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  1. Like
    Tech got a reaction from Justin Montoya in displacement   
    Andrew,
    While displacement creates a nice rendering effect, it's weakness is edge conditions. The object's normals affect the displacement. To create the hard edge of a cube, form•Z will split the normals along the edge (ie one pointing in each direction of the adjacent faces). This will also be reflected in the displacement as you have observed.   The workaround is to make the entire object render as smooth (Attributes->Smooth Shading->Facetted Objects->All Faces). See attached UI and resulting rendering. Note that there still can be slightly “roughness” where the patterns align unless you have a pattern that is designed for alignment (like the second example).   The displacement uses the object's texture controls. A technique for setting up the mapping is to make a material with the diffuse texture that uses the desired displacement map. Use the texture tools to set the mapping type and parameters. If you do not want to use this material for the result, then assign a different material to the object once the desired mapping is established.   We are consulting with Chaos Group if there is a way for us to have separate normal channels (and UV texture channels) for shading and displacement which would allow us to automate this behind the scene and give the desired shading across the faces. We will also be adjusting the UI to allow for a negative displacement amount. This might create better results in these cases.   We hope this helps!




    BWB.bmp

  2. Like
    Tech got a reaction from andrew in Clones - Latest Build 10163   
    Clones can be transformed "individually" or "as a family". This is controlled by the option in the transformation tool options. "Individually" apples the transformation to each clones instance about its own local axis and the "as a family" option is applied to the while family as a set. Changes to a parameter of a clone are propagated to each instance individually. 
    What we have observed is that in v8.6, the dynamic display during the transformation always functions "as a family". Once the final click of the transformation is made, the transformation is applied each object when the "individually" option is selected. See images
    We have logged this aa an issue and also have added suggestion to be show if an object is in a clone in the information tab (and how many siblings it has).




  3. Like
    Tech got a reaction from andrew in Clones - Latest Build 10163   
    Clones can be transformed "individually" or "as a family". This is controlled by the option in the transformation tool options. "Individually" apples the transformation to each clones instance about its own local axis and the "as a family" option is applied to the while family as a set. Changes to a parameter of a clone are propagated to each instance individually. 
    What we have observed is that in v8.6, the dynamic display during the transformation always functions "as a family". Once the final click of the transformation is made, the transformation is applied each object when the "individually" option is selected. See images
    We have logged this aa an issue and also have added suggestion to be show if an object is in a clone in the information tab (and how many siblings it has).




  4. Thanks
    Tech got a reaction from vva in forum update complete   
    We just completed an update of the forum with new software and a new host. All of the problems of the last few months should be resolved and you should notice the its more responsive and looks better too! If you experience any issues with the new forum, please click "contact us" at the bottom of the page and send us a note. Sorry but posts from the last 24 hours may have been lost in the transition, please re-post.
    Thanks for your patience, we think it was worth the wait.
  5. Thanks
    Tech got a reaction from vva in forum update complete   
    We just completed an update of the forum with new software and a new host. All of the problems of the last few months should be resolved and you should notice the its more responsive and looks better too! If you experience any issues with the new forum, please click "contact us" at the bottom of the page and send us a note. Sorry but posts from the last 24 hours may have been lost in the transition, please re-post.
    Thanks for your patience, we think it was worth the wait.
  6. Like
    Tech got a reaction from AHTOH in 2d people   
    There is also a small set of 2d people (and trees) in the default components that ship with formZ. 
     


  7. Thanks
    Tech got a reaction from vva in forum update complete   
    We just completed an update of the forum with new software and a new host. All of the problems of the last few months should be resolved and you should notice the its more responsive and looks better too! If you experience any issues with the new forum, please click "contact us" at the bottom of the page and send us a note. Sorry but posts from the last 24 hours may have been lost in the transition, please re-post.
    Thanks for your patience, we think it was worth the wait.
  8. Thanks
    Tech got a reaction from vva in forum update complete   
    We just completed an update of the forum with new software and a new host. All of the problems of the last few months should be resolved and you should notice the its more responsive and looks better too! If you experience any issues with the new forum, please click "contact us" at the bottom of the page and send us a note. Sorry but posts from the last 24 hours may have been lost in the transition, please re-post.
    Thanks for your patience, we think it was worth the wait.
  9. Thanks
    Tech got a reaction from vva in forum update complete   
    We just completed an update of the forum with new software and a new host. All of the problems of the last few months should be resolved and you should notice the its more responsive and looks better too! If you experience any issues with the new forum, please click "contact us" at the bottom of the page and send us a note. Sorry but posts from the last 24 hours may have been lost in the transition, please re-post.
    Thanks for your patience, we think it was worth the wait.
  10. Like
    Tech got a reaction from Justin Montoya in form•Z 8.6.3 Update Released   
    We are pleased to announce that formZ 8.6.3 is now available for pro, jr, free and student editions.
     
    If you are using v8.6.2 or v8.6.1, you can update you installation by selecting "Check for Update" from the Help menu within form•Z.

    If you are using v8.5 or v8.6.0 (or if you experience issues with the software update feature because of a firewall or other connection issue), you will need to install from here:
    Click Here for formZ pro.
    Click Here for formZ jr.
    Click Here for formZ Student Edition.

    Highlights of enhancements in v8.6.3:
    • Large STEP files now open properly on OS X.
    • Selecting “Group/Component Complete” while editing a group or component no longer crashes on certain systems.
    • Performance of switching between graphic windows has been improved.
    • Performance of switching between form•Z and other applications has been improved.
    • Image files used as textures are now updated in the graphics window and material parameters when the texture is externally edited while the form•Z project is opened.
    • Auto save is no longer initiated immediately when a file is opened or a new file is created.
    • Animation using RenderZone on scenes where the camera (view) do not change no work properly.
    • The mouse scroll wheel no works properly on certain Windows versions.
    • Group override materials are now copied properly between projects with "Copy & Paste”.
    • Components that contain layers with override materials or groups with override materials now work properly.
    • Printing with extents selected now properly fits the page for non-perspective views.
    • Printing Notes and dimensions is more accurate.
    • Picking/pre-picking certain geometry no longer crashes.
    • A new option “Remove Duplicate Materials” has been added to the materials palette context menu. This will remove materials with identical parameters (except name). All objects/faces that reference the duplicate material will use the remaining material.
    • Selecting "Purge Unused Materials" from the materials palette context menu no longer removes materials used in Group overrides.
    • Snapping/picking of arcs or objects with circular/elliptical edges much faster. (Most noticeable in files with a significant number of these shapes, specially ellipses.)
    • Texture image files that are 65K in size now properly work with distributed rendering.
    • Subdivision objects now inherit face colors from the original mesh/cage.
    • Collada (DAE) import now loads the materials and UV’s properly.
    • Notes now import from DXF/DWG files with the proper placement.
    • Other various optimizations and stability improvements.
  11. Like
    Tech got a reaction from Jaakko in form•Z 8.6 Update Released   
    #10163 (aka 8.6.3.1) Has a correction for import of DXF/DWG files that contain references to certain image files.
  12. Like
    Tech got a reaction from Justin Montoya in form•Z 8.6.3 Update Released   
    We are pleased to announce that formZ 8.6.3 is now available for pro, jr, free and student editions.
     
    If you are using v8.6.2 or v8.6.1, you can update you installation by selecting "Check for Update" from the Help menu within form•Z.

    If you are using v8.5 or v8.6.0 (or if you experience issues with the software update feature because of a firewall or other connection issue), you will need to install from here:
    Click Here for formZ pro.
    Click Here for formZ jr.
    Click Here for formZ Student Edition.

    Highlights of enhancements in v8.6.3:
    • Large STEP files now open properly on OS X.
    • Selecting “Group/Component Complete” while editing a group or component no longer crashes on certain systems.
    • Performance of switching between graphic windows has been improved.
    • Performance of switching between form•Z and other applications has been improved.
    • Image files used as textures are now updated in the graphics window and material parameters when the texture is externally edited while the form•Z project is opened.
    • Auto save is no longer initiated immediately when a file is opened or a new file is created.
    • Animation using RenderZone on scenes where the camera (view) do not change no work properly.
    • The mouse scroll wheel no works properly on certain Windows versions.
    • Group override materials are now copied properly between projects with "Copy & Paste”.
    • Components that contain layers with override materials or groups with override materials now work properly.
    • Printing with extents selected now properly fits the page for non-perspective views.
    • Printing Notes and dimensions is more accurate.
    • Picking/pre-picking certain geometry no longer crashes.
    • A new option “Remove Duplicate Materials” has been added to the materials palette context menu. This will remove materials with identical parameters (except name). All objects/faces that reference the duplicate material will use the remaining material.
    • Selecting "Purge Unused Materials" from the materials palette context menu no longer removes materials used in Group overrides.
    • Snapping/picking of arcs or objects with circular/elliptical edges much faster. (Most noticeable in files with a significant number of these shapes, specially ellipses.)
    • Texture image files that are 65K in size now properly work with distributed rendering.
    • Subdivision objects now inherit face colors from the original mesh/cage.
    • Collada (DAE) import now loads the materials and UV’s properly.
    • Notes now import from DXF/DWG files with the proper placement.
    • Other various optimizations and stability improvements.
  13. Like
    Tech got a reaction from Justin Montoya in form•Z 8.6.3 Update Released   
    We are pleased to announce that formZ 8.6.3 is now available for pro, jr, free and student editions.
     
    If you are using v8.6.2 or v8.6.1, you can update you installation by selecting "Check for Update" from the Help menu within form•Z.

    If you are using v8.5 or v8.6.0 (or if you experience issues with the software update feature because of a firewall or other connection issue), you will need to install from here:
    Click Here for formZ pro.
    Click Here for formZ jr.
    Click Here for formZ Student Edition.

    Highlights of enhancements in v8.6.3:
    • Large STEP files now open properly on OS X.
    • Selecting “Group/Component Complete” while editing a group or component no longer crashes on certain systems.
    • Performance of switching between graphic windows has been improved.
    • Performance of switching between form•Z and other applications has been improved.
    • Image files used as textures are now updated in the graphics window and material parameters when the texture is externally edited while the form•Z project is opened.
    • Auto save is no longer initiated immediately when a file is opened or a new file is created.
    • Animation using RenderZone on scenes where the camera (view) do not change no work properly.
    • The mouse scroll wheel no works properly on certain Windows versions.
    • Group override materials are now copied properly between projects with "Copy & Paste”.
    • Components that contain layers with override materials or groups with override materials now work properly.
    • Printing with extents selected now properly fits the page for non-perspective views.
    • Printing Notes and dimensions is more accurate.
    • Picking/pre-picking certain geometry no longer crashes.
    • A new option “Remove Duplicate Materials” has been added to the materials palette context menu. This will remove materials with identical parameters (except name). All objects/faces that reference the duplicate material will use the remaining material.
    • Selecting "Purge Unused Materials" from the materials palette context menu no longer removes materials used in Group overrides.
    • Snapping/picking of arcs or objects with circular/elliptical edges much faster. (Most noticeable in files with a significant number of these shapes, specially ellipses.)
    • Texture image files that are 65K in size now properly work with distributed rendering.
    • Subdivision objects now inherit face colors from the original mesh/cage.
    • Collada (DAE) import now loads the materials and UV’s properly.
    • Notes now import from DXF/DWG files with the proper placement.
    • Other various optimizations and stability improvements.
  14. Like
    Tech got a reaction from Jaakko in form•Z 8.6 Update Released   
    Thanks for all of the feedback! We released v8.6.3 today.
     
    You can update you installation by selecting "Check for Update" from the Help menu.
     
    Note that if you are using 8.5 or 8.6.0 (or if you experience issues with the software update feature because of a fire wall or other connection issue), you will need to install from the links below.
    Click Here for formZ pro.
    Click Here for formZ jr.
    Click Here for formZ Student Edition.
     
    Highlights of enhancements in v8.6.3:
    • Large STEP files now open properly on OS X.
    • Selecting “Group/Component Complete” while editing a group or component no longer crashes on certain systems.
    • Performance of switching between graphic windows has been improved.
    • Performance of switching between form•Z and other applications has been improved.
    • Image files used as textures are now updated in the graphics window and material parameters when the texture is externally edited while the form•Z project is opened.
    • Auto save is no longer initiated immediately when a file is opened or a new file is created.
    • Animation using RenderZone on scenes where the camera (view) do not change no work properly.
    • The mouse scroll wheel no works properly on certain Windows versions.
    • Group override materials are now copied properly between projects with "Copy & Paste”.
    • Components that contain layers with override materials or groups with override materials now work properly.
    • Printing with extents selected now properly fits the page for non-perspective views.
    • Printing Notes and dimensions is more accurate.
    • Picking/pre-picking certain geometry no longer crashes.
    • A new option “Remove Duplicate Materials” has been added to the materials palette context menu. This will remove materials with identical parameters (except name). All objects/faces that reference the duplicate material will use the remaining material.
    • Selecting "Purge Unused Materials" from the materials palette context menu no longer removes materials used in Group overrides.
    • Snapping/picking of arcs or objects with circular/elliptical edges much faster. (Most noticeable in files with a significant number of these shapes, specially ellipses.)
    • Texture image files that are 65K in size now properly work with distributed rendering.
    • Subdivision objects now inherit face colors from the original mesh/cage.
    • Collada (DAE) import now loads the materials and UV’s properly.
    • Notes now import from DXF/DWG files with the proper placement.
    • Other various optimizations and stability improvements.
  15. Like
    Tech got a reaction from Brantheat in forum Sign In link   
    We have observed that the Sign In link is not working in certain browsers since a recent software update. We are working on a fix but until then, you can use this link:
     
    http://forums.formz.com/index.php?app=core&module=global&section=login
     
    Sorry for the inconvenience.
  16. Like
    Tech got a reaction from Jaakko in form•Z 8.6 Update Released   
    All,
     
    Thanks for all of the feedback. A number of issues have ben addressed in v8.6.3 which we expect to release by 8/15/18. This includes the scroll wheel issue and the performance of window switching.
     
    We have a pre-release of v8.6.3 (pro) that we can make available if you are interested in trying it. Please email support@formz.com if you are interested in testing with this pre-relase version.
     
    Note that we are still working on some issues and we are reviewing the issues raised in this thread.
  17. Like
    Tech got a reaction from Jaakko in form•Z 8.6 Update Released   
    All,
     
    Thanks for all of the feedback. A number of issues have ben addressed in v8.6.3 which we expect to release by 8/15/18. This includes the scroll wheel issue and the performance of window switching.
     
    We have a pre-release of v8.6.3 (pro) that we can make available if you are interested in trying it. Please email support@formz.com if you are interested in testing with this pre-relase version.
     
    Note that we are still working on some issues and we are reviewing the issues raised in this thread.
  18. Like
    Tech got a reaction from Jaakko in form•Z 8.6 Update Released   
    All,
     
    Thanks for all of the feedback. A number of issues have ben addressed in v8.6.3 which we expect to release by 8/15/18. This includes the scroll wheel issue and the performance of window switching.
     
    We have a pre-release of v8.6.3 (pro) that we can make available if you are interested in trying it. Please email support@formz.com if you are interested in testing with this pre-relase version.
     
    Note that we are still working on some issues and we are reviewing the issues raised in this thread.
  19. Like
    Tech got a reaction from andrew in 8.6 bugs   
    All,
     
    Thanks for all of the feedback. A number of issues have ben addressed in v8.6.3 which we expect to release by 8/15/18. 
     
    We have a pre-release of v8.6.3 (pro) that we can make available if you are interested in trying it. Please email support@formz.com if you are interested in testing with this pre-relase version.
     
    Note that we are still working on some issues and we are reviewing the issues raised in this thread.
     
     
  20. Like
    Tech got a reaction from andrew in 8.6 bugs   
    All,
     
    Thanks for all of the feedback. A number of issues have ben addressed in v8.6.3 which we expect to release by 8/15/18. 
     
    We have a pre-release of v8.6.3 (pro) that we can make available if you are interested in trying it. Please email support@formz.com if you are interested in testing with this pre-relase version.
     
    Note that we are still working on some issues and we are reviewing the issues raised in this thread.
     
     
  21. Like
    Tech got a reaction from Ententpaype in formZ v7 / 8 Migration Guide (Interface Improvements from formZ 6)   
    This tech note is intended for users of formZ 7 and later who are familiar with previous versions. The information below summarizes the major changes so you can get up to speed quickly: 
    ----------------- 

    FormZ version 7 (and now v8) is a major improvement over previous versions that has been in the works for a few years. It contains a redesigned interface that typically takes a day or two for most users to become familiar. If you spend this time judiciously studying the changes, you should be able to quickly get back to speed -- and soon thereafter most users are reporting that not only is modeling more fun, but that they can be twice as productive.  

    If you are on a tight deadline, continue using what you know, but when you have a moment, study up on formZ 7 and you will soon enjoy its benefits. Don't jump straight into a project and trying to figure it out as you go. Dedicating some time first will not only be "much more rewarding" -- you will most likely be able to complete the training AND finish your first project in less time than if you went straight to work on the project without understanding the changes.  

    The formZ 7 Migration Guide contains a brief summary of the major changes between formZ 6 and 7. To get up to speed as quickly as possible, you should start by reading through this document quickly. This document contains lots of valuable information, so you should probably read through it more than once. (And thanks to Bernd, we also have this available in German…):
     
    formZ 7 Migration Guide2.zip
     
    FormZ7_Migration_Guide_DEUTSCH-98023.zip
     
    We even have a video version with tips to quickly get up to speed with formZ 7. This covers some similar information to what is included in the above PDF file, but it is not identical, so for best results, we would recommend reviewing both. You can find a link to this 30 minute video here: 

    http://www.formz.com/webinars/webinars_html/formZ_Fast_6_to_7.html 

    You can find the Tutorial Videos from formZ's Help Menu, or from the link below: 

    http://www.formz.com/Video/formZ/formz7_ENU/formZ7Videos.html 

    While you are watching the videos or going through the Migration Guide, if you pause -- and do what you just saw (or read) in the program, that can ensure that you understand what you read -- and make it easier to remember in the future when you need this information. The link above also includes Webinar Replays, which are ~30 minute presentations that can help with a more process oriented approach to getting up to speed with formZ 7. 

    In formZ 7 you can right click on any tool and choose Manual, Video, or Set Keyboard Shortcut to have direct access to the tools, their documentation, and easily make shortcuts to work faster. Holding the Shift key while selecting any menu will open the manual, or Ctrl-Alt (Win) or Cmd-Opt (Mac) will bring up the key shortcuts. 

    There is also a heads up display that you can access by tapping the space bar -- and once this is visible, if you press the first letter of any tool, all the tools with that name will appear. Clicking on the desired tool will not only make it active, but it will also highlight the tool in the modeling tool bar, in case you are having trouble locating a tool as you get started. 
     
    We have also released a Tips and Tricks page that contains lots of useful information that you can find here:
     
    http://forums.formz.com/index.php?/topic/1993-formz-tips-and-tricks-page-released/

    Once you have spent some time reviewing this information, please let us know if you have any further questions. Feel free to email directly to support@formz.com, we would be glad to help.
  22. Like
    Tech got a reaction from Des in It's the little things that count   
    formZ does not currently show the bounding XYZ size of an object in the object info panel. We can add this in the future as there are instances where this could be useful.
     
    In v8.6, you can see the bounding XYZ of an object by clicking on the object with the Transform tool and selecting one of the Bounding Box scaling options. This will show the bounding box dimensions of the object. You can even scale the object to fit a new bounding box by entering new values for the XYZ dimensions.
     
    We are working hard on v9. Not trying to keep anyone in the dark, but we want it to be bit more refined before we start sharing the details.


  23. Like
    Tech got a reaction from Des in It's the little things that count   
    formZ does not currently show the bounding XYZ size of an object in the object info panel. We can add this in the future as there are instances where this could be useful.
     
    In v8.6, you can see the bounding XYZ of an object by clicking on the object with the Transform tool and selecting one of the Bounding Box scaling options. This will show the bounding box dimensions of the object. You can even scale the object to fit a new bounding box by entering new values for the XYZ dimensions.
     
    We are working hard on v9. Not trying to keep anyone in the dark, but we want it to be bit more refined before we start sharing the details.


  24. Like
    Tech got a reaction from Des in It's the little things that count   
    formZ does not currently show the bounding XYZ size of an object in the object info panel. We can add this in the future as there are instances where this could be useful.
     
    In v8.6, you can see the bounding XYZ of an object by clicking on the object with the Transform tool and selecting one of the Bounding Box scaling options. This will show the bounding box dimensions of the object. You can even scale the object to fit a new bounding box by entering new values for the XYZ dimensions.
     
    We are working hard on v9. Not trying to keep anyone in the dark, but we want it to be bit more refined before we start sharing the details.


  25. Like
    Tech got a reaction from Des in It's the little things that count   
    formZ does not currently show the bounding XYZ size of an object in the object info panel. We can add this in the future as there are instances where this could be useful.
     
    In v8.6, you can see the bounding XYZ of an object by clicking on the object with the Transform tool and selecting one of the Bounding Box scaling options. This will show the bounding box dimensions of the object. You can even scale the object to fit a new bounding box by entering new values for the XYZ dimensions.
     
    We are working hard on v9. Not trying to keep anyone in the dark, but we want it to be bit more refined before we start sharing the details.


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