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Everything posted by jsiggia

  1. jsiggia

    Gallery credits

    I must have gone through quite a few without seeing any comments. Thanks for getting back with me on this. Joe
  2. jsiggia

    Gallery credits

    Looking through the gallery I noticed no details are mentioned with the images. I'm looking for the software used in the process. Mostly if a rendering engine was used. We can also see if image was done completely in Renderzone. Thanks, Joe
  3. Would it be possible to add this option to the "save as" options dialog box? The files would save with the same name as the layer in the same folder with the master file. This would help with breaking up larger projects among individuals. (among other obvious benefits) Thanks for reading, Joe
  4. jsiggia

    Saving out layers to separate files.

    Des likes it, what more do you need?
  5. jsiggia

    Saving out layers to separate files.

    I did mean to say save a copy in my original post. The intention was to break up an entire project with many layers. This is similar to a PhotoShop function that saves out images of each layer. Thanks, Joe (Thanks Des)
  6. jsiggia

    Improved material editor

    My "w" is wireframe render.
  7. jsiggia

    Improved material editor

    Ahem... My command+M is for Measure
  8. jsiggia

    Render log

    Along these lines is a feature EI's Camera would employ while rendering. A display of all rendering settings would appear (along with a progress screen"). This would allow you to terminate the render if you noticed an incorrect setting while wondering if everything's okay. Joe
  9. If I remember correctly, it worked that way prior to V7 and it was not a problem. I would like to be able to select objects behind a semi transparent billboard. Joe
  10. It would be great if an undo in the subdivision buffer would only step back the last operation rather than taking us back to the original object. Also: Could the slider start with 0 in the center so we can move in the negative direction. This would help smooth corner points where edges meet. Thanks for reading. Joe
  11. jsiggia

    Layout Print problems

    Is the "include background" checked? Joe
  12. jsiggia

    3d Warehouse alternative?

    As we begin to assemble a stock of models, we would be well served by having standards for models. TurboSquid has spent quit a bit of effort in this area and we should at least be aware of what a functioning "warehouse" could require. Here is a link to their FAQ section. https://support.turbosquid.com/entries/20220577-checkmate-certification-faq?locale=1 Z, please feel free to remove this link if you feel it is inappropriate. Thanks for reading. Joe
  13. jsiggia

    3d Warehouse alternative?

    Your the first to offer. Yes please. Thanks, Joe
  14. jsiggia

    3d Warehouse alternative?

    Anton, Is this yours? Bravo! Joe
  15. jsiggia

    3d Warehouse alternative?

    Thanks for the tips guys. Here is a link to the file: https://dl.dropboxusercontent.com/u/22458232/HogwartsCastle.max (83.6 MB) created by "kingku" on the weblog at videocopilot.net The terms and conditions can be found here: http://www.videocopilot.net/forum/viewtopic.php?f=20&t=23277 If anyone can convert to .fmz please let me know here. Thanks, Joe
  16. jsiggia

    My top 6. (for now)

    Here you go. Preferences>palettes>List Palettes.
  17. jsiggia

    3d Warehouse alternative?

    Andrew, These files have a .max extension and are grayed out in the import dialog. Joe
  18. jsiggia

    3d Warehouse alternative?

    Seldom do much importing, I see it now. Thanks for bringing this to my attention. Joe
  19. jsiggia

    3d Warehouse alternative?

    Since we are on the subject, can anyone convert a 3DS model of Hogwarts Castle to .fmz? Thanks, Joe
  20. jsiggia

    Improved material editor

    Rendering in passes would also be welcome .
  21. jsiggia

    FormZ 9 wish list...

    Swaim, 4. We currently have this option in the prefs. Joe
  22. jsiggia

    Lost at Parallel

    Looks like you need the thicken tool. (in the derive 2) tool palette. Joe
  23. The project Dr. will identify duplicate objects, but that's about it. Joe