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emarinlara

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  1. Like
    emarinlara got a reaction from miguelmu2 in From Foem Z to Unreal engine   
    Hello, as a current user of Form Z into Mac OS X environment, I am looking for a way to bring 3D models from Form Z to Unreal engine. In order to do this properly a step on UV mapping and Unwrapping is a must and most of sites and tutorials refers to 3DS Max to do it. Since there is no 3DS Max for Mac, I am wondering if there is another way to do that avoiding 3DS...
    Thanks
  2. Like
    emarinlara got a reaction from miguelmu2 in From Foem Z to Unreal engine   
    Hello, as a current user of Form Z into Mac OS X environment, I am looking for a way to bring 3D models from Form Z to Unreal engine. In order to do this properly a step on UV mapping and Unwrapping is a must and most of sites and tutorials refers to 3DS Max to do it. Since there is no 3DS Max for Mac, I am wondering if there is another way to do that avoiding 3DS...
    Thanks
  3. Like
    emarinlara got a reaction from miguelmu2 in From Foem Z to Unreal engine   
    Hello, as a current user of Form Z into Mac OS X environment, I am looking for a way to bring 3D models from Form Z to Unreal engine. In order to do this properly a step on UV mapping and Unwrapping is a must and most of sites and tutorials refers to 3DS Max to do it. Since there is no 3DS Max for Mac, I am wondering if there is another way to do that avoiding 3DS...
    Thanks
  4. Like
    emarinlara got a reaction from miguelmu2 in From Foem Z to Unreal engine   
    Hello, as a current user of Form Z into Mac OS X environment, I am looking for a way to bring 3D models from Form Z to Unreal engine. In order to do this properly a step on UV mapping and Unwrapping is a must and most of sites and tutorials refers to 3DS Max to do it. Since there is no 3DS Max for Mac, I am wondering if there is another way to do that avoiding 3DS...
    Thanks
  5. Like
    emarinlara got a reaction from miguelmu2 in From Foem Z to Unreal engine   
    Hello, as a current user of Form Z into Mac OS X environment, I am looking for a way to bring 3D models from Form Z to Unreal engine. In order to do this properly a step on UV mapping and Unwrapping is a must and most of sites and tutorials refers to 3DS Max to do it. Since there is no 3DS Max for Mac, I am wondering if there is another way to do that avoiding 3DS...
    Thanks
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