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AHDD Designer

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Posts posted by AHDD Designer

  1. Any news regarding this topic? 
    Nevertheless, it seems to be very quiet on the part of Form.Z/AutoDesSys once again – in every thread.
    Is everything OK with you...?
    I hope so.
    Best regards from Europe.

  2. 23 hours ago, pointer said:

    Does anyone know if Chaos Cosmos assets will ever be available for us FZ users? there is some brilliant items (plants and trees too, hence my post in this thread) and I am enjoying using them in 3DS Max, I just wish I could use them in FZ too.

    I'm also eagerly awaiting the Cosmos....

  3. Hello Tech

    Of course I always try to install the latest update first.
    FormZ and Vray on MacOS 10.14.6.
    Additionally I post a few screenshots showing that the tiles are not drawn and the position between RenderZone and Vray is discrepant.

    In addition, ManfredM's post above shows that the documentation is obviously not adequate and cannot be found (as it was by me).

    3 hours ago, ManfredM said:

    Can someone tell me where to find the tool "decal" and the window "decals".  FormZ 9.2  V-Ray 5.1

    The fmz-File is in the ZIP-Archive.





  4. Sorry but I chose this way of communication because I suspect there are other users who have this problem or do not know how the decals work together with Vray. I have checked the settings as you pointed out above, but it still does not work.

  5. Hello AutoDesSys

    Thank you for the update to Vray version 5.1.
    I immediately wanted to try out the decals function.
    However, I had little success because I do not know how to use this function in Vray.

    I tried the FormZ-Tool «Decals».
    I am probably close, but the following does not seem to work:

    The tiles of the decals are not shown correctly in the preview of the Decals-window.
    At the very beginning the border of the instance flashes briefly and then disappears again.
    And in the Vray-display-mode no decal appears either.

    I have recorded a film about this.

  6. 20 hours ago, Tech said:

    This is simply not true. We are as committed to macOS as we have ever been. 

    Unfortunately the recent macOS 12.3 update disturbed apps that use Python 2 (macOS 12.2 and lower do not have an issue). While form•Z is not dependent on Python (it is a “weak” dependency) macOS 12.3 responds that Python 2 is available to the app, even when it is not installed. This was an unexpected issue Apple introduced with this update and why installing the latest version of Python 2.7 fixes the issue.

    form•Z 10 already uses Python 3. We are currently testing a migration of Python 3 back to v9 so that we can improve compatibility with macOS 12.3 sooner.

    We are actively working on native support for Apple Silicon (M1) for form•Z 10. While a lot of this work has ben completed, some third party components do not yet support Apple Silicon which limits our ability to release a native M1 version. This should all come together the coming months!



    This is very satisfying and great to read! Thank you very much for this motivating message.

  7. On 3/24/2022 at 4:53 AM, Tech said:

    The change in material editing was not our choice. The Standalone Material Editor (SME) used in v3 is no longer supported by Chaos. We have invested a lot of time building the material editing capabilities into V-Ray 5 for formZ. Each material method now offers access to many additional parameters and textures that can be layered. Our goal is to offer all of the methods and parameters that you have access to similar V-Ray implementations (SketchUp, Rhino etc). Internal editing also resolves a number of issues caused may the external nature of the old SME. 

    We expect to release v5.1 next week which offers access to some additional shader parameters, more layering and improved import of VRMAT files. 

    That is some great news.
    Thanks for sharing!

  8. Unfortunately, I also do not understand why this discussion has once again degenerated into a software war that has long since become out of fashion.
    However, I clearly take the side of the critics of our beloved 3D software FormZ.

    I have been working with this tool since 1994, the way it works has probably become second nature to me and I am probably dependent on the continuation of this software for the purpose of my professional life - which is not difficult for me.

    This is exactly why I am always critical in these forums, be because of the (subjectively) old-fashioned and partly unergonomic UI, the way V-Ray, for example, is implemented and how it looks with regard to communication with the users. In this respect I always have to look with envy at other products, such as Blender, Keyshot, Rhino and Affinity. 

    That I bet on this horse 30 years ago, which feels so wobbly today, always makes me angry and sad - but I could live with that. But why do I feel no indication and no effort on the part of AutoDesSys to remove these concerns and to communicate future perspectives clearly and proactively?

  9. Leider verstehe ich auch nicht, warum diese Diskussion wieder einmal mehr zu einem längst ausser Mode geratenen Software-Krieg ausarten konnte.
    Allerdings stelle ich mich ganz klar auf die Seite der Kritiker unserer geliebten 3d Software FormZ.

    Ich arbeite seit 1994 mit diesem Werkzeug, die Funktionsweise ist mir wahrscheinlich in Fleisch und Blut übergegangen und ich bin für die Weiterführung meiner Erwerbstätigkeit wahrscheinlich von einer Weiterführung dieses Software abhängig – was mir nicht schwerfällt.

    Genau deswegen äussere ich mich in diesen Foren immer wieder kritisch, sei es wegen dem (subjektiv) altmodischen und teilweise unergonomischen UI, die Art und Weise wie zum Beispiel V-Ray implementiert wird und wie es bezüglich der Kommunikation mit den Nutzern aussieht.

  10. Hello Tech
    Very well. Thank you so far for your answer and statement, which I appreciate and can also understand.
    However, I hope that in return you can also understand that (at least) I as a user would like to have a bit more information in general.
    We will see...

  11. Hello Justin

    To clarify: Sharing work-arounds does not lead to actual frustration. I am basically grateful for the Work-Arounds. That said, the reality is that most of the time these helps are just symptom relief and don't address the root of the evil.

    Would you like an example?

    In the late year 2021 I discovered by a Youtube tutorial that there is on the one hand an integrated «Cosmos» with assessments to download and on the other hand the function to render native «Decals». Both are not available for Form.Z and MacOS. Among others, you have kindly joined the discussion.

    Nevertheless, as a user I very often feel left alone and in the dark. For me, for example, there is no official statement from AutoDesSys on this topic. 

    In general, I miss a customer-oriented communication very much. For example, in October 2021 a joint venture with the (to me absolutely unknown) PowerCADD was proclaimed. But since then there is silence again. No communication about how the project stands, not to mention an outlook about possible features or a roadmap. When I compare this with other software companies, it is incomprehensible to me. Take a look at how Blender or Keyshot, for example, approach this. They actively communicate with their user base. There are sneak peaks and detailed documentation.

    Why is this so difficult for AutoDesSys...?  

  12. I would actually like to find out once and for all where I can report issues and bugs from Vray, so that they really get to the places where they can be addressed? It seems to me that nobody is responsible. When I post something here in this forum, I only get work-arounds or other vague statements, if at all. And when I post something at Chaos Group, I get no response at all.

    So where should I turn for issues & bugs?

  13. Some time ago I already posted this suggestion.
    Since I still miss this in my daily work, I will take the liberty of mentioning it again:

    I would like to have a button near the coordinate input fields with which all values can be reset to zero at once.
    The reason: My left hand is on the 3d mouse, my right hand is on the normal mouse.
    When designing quickly, there is regularly the moment when, for example, a circle should be at absolute zero.
    I have marked a possible place for the function with the red arrow.

    While I am on the subject:
    I would appreciate it if the typo of the coordinates were vertically centred in the field.
    I have marked this with the blue arrow.


  14. Hello Justin
    Thank you for your very detailed and explanatory post.
    I can understand this statement and will be patient while waiting for a possible further development.
    It's a bit of a downer that I apparently often work with a tool where much is different, i.e. «more complicated», than expected....
    But yes: Seen over time, development steps can already be detected.
    The direct export to Twinmotion is very interesting in any case.
    Many greetings from Switzerland, Theo.

  15. At this point I would like to mention one thing:

    This Unreal technology is simply ingenious.
    It's really interesting to be able to easily create an architectural model that you can walk through and share with non-professionals.
    It's great that FormZ gives you this opportunity!

  16. On 11/22/2021 at 5:45 AM, nano said:


    and the user guide says...


    To open the Chaos Cosmos library, click on the Chaos Cosmos icon in the host platform you use. It can be found in the V-Ray toolbar. For more information regarding the available host platforms, see Chaos Cosmos in Host Platforms section below.


    Personally I'd like see access to the Chaos scans product in FormZ so we can get ready prepped high quality materials.  I'd be happy to add that to a formZ VRay sub. And I think that would be way easier to implement than inserting the cosmos objects.




    Hu... I understand unfortunately nothing at all.
    In the YouTube clip it is shown differently - much simpler...!

  17. On 11/22/2021 at 5:45 AM, nano said:

    You can load an image into the opacity area of your material to make an equivalent cut area around your logo or text to create a decal function.

    This explanation is not an answer to my question/problem.
    I am talking about «decals» and not «materials with transparent parts».
    How do you want to apply with your suggestion for example a colorful logo on a spherical, metallic surface?
    Anyway, in the tutorial video of Chaosgroup this possibility is shown differently…

  18. Since I could not find any further information in the Vray 5 manual, I called up this Youtube video.
    In it you can learn that it seems to be a Vray own decal tool and not this one from FormZ.

    But where can I find this tool?
    It is not in the Vray tool palette and I cannot find it in the tool manager.

    Also, I would like to know how to access the Chaos Cosmos to download materials?



  19. I was pleased to read that in Vray 5 decals are to be rendered.
    Although I have activated the checkbox, no decal appears in the image.
    The online manual has no corresponding entry.
    Who can help me out?

    MacOS Mojave