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snow

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  1. Like
    snow reacted to SJD in what's new webinar   
    I think online tutorials are essential for the survival of any software package these days however 'amazing' the app may be. I learnt the old way, as many of you here I imagine, from reading through the manual, trial and error, experimentation etc. because online resources didn't exist for anyone back in the day. Expensive face to face training was the only option then.
    That's all changed and If potential buyers cannot quickly evaluate a packages potential by seeing evidence of what it's capable of and how to use it they will quickly move onto the competition. The fact most of FZ's tutorials are over 7 years old is laughable and would put me off straight away if I were starting out again. I was looking to expand my own knowledge of FZ and get into more asset based modelling and sub division surfaces but became increasing frustrated at the complete lack of any meaningful tutorials. I've since moved to Modo - sure, it's a bit of a learning curve but it's been made a heck of a lot easier by using the wealth of high quality teaching material out there. I've learnt more in 3 months than I ever did in 20 years of using FormZ.
  2. Like
    snow reacted to Justin Montoya in Mac OS BigSUR With Issues, Render Zone Not Working   
    RenderZone is a REALLY OLD rendering software at this point and it can no longer be easily updated.  I wonder what it's future really is here in 2020.  Combine that with the fact that Apple is constantly bullying developers and cutting off other important software (CUDA, OpenGL, etc), I think it should be phased out and replaced with a more modern, Open Source renderer like Cycles which is at least still being updated regularly.  
    Cycles is arguably a better choice for the default engine for future formZ.  The source code is available under the Apache License v2, and can be integrated in open source and commercial software. Cycles is natively integrated in Blender, Poser, and Rhino. The Cycles4D plugin for Cinema4D and a plugin for 3ds Max are available as well.  It's cross compatible for Mac, Windows, and Linux too.
    I've seen some work out of Cycles that gives even V-Ray or Maxwell a run for their money.  Check it out - https://www.cycles-renderer.org/
  3. Like
    snow got a reaction from Mike_Concentric in Exploded 3D Drawings   
    This would be great.  Or perhaps something along the lines of model configurations like in SolidWorks or Rhino would be really beneficial.  Duplicating a model to show an exploded version is not ideal in terms of data (or convenience).  If you could assign configurations (and name the configurations) it would save a lot of headaches and duplicate geometry. 
  4. Like
    snow got a reaction from vva in Deleting a custom palette   
    Yes.  But the issue with giving up formZ is the speed in which I work and the ability to share my files with SolidWorks users.  VectorWorks and Rhino come close to formZ in terms or how geometry is modeled and sharing with SolidWorks (Rhino is arguably better because .3dm files can be opened directly into SolidWorks), but if you look at the forums of each respective software you will find droves users posting about bugs, suggestions and other grievances. 
    I think the more you use a certain piece of software then the more aware you are of it's shortcomings which makes the OTHER software look so refined and polished, only to find out years later you're again aware of all it's shortcomings.  wash, rinse, repeat. 
  5. Like
    snow got a reaction from vva in Deleting a custom palette   
    Yes.  But the issue with giving up formZ is the speed in which I work and the ability to share my files with SolidWorks users.  VectorWorks and Rhino come close to formZ in terms or how geometry is modeled and sharing with SolidWorks (Rhino is arguably better because .3dm files can be opened directly into SolidWorks), but if you look at the forums of each respective software you will find droves users posting about bugs, suggestions and other grievances. 
    I think the more you use a certain piece of software then the more aware you are of it's shortcomings which makes the OTHER software look so refined and polished, only to find out years later you're again aware of all it's shortcomings.  wash, rinse, repeat. 
  6. Like
    snow got a reaction from vva in Deleting a custom palette   
    Yes.  But the issue with giving up formZ is the speed in which I work and the ability to share my files with SolidWorks users.  VectorWorks and Rhino come close to formZ in terms or how geometry is modeled and sharing with SolidWorks (Rhino is arguably better because .3dm files can be opened directly into SolidWorks), but if you look at the forums of each respective software you will find droves users posting about bugs, suggestions and other grievances. 
    I think the more you use a certain piece of software then the more aware you are of it's shortcomings which makes the OTHER software look so refined and polished, only to find out years later you're again aware of all it's shortcomings.  wash, rinse, repeat. 
  7. Like
    snow got a reaction from vva in Deleting a custom palette   
    Yes.  But the issue with giving up formZ is the speed in which I work and the ability to share my files with SolidWorks users.  VectorWorks and Rhino come close to formZ in terms or how geometry is modeled and sharing with SolidWorks (Rhino is arguably better because .3dm files can be opened directly into SolidWorks), but if you look at the forums of each respective software you will find droves users posting about bugs, suggestions and other grievances. 
    I think the more you use a certain piece of software then the more aware you are of it's shortcomings which makes the OTHER software look so refined and polished, only to find out years later you're again aware of all it's shortcomings.  wash, rinse, repeat. 
  8. Like
    snow got a reaction from vva in Deleting a custom palette   
    Yes.  But the issue with giving up formZ is the speed in which I work and the ability to share my files with SolidWorks users.  VectorWorks and Rhino come close to formZ in terms or how geometry is modeled and sharing with SolidWorks (Rhino is arguably better because .3dm files can be opened directly into SolidWorks), but if you look at the forums of each respective software you will find droves users posting about bugs, suggestions and other grievances. 
    I think the more you use a certain piece of software then the more aware you are of it's shortcomings which makes the OTHER software look so refined and polished, only to find out years later you're again aware of all it's shortcomings.  wash, rinse, repeat. 
  9. Like
    snow reacted to Justin Montoya in vray image autosave   
    I agree it can save you time if setup correctly.  However, by DEFAULT it should not be turned ON to save files in a place I never go or look at.  So, I think it should be turned OFF by default, that way If a user wants to use this feature, they should need to turn it ON and then pick their desired location for saving.  
    It's kind of like applications automatically installing hideous desktop icons.  It's extremely inefficient to use and organize and quite frankly, just an ugly method of creating litter on the desktop, left over from failed computing ideas 20 years ago.
  10. Like
    snow reacted to santa in Cleanup Show Palettes command + Hide form•Z...   
    While we are in this jovial mood, I heard two lame (but don't tell them that) jokes from the kids:
    1. "Q: What did one wall say to the other? A: I'll meet you at the corner."
    2. "Q: What did one cannibal say to the other when he saw a tourist bus? A: Not tinned food again!"
    Boom, boom......
  11. Like
    snow reacted to bbuxton in How to export OBJ to Blender and Maya?   
    Try triangulating the model.
    It is easier to help if you attach a screenshot of your export settings along with the file.
    One problem with FormZ that has always been present is that the file dialogues allow you to enter settings that don't work.
    This results in a file without geometry or other problems. If possible reset FormZ preferences and try again. The default settings for file export work for almost every situation. 
    If you need to change something such as scale or orientation make sure you keep a reference to the default settings. Autodessys PLEASE add a reset to default option to the file dialogues. It would save users a lot of unnecessary grief.
  12. Haha
    snow got a reaction from ¢hris £und in form•Z 8.6 Update Released   
    hahaha lovely description.  
  13. Like
    snow reacted to ¢hris £und in form•Z 8.6 Update Released   
    Snow, 
    For roughly a 4 year period, I worked for a fruit stand computer company as a computer tech (AMCT was the official title, or more pompously called a “genius” (which none of us actually were.))
    turns out, though nobody else recommends it directly, that was a common technique I employed almost daily for pretty much any app and for the operating system itself.   There were many times where I would strip out the entire library folder and rebuild it manually, reboot, to force a new set, then rebuild the library using a divide and conquer technique. To both put back as much of the functionality as I could for the user, and to narrow down what the problem actually was.  It was a bit more complicated than what the above suggests, or could be any way.
    While there were better people at fixing and diagnosing hardware issues, I was the best (at the time) at fixing software issues. The software issues were the tough ones.
    Regardless, the point is, yes it is fairly low level, but the most effective way to fix a host of software issues.  And bizarre issues too.  Something I called a “soft lobotomy”.
    €£
  14. Like
    snow got a reaction from David Lemelin in Rendering Time   
    Ahh yes, the ol' cheesegrater mac.  What a gem!  Hopefully we will see a preview of the 2019 Mac Pro at WWDC.  I'm hoping for a bigger jump in their entire pro lineup.  I'm still holding on to a Late 2013 MacBook Pro because I refuse to own one with a touch bar *eye roll*
     
  15. Like
    snow got a reaction from FZnoob in Why isn't formz more popular?   
    Honestly I have a hard time seriously recommending formZ to other designers.  Yes I am very fast in creating models but find a seasoned 3DS/C4D/Sketchup/Rhino user and they could likely build the same model within a comparable time frame. 
    Unfortunately speed isn't the only thing that matters.  3DS and C4D might lack a level of precision that formZ inherently has, but there's a level of parametric modeling that formZ doesn't have i.e. live booleans.  Couple this with NUMEROUS 3rd party plugins and rendering engines and you have a hard time trying to pry a visual artist from those programs.  Blender and Modo can be tossed in this mix too. 
    C4D also has one of the cleanest interfaces in the business, especially considering the scale of the program.  Blender and Modo both have VERY nice interfaces that are modern and sleek.  3DS is a little behind in this category but they have the backing of Autodesk so it plays well with everything else that is popular from Autodesk (Revit, Maya, Inventor...).
    Sketchup is extremely basic and intuitive right out of the box, which is very attractive, but the program has the ability to grow with the user because of the extension warehouse.  Don't want to manually fillet that edge?  Well there's a plugin for that.  It was also free for a very long time and was initially backed by Google.
    Rhino, IMHO is the most comparable program to formZ but I find it a bit more flexible.  The Rhino for Mac interface is super clean and the more I work with the program the more aware I've become of it's expansive tool set.  However it's not inherently a solid modeler so there always seems to be an extra step or to to get what I need to the engineers in my office.  It also has a LOT of 3rd party plugin/rendering engine support.  Oh, and Grasshopper is awesome.
    I feel like formZ is best with users who know it best.  I know that if I recommend it to someone they would undoubtedly come across one of the many "quirks" of formZ and I'd have to steer them away from certain tools or actions to prevent a crash (i.e. components).  Having known a number of people who work in these other programs and having worked in them myself I can see why they are so popular and why many never return back to a previous program.  
    The unpopularity of formZ isn't because it's a bad program.  It's not.  It's a very GOOD program..... BUT.... the many other 3D modelers/visuallizers that have a number of pros that outweigh the cons compared to formZ.
     
  16. Like
    snow reacted to AndyD in Can anyone convert this small Cinema 4D file in .fmz format?   
    Thanks a lot, snow, you saved me a lot of time!
    Andrea
     
  17. Like
    snow got a reaction from Justin Montoya in Tool Options bug   
    I found recently something really useful with InDesign:  Immediately after you lunch the app press "Ctrl + Alt + Shift". A dialogue will pop up asking if you want to reset preferences.
    formZ ABSOLUTELY NEEDS this.  resetting preferences isn't a fix... it's basically a workflow at this point and any and all workflow shortcuts are welcome
  18. Like
    snow reacted to ZTEK in New material naming   
    +1
    and...
    I really would like to see that FZ maintains the size of Materials, generics or textured, and not apply the default size when you copy and paste to a New Project or from one project to an other or when you import through Add To Project, etc...
    Thanks for listening!... and thank you ADS for this such great tool!
  19. Like
    snow reacted to Justin Montoya in Open GL Visuals - Deleted   
    Yes, we have very basic OpenGL based rendering, but it could be updated and greatly improved! 
    For Example...
    Emissive materials can work with OpenGL!
    Line Quality could be improved.
    Bump mapping quality could be improved.
    Shading Quality improved.
    Shadows Improved.
    Lighting types could be improved.
  20. Like
    snow got a reaction from 3dworks in please improve the underlay tool!   
    this is a common workflow in many other modeling and rendering applications (sketchup, rhino, c4d, 3ds).  if formZ implemented this it would help immensely. 
  21. Haha
    snow got a reaction from Des in Glitch-tacular   
    Me:  "One more crash and I'm done with this program!"
    Also me:  "Ah, another project that needs to be finished in an unrealistic amount of time... *opens formZ*"
  22. Haha
    snow got a reaction from Des in Glitch-tacular   
    Me:  "One more crash and I'm done with this program!"
    Also me:  "Ah, another project that needs to be finished in an unrealistic amount of time... *opens formZ*"
  23. Like
    snow reacted to AHTOH in Weird component behaviour   
    Let me give you an advise: forget about component system in FormZ. It is a total mess. I tried to sort it out on on pretty complex project which resulted total rebuild of all component related modeling. Neither forum nor Support where of help since component system is faulty by design. Alas! 
  24. Like
    snow got a reaction from Justin Montoya in what does keep textures even do??   
    Brilliant!  thank you Justin! 
  25. Like
    snow got a reaction from Justin Montoya in what does keep textures even do??   
    I also want to take a moment to say that it's not necessary to export two copies of every texture in the project.  please fix! 
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