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hirscr

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Everything posted by hirscr

  1. Hi guys, I got FormZ for some architectural type and land use work I am doing. It seems to be a good fit for that. However, I was hoping to also use it for engineering and part design work. I'm not having a great time with this. Example: I want to locate holes relative to other features, not absolute coordinates. While its very possible I am stuck in a solid works paradigm for part design, I am having great difficulty getting this to work with formz Basically I am trying to make a panel that has many holes in it of different sizes. Some of the holes are located with absolute coordinates, but some of them are, for example, three holes located around a center hole. Or four holes in a, 2x2 grid. I feel that once I commit a copy/move type operation, its committed. Moving the holes after that is a complex procedure and error prone because the objects are saved, not the operations. Hence why I don't think this is truly a parametric modeler. Am I missing something? Or is this really not well adapted for engineering work?
  2. Just to clean this thread up. OK, so its confirmed. This isn't a parametric modeler (I could have sworn it said it was somewhere). I don't have a problem moving a hole. The problem is that if a build a model with a hole 5" from an edge and I move the edge, then I would want the hole to move with it. This is how solid works and other engineering CAD software works and I am quite used to that and it make a lot of things easier. I am just going to have to get used to this design methodology.
  3. hirscr

    Meshing a face

    Im well aware I'm probably being incredibly dense. However, https://www.dropbox.com/s/eeh058eghmh0361/map%20texture%20to%20face%20fail.mov?dl=0 that is a video of me failing to map a texture on to a face of an easy object. Ive done this before a number of times and Im unsure of why I can't do it now. I'm using 8.01 formz, with the latest update. Im on a brand new 27" iMac.
  4. hirscr

    Meshing a face

    ohhhhhhh.... continue holding command while I drag the material! Thanks.
  5. hirscr

    Meshing a face

    Still doesn't seem to work. Can you see anything I was doing wrong? here is a link to a movie following your directions https://www.dropbox.com/s/vmmvk5ll0fu5z7o/Map%20text%20to%20face%20still%20doesnt%20work.mov?dl=0
  6. hirscr

    Meshing a face

    huh. Now I see that its probably not a problem with the mesh tool, but in selection. I trying to use the reshape too and I can't select a face. edit: I had 2 click selection enabled. That fixed the reshape tool. But not the mesh tool. It still behaves like in the video.
  7. I have brick shown here, but all the materials seem to do this. It works on some faces but not others. Not sure what im doing wrong here, or why anyone would want what it is doing. I have tried closing and opening Formz to see if the problem went away. It doesn't. I tried other materials, they all do this.
  8. Yes this worked. but its non-intuitive. Why have the material selection available in the selection attributes?
  9. if i import an STL, can I add geometry to it? Can I cut into the STL geometry? Im getting wonky behavior when I add geometry to an STL. I can select STL surfaces, I can add a big cube to it, but when I want to do more, it seems that I lose the ability to elect surfaces, or if I can, drawing simple boxes gets all jittery and unable to make what I want. I have a file with an imported STL and a cube on it. i am unable to cut the STL geometry. I am also unable to draw sketches on the vertical sides of the cube, or if I can get a rectangle on there, its not the rectangle im trying to draw. I can't upload file. Its 2.7Mb
  10. hirscr

    modify imported STLs?

    Thanks I will try to work with different STL files. I was just unsure if it was possible at all.
  11. Hi, Im trying to turn my models into components to use in larger models. This process is either buggy or perhaps I am stupid. I expect to: select my model Press "Create component button" Select library indicate origin Save model as component in that library. As you cans see from the images, I have been trying something along these lines but the components do not show up in the library I created. Even after a refresh. But when I try again, it tells me it is already there. When I rename it something else, the model shows up as the old name and the new name, I also had issues where I could not save anything because it claimed the library was "read only" but I deleted the library and it isn't happening on the new library I created.
  12. hirscr

    Component handling seems wonky

    Attached is a picture of the permissions of the folder I am using. Im clearly logged in as the one who has read and write permissions.
  13. Im trying to create a representation of the Eden Project in a pretty basic form. So I did the "mesh google earth image onto object" instructions. So mapping it onto a correctly sized rectangle isn't a problem The problem comes when I want to bulge out the parts where it bulges in reality. I made a few spheres where they should go, then I made a union of the spheres and the bottom rectangle. I thought since it is one solid now after being united, it would mesh a single image over the whole object. It doesn't. How can I get it to mesh a single image over multiple objects?
  14. hirscr

    Component handling seems wonky

    No, thats pretty much the procedure I was following
  15. I had made a union of the geometry before I meshed the image on there. Does meshing the image work if the geometries are not union? I could then move the spheres around to match as needed.
  16. Yes, but it flipped the image when I did that and now it doesn't match the geometry. I don't see a way to change the orientation of the image.
  17. hirscr

    Component handling seems wonky

    Im getting "Name already exists" How specifically are libraries handled? I see that sometimes it creates a .fzb file. Is a library simply a folder of .fmb files? If so, why are the .fzb files being stored in the same directories as the original .fmz files?
  18. hirscr

    Component handling seems wonky

    Ah Thanks. Ill try to hit the component stuff again in a sec
  19. hirscr

    Component handling seems wonky

    Oh my. I thought I made progress by using the "Import Components" button as it brought a component I wished into the library I wished. Then I tried it again and all the components disappeared from the MyComponents library and were replaced with the entire set of trees.
  20. the documentation for getting a google earth image on to a geometry seems to be outdated or is unclear as I can not find the "Edit Texture" tool that lets me stretch the image across the entire geometry face. Here is what is written http://www.formz.com/manuals/formZ8/formZ_Jr/!SSL!/WebHelp/03070_Importing_Images_from_Google_Earth.html I don't get this part: "Get the Edit Texture tool (from the Attributes suite of tools), click on the rectangle, uncheck the Lock Size option, move the corner of the texture map to the bottom left corner of the rectangle, and move the diagonal arrow to the upper right corner of the rectangle."
  21. hirscr

    Component handling seems wonky

    It seems worse than this now. I tried to save a new component to the recently created library and once again it told me it was read-only (and I'd post a picture if I could figure out how to do that in a follow up comment since the image button only asks for a URL) I dumped the last library and created yet another one. Once again tried to save a component and not its telling me that there is already a component with the same name in the newly created library. Is anyone else having issues with the component library. This is pretty much a full stop for me. It seemed to work fine in Bonsai.
  22. hirscr

    stretching a texture map

    perfect. I'm finding many places where the docs don't match the software, is there a new set of docs being released some time?
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