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allanjl

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Everything posted by allanjl

  1. I am not on the mac, but when things like this happen to me on windows, I throw away the autodessys folder, and restart formZ. On windows at least, since version 9 formZ became much more stable and these types of problems went away.
  2. Very, very nice. It looks like a big job. Lots of detail and modelling. It would be a big undertaking even using Lumion. My hat off to you.
  3. Not sure what you mean. Are you asking how to export 2D vector data from formZ from macs to pc's and vice versa?
  4. In the past I worked in an office with 16 computers. Albeit some were older, combined they made rendering fast. Today I have my own small office, and have only one rendering machine, so faster rendering by using a network is no longer an option. It's all about software now.
  5. Maybe I'm misunderstanding, but I think there's a 2D outline tool. I use it all the time. It creates 2D wall outlines. If you want to cut an opening for a door or window, you create a 2D rectangle of the proper size and you difference it out. Maybe you mean you want a multi-line tool. Like Autocad "ml" command that creates a double line of whatever width you want. If that's the case, then all you need to do is delete the segments at the end of the solid 2D wall.
  6. Maybe my comment here is a bit irrelevant since I'm on Windows, but I use HL all the time. No problems at all, except once in a while, it gets stuck doing any HL if the system needs a restart.
  7. Excellent work Des! I miss working with Maxwell. Maxwell's quality is unrivaled. Today I think D5 although it is the fastest real timer renderer, it lacks the quality inherent in Maxwell renderings. This is why I either use Vray or Lumion's latest RT renderer. They are a good compromise between very high quality and speed.
  8. That is strange. I never had issues like yours. Is this the latest version of Vray? I am still using v. 3.6.6.1. I'm no expert, but I wonder if you have a firewall blocking the connection.
  9. FYI. I ended up coughing up a lot of dough and getting the Lumion 2023. Features that sold me: 1- Raytracing. 2- Auto set up of camera at eye level and level. 3-Photo matching. 4-Channels. 5-Tons of entourage. Especially having a quite a few of desert plants, which I use a lot. 5. Easy and powerful. 6. Tons of geometry does not affect performance much. D5 came in second, and if D5 had a some of the above features, I'd be sold on it. Twinmotion seemed a bit clunky when previewing with ray trace. Also, no channels?! No photo matching. No auto eye level set up.
  10. Yes, was launching like administrator the whole time. On my laptop, I DO have a problem running executables. My work around is to logging into the adminitrator account. So after installing the C++ executables, and logging into windows under Administrator, I was finally able to install. So far TM looks very promising for me... I still need to figure out how to either use my own backdrop image for rendering or having the background be an alpha channel. Also, does anyone know if TM has its own material for 3d grass? I don't want to have to paint 3d grass with a brush every time.
  11. Thanks for the push Des. I finally got it to install, and you're right, it was worth it. I really like the feel of it, and the rendering quality seems equivalent to Vray. (Maxwell reigns supreme. But who has the time? 😁). I think I found my next rendering and animation software! Thank you all for the help!
  12. Thank you Jaakko! It was driving me nuts!😁
  13. Hi Santa, Thank you. I tried your links, ran the executables, but the problem persists. I find it odd that Epic Games uses this convoluted procedure to download a trial version. I am about to give up and pay a whole lot more for Lumion. I tried D5. It is a good renderer, but I find the images a little "too clean". That alone makes them not photorealistic. I'm hoping I find a way to try twinmotion. I know they have ray trace technology. I miss the old days when software installation was simpler. I have been using Vray, and I really like their ray trace output. But, having a lot of entourage on my renderings makes Vray impractical. FormZ slows to a crawl with a lot of geometry.
  14. Thank you Jldaureil, I definitely want to try twinmotion. I love the fact that it ray trace-like technology. In fact I am trying to download the installer by running the Epic Games Launcher, but I get the attached error. Tried on two different machines and got the same error. Has anyone run into this issue?
  15. Thanks Des! I appreciate your input. I downloaded the demo for D5 render also. I'm trying to see which of these works best for me. TM so far looks best.
  16. Greetings all, Could someone here let me know their experience with the datasmith plugin? I have been using lumion, via formZ to Sketchup and was thinking at first to upgrade to Lumion 2023. Then, looked at the datasmith plugin and wondered how it compared. I'd appreciate your insight and recommendations.
  17. Anyone else notice that 9.2.4 made their work canvas slightly larger and it encroaches into the main tool palette on the left? Actually annoying. Running windows 11.
  18. It would be nice if there was a description of what's new in this update.
  19. Des, you're right. They did change things. Now you need a full SKP license to bring your model to Google Earth. I feel like I have to jump through all kinds of hoops to show my model in google earth. It's really a shame.
  20. This has been an issue since v.8? Idk why it hasn't been fixed.
  21. Very insightful! It reminds me of my time in architecture school. I used to dabble in the spherical realms of geometry too. Today, I had to put it aside until I get the right client.
  22. Wow. Amazing what you can do nowadays with readily accessible software.
  23. Wonderful rendering! I suppose this is Vray? Great photoshop work too! Projects like these are great. Money doesn't seem to be an issue with them. 😉
  24. Very nice! Love how the salads and produce look so fresh.😊
  25. SJJ, I have to say that v 9.2.1 has been virtually rock solid for me. I can sympathize with you having problems, but form has been steadily improving in stability. Today is rare that I have any issues with Booleans, unless there's something wrong with the geometry. I would recommend that after running object doctor, you try remodeling any object that has geometry problems. I would also suggest that you use derivatives of your original geometry, that way the geometries match exactly, avoiding any problems at the time you boolean. Now that I think about it, I have run into the disappearing act when performing booleans. Workaround: Try boolean split, not difference. That may do the trick.
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