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lab

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  1. Like
    lab got a reaction from 3dworks in LAB Rename Objects plugin released   
    Hello
     
    The LAB has released a new batch object renamer. Check it out at the LAB.
     
  2. Like
    lab got a reaction from Des in Spray-paint objects onto other objects with this new LAB plugin   
    A crowded museum.

    A dryscaped home surrounded by artfully arranged boulders, small stones, and grasses.

    A wooded hill, with trees thinning at the edge of new development.

    Most architectural presentations require more that a photographic backdrop to bring it to life. Entourage elements are not ust decoration, but serve to complete the site’s character, or to demonstrate how people will use the space. In the case of the museum, it will feel sterile and unapproachable if not sufficiently populated with small groups of visitors. The design intent of the house is mischaracterized if its edges are not ‘eased’ by the landscaping. And the development’s relationship to the existing natural context must be made clear to all stakeholders.

    In the past, placing convincingly random entourage could be a bit of a chore. To instance a thousand randomly-oriented, unique stones might mean many thousands of clicks for placement, scaling, and rotation. And bear in mind that you won’t want those stones to self-intersect, so you’ll have to be careful. With the LAB’s new Paint Objects tool, placing those thousand stones is as simple as a click-drag of the mouse.

    Paint Objects uses a spray-paint metaphor to dynamically place objects onto other objects. Select your source geometry, which may be any number of objects, groups, or components. Then, click on the object you’d like to spray the geometry onto, and drag to paint. Release that mouse button when done with your stroke. That’s the simplest operation, but there are many options to make this a flexible and powerful tool:

    • Any number of source objects/groups/Components may be selected. They will be placed randomly, but in equal proportions.
    • Go light or heavy with placement density.
    • Brush diameter specified in real-world units.
    • Use the Linear and Cubic brush falloff options to paint clusters of objects with convincingly natural areas of higher concentration.
    • Automatically eliminate intersections between placements with three grades of collision detection.
    • Random rotation control.
    • Random scaling proportional to the original source object, or specified by real-world dimensions.
    • Orient normal to the surface normal you are painting on, or to one of the planes (e.g. XY plane for trees growing strait up)
    • Use the brush to paint on any and all objects in your scene- not just a preselected 'terrain’ object. (There is the option to paint on just the first clicked object, however.)
    • Groups and Components are fully supported. Group hierarchies are preserved when copied and placed, and Components remain components to keep your resource footprint at a minimum.

    Of course, Paint Objects is not limited to architectural uses. It can be used for any creative purpose requiring natural-looking distribution: Leaves on a reflecting pool, a mountain of chocolates, or an armada of spacecraft. We look forward to seeing what you’ll do with it. Please post feedback on the LAB forum, here.

    The Paint Objects plugin is available for free, as part of the LAB Transform Collection. Full instructions and download link here.
     
    Note: Requires the formZ 8.5 beta as of this writing.

    Enjoy!
     

     
  3. Like
    lab got a reaction from AugustMn in Your favorite formZ6/7 extensions?   
    A lot work was done under the hood to modernize formZ 8. Unfortunately, the along with all the improvements, new technologies have made scripts dating from the formZ 6 era require some work before they will run in formZ 8.
    While the best ideas from many of those extensions have been polished and incorporated directly into formZ— like Isolate/Reveal Objects— a few gems that we’d come to rely on are still missing.

    The LAB is going to take this opportunity to curate the most useful extensions, rewrite and improve them, and package them into related plugin collections. Of course, we’ll be adding new stuff as well.
    We’d be delighted to get your feedback— which of the formZ 6/7 extensions would you most like to see brought back? Please respond in this thread and let us know.
     
  4. Like
    lab got a reaction from 3dworks in LAB Rename Objects plugin released   
    Hello
     
    The LAB has released a new batch object renamer. Check it out at the LAB.
     
  5. Like
    lab got a reaction from 3dworks in LAB Rename Objects plugin released   
    Hello
     
    The LAB has released a new batch object renamer. Check it out at the LAB.
     
  6. Like
    lab got a reaction from 3dworks in LAB Rename Objects plugin released   
    Hello
     
    The LAB has released a new batch object renamer. Check it out at the LAB.
     
  7. Like
    lab got a reaction from 3dworks in LAB Rename Objects plugin released   
    Hello
     
    The LAB has released a new batch object renamer. Check it out at the LAB.
     
  8. Like
    lab got a reaction from Des in Spray-paint objects onto other objects with this new LAB plugin   
    A crowded museum.

    A dryscaped home surrounded by artfully arranged boulders, small stones, and grasses.

    A wooded hill, with trees thinning at the edge of new development.

    Most architectural presentations require more that a photographic backdrop to bring it to life. Entourage elements are not ust decoration, but serve to complete the site’s character, or to demonstrate how people will use the space. In the case of the museum, it will feel sterile and unapproachable if not sufficiently populated with small groups of visitors. The design intent of the house is mischaracterized if its edges are not ‘eased’ by the landscaping. And the development’s relationship to the existing natural context must be made clear to all stakeholders.

    In the past, placing convincingly random entourage could be a bit of a chore. To instance a thousand randomly-oriented, unique stones might mean many thousands of clicks for placement, scaling, and rotation. And bear in mind that you won’t want those stones to self-intersect, so you’ll have to be careful. With the LAB’s new Paint Objects tool, placing those thousand stones is as simple as a click-drag of the mouse.

    Paint Objects uses a spray-paint metaphor to dynamically place objects onto other objects. Select your source geometry, which may be any number of objects, groups, or components. Then, click on the object you’d like to spray the geometry onto, and drag to paint. Release that mouse button when done with your stroke. That’s the simplest operation, but there are many options to make this a flexible and powerful tool:

    • Any number of source objects/groups/Components may be selected. They will be placed randomly, but in equal proportions.
    • Go light or heavy with placement density.
    • Brush diameter specified in real-world units.
    • Use the Linear and Cubic brush falloff options to paint clusters of objects with convincingly natural areas of higher concentration.
    • Automatically eliminate intersections between placements with three grades of collision detection.
    • Random rotation control.
    • Random scaling proportional to the original source object, or specified by real-world dimensions.
    • Orient normal to the surface normal you are painting on, or to one of the planes (e.g. XY plane for trees growing strait up)
    • Use the brush to paint on any and all objects in your scene- not just a preselected 'terrain’ object. (There is the option to paint on just the first clicked object, however.)
    • Groups and Components are fully supported. Group hierarchies are preserved when copied and placed, and Components remain components to keep your resource footprint at a minimum.

    Of course, Paint Objects is not limited to architectural uses. It can be used for any creative purpose requiring natural-looking distribution: Leaves on a reflecting pool, a mountain of chocolates, or an armada of spacecraft. We look forward to seeing what you’ll do with it. Please post feedback on the LAB forum, here.

    The Paint Objects plugin is available for free, as part of the LAB Transform Collection. Full instructions and download link here.
     
    Note: Requires the formZ 8.5 beta as of this writing.

    Enjoy!
     

     
  9. Like
    lab got a reaction from Welchrisk in Save with Incremental Filename   
    By popular demand....
     
  10. Like
    lab got a reaction from Armandoea in formZ LAB Releases "New Layer from Selection"   
    Head on over to the LAB...
  11. Like
    lab got a reaction from Des in Spray-paint objects onto other objects with this new LAB plugin   
    A crowded museum.

    A dryscaped home surrounded by artfully arranged boulders, small stones, and grasses.

    A wooded hill, with trees thinning at the edge of new development.

    Most architectural presentations require more that a photographic backdrop to bring it to life. Entourage elements are not ust decoration, but serve to complete the site’s character, or to demonstrate how people will use the space. In the case of the museum, it will feel sterile and unapproachable if not sufficiently populated with small groups of visitors. The design intent of the house is mischaracterized if its edges are not ‘eased’ by the landscaping. And the development’s relationship to the existing natural context must be made clear to all stakeholders.

    In the past, placing convincingly random entourage could be a bit of a chore. To instance a thousand randomly-oriented, unique stones might mean many thousands of clicks for placement, scaling, and rotation. And bear in mind that you won’t want those stones to self-intersect, so you’ll have to be careful. With the LAB’s new Paint Objects tool, placing those thousand stones is as simple as a click-drag of the mouse.

    Paint Objects uses a spray-paint metaphor to dynamically place objects onto other objects. Select your source geometry, which may be any number of objects, groups, or components. Then, click on the object you’d like to spray the geometry onto, and drag to paint. Release that mouse button when done with your stroke. That’s the simplest operation, but there are many options to make this a flexible and powerful tool:

    • Any number of source objects/groups/Components may be selected. They will be placed randomly, but in equal proportions.
    • Go light or heavy with placement density.
    • Brush diameter specified in real-world units.
    • Use the Linear and Cubic brush falloff options to paint clusters of objects with convincingly natural areas of higher concentration.
    • Automatically eliminate intersections between placements with three grades of collision detection.
    • Random rotation control.
    • Random scaling proportional to the original source object, or specified by real-world dimensions.
    • Orient normal to the surface normal you are painting on, or to one of the planes (e.g. XY plane for trees growing strait up)
    • Use the brush to paint on any and all objects in your scene- not just a preselected 'terrain’ object. (There is the option to paint on just the first clicked object, however.)
    • Groups and Components are fully supported. Group hierarchies are preserved when copied and placed, and Components remain components to keep your resource footprint at a minimum.

    Of course, Paint Objects is not limited to architectural uses. It can be used for any creative purpose requiring natural-looking distribution: Leaves on a reflecting pool, a mountain of chocolates, or an armada of spacecraft. We look forward to seeing what you’ll do with it. Please post feedback on the LAB forum, here.

    The Paint Objects plugin is available for free, as part of the LAB Transform Collection. Full instructions and download link here.
     
    Note: Requires the formZ 8.5 beta as of this writing.

    Enjoy!
     

     
  12. Like
    lab got a reaction from 3dworks in LAB Rename Objects plugin released   
    Hello
     
    The LAB has released a new batch object renamer. Check it out at the LAB.
     
  13. Like
    lab got a reaction from Welchrisk in Save with Incremental Filename   
    By popular demand....
     
  14. Like
    lab got a reaction from AugustMn in Your favorite formZ6/7 extensions?   
    A lot work was done under the hood to modernize formZ 8. Unfortunately, the along with all the improvements, new technologies have made scripts dating from the formZ 6 era require some work before they will run in formZ 8.
    While the best ideas from many of those extensions have been polished and incorporated directly into formZ— like Isolate/Reveal Objects— a few gems that we’d come to rely on are still missing.

    The LAB is going to take this opportunity to curate the most useful extensions, rewrite and improve them, and package them into related plugin collections. Of course, we’ll be adding new stuff as well.
    We’d be delighted to get your feedback— which of the formZ 6/7 extensions would you most like to see brought back? Please respond in this thread and let us know.
     
  15. Like
    lab got a reaction from AugustMn in Your favorite formZ6/7 extensions?   
    A lot work was done under the hood to modernize formZ 8. Unfortunately, the along with all the improvements, new technologies have made scripts dating from the formZ 6 era require some work before they will run in formZ 8.
    While the best ideas from many of those extensions have been polished and incorporated directly into formZ— like Isolate/Reveal Objects— a few gems that we’d come to rely on are still missing.

    The LAB is going to take this opportunity to curate the most useful extensions, rewrite and improve them, and package them into related plugin collections. Of course, we’ll be adding new stuff as well.
    We’d be delighted to get your feedback— which of the formZ 6/7 extensions would you most like to see brought back? Please respond in this thread and let us know.
     
  16. Like
    lab got a reaction from Welchrisk in Save with Incremental Filename   
    By popular demand....
     
  17. Like
    lab got a reaction from AugustMn in Your favorite formZ6/7 extensions?   
    A lot work was done under the hood to modernize formZ 8. Unfortunately, the along with all the improvements, new technologies have made scripts dating from the formZ 6 era require some work before they will run in formZ 8.
    While the best ideas from many of those extensions have been polished and incorporated directly into formZ— like Isolate/Reveal Objects— a few gems that we’d come to rely on are still missing.

    The LAB is going to take this opportunity to curate the most useful extensions, rewrite and improve them, and package them into related plugin collections. Of course, we’ll be adding new stuff as well.
    We’d be delighted to get your feedback— which of the formZ 6/7 extensions would you most like to see brought back? Please respond in this thread and let us know.
     
  18. Like
    lab got a reaction from 3dworks in LAB Rename Objects plugin released   
    Hello
     
    The LAB has released a new batch object renamer. Check it out at the LAB.
     
  19. Like
    lab got a reaction from 3dworks in LAB Rename Objects plugin released   
    Hello
     
    The LAB has released a new batch object renamer. Check it out at the LAB.
     
  20. Like
    lab got a reaction from Alan Cooper in Your favorite formZ6/7 extensions?   
    Alan, Marcelo,
     
    You can upgrade to formZ 8 now.
    We have just released a batch object renamer. Check it out at the LAB.
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