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rmulley

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rmulley last won the day on March 17

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About rmulley

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  1. rmulley

    Exporting Shaded Work Display as Image

    I feel like it is a hardware issue. Your PNG looks better than your JPEG though.... with mine they look exactly the same with the jagged edges. I'll have to hold out on an upgrade for Apple Silicon
  2. rmulley

    One click edge to edge mapping tool

    +1 for "fit to face" or image map proportion should be default on import.
  3. rmulley

    Edit Cone of Vision Crash

    Thanks Andrew..... I was wondering if it was a known issue. Appreciate it!
  4. Every time I close the Edit Cone of Vision window the whole thing crashes on me.... every single time. It's killing me, I use that all the time to set up multiple views
  5. rmulley

    Exporting Shaded Work Display as Image

    Thanks for the input guys. I've tried anti alias and I tried increasing the image size and resolution.... it still comes out looking pretty bad. Here's an example of a screenshot vs an export.... EDIT: 2016 MacBook Pro, Radeon Pro 450 2GB Never had an issue with V8.6 and in fact I ran an experiment and it came out significantly better from that version.
  6. rmulley

    Exporting Shaded Work Display as Image

    I just set up a new project and placed a cube... same thing. I've attached the fmz file too. Cube Sample.fmz.zip
  7. I just upgraded to version 9 finally but I'm seeing a big difference in the quality of the image exports. Anyone else having this issue or am I doing something wrong ? Here's an example of an export and one of just a screen shot....
  8. I'm guessing this is version 9 right ? As a lowly version 8 kind of guy I'm guessing I should probably upgrade
  9. rmulley

    OBJ import problems

    OK, I figured it out.... the texture the oBJ was importing was coming through as transparent or something..... as soon as I changed the object texture it was fine.
  10. rmulley

    OBJ import problems

    I'm still running version 8 but this issue has only just popped up for some reason. When I download an obj file from TurboSquid is only shows in Shaded Work view as wireframe, it disappears in Shaded Full Display but renders fine in Vray All very odd.... anyone else have this issue and is there a work around ?
  11. Any word on Big Sur compatibility ?
  12. Are you using Vray ? Does that work at least ?
  13. After a lot of trial and error I think I have finally found the holy grail of white rendering background that I've been looking for. - Floor direction : I must have done about 15 renders switching a ton of things on and off to get the shadows to save in the image file until I realized another problem I had before was fixed with reversing the direction of the floor object. - I used an HDRI file for the lighting and I kept it visible so I got the reflections in the metal. - I did a simple floor/backdrop using the matte material otherwise you'd see the HDRI light behind.... you want everything in the view to be the matte material. - The "No GI On Other Mattes" was an important checkbox otherwise you get ambient shading on the walls and floor that you don't want. I'm really super pumped for this because it's going to make my life infinitely easier putting together presentations. Hope this brings a small ray of light into someone else's life too Let me know if you have any questions
  14. rmulley

    Example Images

    Andrew.... looks like a piece of Pop Art
  15. rmulley

    Example Images

    I think I've finally got my head around this and have been playing around. Not sure if I'm using it right but I saved a regular RGB image and then a Material ID image (both as PNG's) I opened the Material ID file and copy/pasted it as a new layer into my RGB image. Using that layer I selected the area of the Material then switched layers and adjusted the levels on the original RGB image layer Does that sound right ? Results below....
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