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santa

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Everything posted by santa

  1. Why doesn't Chaosgroup develop V-Ray for FZ? Any thoughts or ideas?
  2. No, you misunderstood.....V-Ray 5 Beta is coming.
  3. santa

    Android Mobile VIewer

    Agreed Anwar, as long as it doesn't result in non-functional third party software or drivers, like in the past. To be honest, I am cautiously looking forward to it, and hope that the base code gets some attention (a much needed rewrite).....it must be a complete mish-mash after all the upgrades over the years! I read yesterday, that Microsoft has finally joined Apple in the "Trillion $ Club". Fingers crossed for an Android viewer, but I am not holding my breath! Over to you ADS!
  4. santa

    Android Mobile VIewer

    Yes, an Android viewer would come in handy! Looks like the 21H2 update will in fact be Windows 11. I wonder why Microsoft felt the need to move on from 10? There was talk at one stage that it would be the final version ever, supported by regular updates instead. Is there anything radically new about 11?
  5. santa

    Graphics Cards

    I agree with @Smarttec. When it comes to raw speed, the RTX 3090, or the RTX 3080ti, are near the top of the heap right now.....if you can afford them! However, bear in mind that you may get equal or even faster performance by using two (or more) cheaper cards, including previous generation GTX cards. Multiple Nvidia cards scale almost linearly, so experiment if you can before you splash the cash!
  6. You will have to look elsewhere, because FZ is not state of the art software. Far from it! In my experience, it's a fantastic modeller.....full stop. If you read some of the other posts on these forums, you will find that a lot of existing users are very frustrated with the slow development of already promised features. The importing of Lidar (or GIS) data is not one of them. I hope that I'm wrong, but I feel that the days of FZ are well and truly numbered. It hasn't really changed much over the past 30 years, or so. It's deeply tired and badly in need of a defibrillator!
  7. Do not to believe the marketing hype, and test until you have satisfied yourself! I mean, Big Sur has only been generally available for six months or so.....unless I'm wrong, Apple is not in the habit of releasing it's code to developers until it's well and ready. As such it's next to impossible that ADS wrote 9.1 specifically with full compliance with it in mind. I wish that software vendors were more clear about this and spelled out what will, or will not, work with any new OS release. It will come out "in the wash" eventually.
  8. Very good indeed! Politics did not raise its ugly head this year. I got the impression that the UK was receiving payback (0 points) for Brexit. There was also controversy over winning Italy's lead singer, because he was spotted leaning over the table as though snorting something. A fuss over nothing it seems, since he passed his drug test.
  9. Since we are on the topic of stage lighting, has anyone watched Eurovision 2021 last Saturday? There were some fantastic effects, coupled with an equally expensive power bill, I bet! Who was your favourite? Mine was Ukraine, and a band called Go_A, led by a Matrix Trinity lookalike gal, with a song called "Shum". It's a techno-folk-rave type ditty that really goes off, and demands repeated listening at high volume. It's one of those songs that you either love or hate. Needless to say I love it.....check it out, and enjoy:
  10. santa

    VRay 5 beta progress?

    I think so too. Take a look at the stonework and the shingle siding on the right. The only way to achieve that would be by tedious physical modelling or by displacement mapping, which is too resource hungry for a model like this. My 2¢.
  11. santa

    Too many files...

    Are most of the 15,000 image files? This is normal in animation when you render out to a sequence of still images, instead of to a single movie file. Pros like image files for compositing and editing later on, so maybe TM defaults to this. Double check your export settings.....
  12. Is there a solution to this? At the start of a FMZ file import into the layout module I can hear an intermittent scratchy noise coming from the speakers. This lasts for the duration of the import, but components never come in. Even basic shapes, such as cubes, cylinders, and surfaces fail. Any ideas as to the cause?
  13. Thanks Des, but I'm giving up on Draft/Layout until they become usable. It's far from reliable to use in production work, I'm afraid. In my opinion it should not have been released, as it diminishes the good reputation of the software package as a whole. Anyone experiencing it will look elsewhere, for sure.
  14. Well, a solution of sorts, is not to use components. What a pity! Another issue I have come across is that 2d line weights are ignored in layout, which imported perfectly well in 8.6.5!! We seem to be going 'round in circles fellas! This shouldn't be happening in 2021.
  15. santa

    VRay 5 beta progress?

    As they say, "treat them mean, keep them keen".....
  16. santa

    change text, how ?

    The Note Text tool needs a major overhaul! Editing such text does not work in 9.1.0 (A399) for a start. I feel that the concept of resizable text boxes was better in many ways. Things like automatic line breaks, spell checking, and better justification options would come in handy. "Middle Centre" justified text only works at the paragraph level, for example, rather than every line, which bugs me. It's also confusing that a change of font requires the creation of a new a dimension style.
  17. There aren't any. A light only projects a single image texture. Unlike a material texture, It cannot be tiled or edited.
  18. Honestly, what is the true purpose of the current drafting module? It is certainly not for standalone drafting per se, but rather for line editing support in modelling instead. Could the same not have been achieved by the addition of appropriate tools there, like before? Let me expand on this. As far as I can see, there is no way at present to produce a drawing in drafting, and then to open it directly in layout for final touches. Correct me if I’m wrong, but in order to achieve this, the sequence must be: Produce a drawing in drafting (2d model FML file); Import it into modelling (3d model FMZ file), and finally; Import it from modelling into layout (2d layout FML file). This process is prone to error, since the critical direct link between 1. and 3. above is missing. It is impossible to open a drafted FML file directly in layout, which is a disaster. So, my first suggestion would be to allow this possibility. Briefly, here are some others: Improve DWG file importing. In my experience, hatches and layer colors refuse to import, while text fonts come in as dimension styles. As such, they are useless, because layout will not import dimension styles. Therefore, text fonts are out too! Improve layer color support. Currently, layer colors do not stick. They will be different, as soon as the file is saved and reopened. A possible workaround is to change the color attribute of the objects themselves, but the penalty is color printing output. So….. Permit PDF printing as B&W vector output despite layer or object color. This is the norm in AutoCAD, for example, where the output is always B&W despite layer or line color. Permit PDF printing of image hatches with vector output. Introduce object display order support. (bring to front, send to back etc….) Improve the image content tool in layout. At present, an imported image continues to be placed until the pick tool is selected. On a related note, the size by dimension lock does not work in object parameters. The displayed aspect ratio is lost, when changing these values. It has already been said by others, and I wish to reiterate that a good 2d drafting tool is indispensable in a profession such as architecture. Until we reach the day when 3d printed buildings are upon us 2d documentation remains king. Sure, we can turn to other software to do the job, but wouldn’t it be nice if FZ could do it all?
  19. 1. When importing AutoCAD DWG files into 9.1 Drafting, the layer colors are overridden automatically. This can be very annoying when the source file contains a large number of layers, since every Override Attributes/Color box must be unticked individually to retain the original AutoCAD layer color. It would be nice if we were given the choice, either in the Import Options or the Layers Options dialogs to turn off all such attributes at once. 2. There is a typo in the Color tool prompt, as shown below:
  20. santa

    9.1 Drafting Niggles

    Well, upon further investigation, I found the cause of the AutoCAD font problem. It seems that FZ imported them as Dimension Text Styles 1 (TrueType/TTF) and 2 (Shapefile/SHX), at 10X scale, as shown below: By correcting the Text Size value parameter, the problem was largely, but not fully resolved. I should mention that SHX fonts imported better than TTF, since they at least retained their justification properties. So, it seems that there is a workaround for this, but it’s not a good one. Layers and hatches remain a royal pain, still badly in need of plenty of TLC. Have a look at this poor excuse for a “hatch”: Sad really!
  21. santa

    9.1 Drafting Niggles

    Imported AutoCAD vectors are fine, but hatches and text are not…..
  22. santa

    installation problem

    Did you run the installer as an administrator? Simply being in an administrator account will not necessarily do so. I also found this: https://docs.chaosgroup.com/m/mobile.action#page/60883257
  23. santa

    D5 Render

    I do not use RZ either, but simply wanted to take it for a (final?) spin in response to our discussion. My observation is relative of course, after becoming used to GPU grunt!
  24. santa

    D5 Render

    OT, but related.....is RenderZone limited to a single CPU? I am asking because it is still painfully slow on my 72 core dual Xeon workstation. I do not see any way to assign more resources to speed up rendering by it. Any thoughts? PS. FZ is set to use all CPU's in preferences, so it must be RZ.
  25. santa

    D5 Render

    Great! In that case there may be two other factors preventing its adoption: 1. The effort required to modify and to maintain the source code, and 2. The unfounded fear of producing production work in open software. I believe that this is the reason why many pro users are sticking to the likes of Maya, for example. I'm wondering if a full OpenGL implementation is the preferred alternative to RenderZone? In my view the current shaded full option is nearly there. Apart from the abysmal shadow rendering quality, I reckon that it can give RZ a run for its money, as is. A few more tweaks may just do the trick!
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