatching so the file becoming way too large for what it's displaying although they can be compressed right down in Preview to display super fast.
    Here's a snapshot of FormZ & Pages running on my old MacPro. I don't use it for my main modelling any more (one of the machines on my mini Maxwell farm) although this old mac has a pretty decent graphics card for it's age so working in FormZ is actually great using "shaded work" & "shaded full". That might be my only concern with those old iMacs.

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