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AHTOH

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Posts posted by AHTOH


  1. Let me give you an advise: forget about component system in FormZ. It is a total mess. I tried to sort it out on on pretty complex project which resulted total rebuild of all component related modeling. Neither forum nor Support where of help since component system is faulty by design. Alas! 


  2. On 4/26/2019 at 10:29 PM, Renee Champagne said:

    What version of FormZ do you need to run this?

    Wow! I am afraid you are a little late for Thea for FormZ since it is no longer supported and distributed by Solid Iris. However let me reply: the current one 🙂


  3. On 4/5/2019 at 1:20 AM, timgarner_10 said:

    Ok so here's my latest attempt. I created a new vray material using the vrmateditor, imported my original jpeg image where Diffuse Color is, imported the normals map I created in Photoshop where the Bump map goes. I probably need to adjust my scaling or blur on my normals/bump map but its definitely looking better than before.

    sample woodgrain vray material test.jpg

    If I`d do it I`d pay attention to the boards ends:

     

    Screen Shot 2019-04-26 at 16.16.27.png

    Otherwise they don`t look natural&


  4. Hello folks.

    I recently figured out how to make drafts using really nice link between Modeling and Layout with all those powerful capabilities of changing drawings while model has changed, sections e.t.c.

    Obviously create your model 😀

    1. Create Layout in desired scale make all you need it look good: proper views, projections sections and so on. Remember the scale
    2. Use "Save a copy" command from File menu. Use option to save as FormZ 6.5-6.7 format. You will get a file with .fml extension.
    3. Rename .fml in Finder on Mac (or do the same on Windows). Say "Use .fmz instead of .fml" when Finder asks you to do it.
    4. Open your file in FormZ 6.7 Modeling and Scale it to real values (you still remember your scale from Layout, aren`t you?)
    5. Create new Drafting window and use Edit -> Paste from Modeling 

     

    This will allow you to use benefits from both worlds Layout and awesome  Drafting.

    Enjoy!


  5. Hello folks.

    I recently figured out how to make drafts using really nice link between Modeling and Layout with all those powerful capabilities of changing drawings while model has changed, sections e.t.c.

    Obviously create your model 😀

    1. Create Layout in desired scale make all you need it look good: proper views, projections sections and so on. Remember the scale
    2. Use "Save a copy" command from File menu. Use option to save as FormZ 6.5-6.7 format. You will get a file with .fml extension.
    3. Rename .fml in Finder on Mac (or do the same on Windows). Say "Use .fmz instead of .fml" when Finder asks you to do it.
    4. Open your file in FormZ 6.7 Modeling and Scale it to real values (you still remember your scale from Layout, aren`t you?)
    5. Create new Drafting window and use Edit -> Paste from Modeling 

     

    This will allow you to use benefits from both worlds Layout and awesome  Drafting.

    Enjoy!


  6. Hello Phanos.

    I have being expressing same ideas about Drafting module and huge downgrade of it towards Layout for about five years. I hope Autodessys will hear our prayers and finally fix it in FZ 9. At least in real scale part. Not telling about all the other features of Drafting module such as: Pane of any required shape, symbols system, proper hatching, proper text printing not those nearly invisible grey one, you name it.

     Meanwhile I have to use my 6.7 for daily drafting jobs and powerful and fluent FormZ 8 for modeling. It is good: I can quite easily switch between them.


  7. I use FormZ since 2.7 on my Power Mac 7200/90 16 Megs of RAM (!!) 

    It has changed the way I was designing stuff in both good and bad ways. Yet I am grateful it exists and I can do things with it as my primary weapon of choice.  And it is getting better year by year, version by version.

    Thank`s Autodessys.


  8. On 1/27/2019 at 8:59 PM, -andrew- said:

    I just tried duplicating a rectangle on a face of a larger object (think... windows) and found that while the first rectangle is inserted, all duplicated become separate objects.

     Is there a way to duplicate geometry and have it remain inserted?

    I assume you want to have several inserted faces on the face of your big object. And you want to create them from one you already have inserted there. As far as I have an experience with FormZ it usually understands that you want to have a copy of selected geometry to be the new objects but not the parts of the objects they belonged to. I believe it is developed this way in order to be safe from creating bad geometry and still to be capable to perform tasks with selected geometry.

    If I would be you I`d make those faces copies as separate objects and consequently inserted them onto desired face. I understand that is not as straightforward workflow yet should do the task.

    inserted.png

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