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Justin Montoya

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Everything posted by Justin Montoya

  1. Justin Montoya

    Projector lights

    Hello! There's a couple ways of doing that, depending on the final look you are going for. Did you try using a VRay Spot Light and adding the logo file as the Texture option to the spot under Light Parameters?
  2. Justin Montoya

    Displacement map baking and UV editor

    FYI, VRay for Unreal will do this automatically on import. Save VRSCENE file in FormZ from VRay Plugin. Import into VRay for Unreal. It will automatically convert and bake textures for the entire scene. Not sure if this helps, but maybe?
  3. Justin Montoya

    Srolling more screen into view.

    You need to enable Auto Scroll... I also think it should be enabled by default. Window - Auto Scroll
  4. Justin Montoya

    Offline

    FormZ shouldn't require it more than occasionally, and if it does, you could always turn on your phone hot spot feature to use your personal phone private network. Same for VRay. VRay also has an offline licensing option that will let you use VRay offline for up to 2 weeks. This can also be handy if you have intermittent internet outages: https://docs.chaosgroup.com/display/LIC5/Borrowing+Licenses+for+Offline+Use
  5. Justin Montoya

    V-Ray 5 for form•Z Beta now available

    We're a bit off topic here, so I'll just add that VRay 5 is working great! How about everyone else?
  6. Justin Montoya

    Layout and fonts. Again

    I agree, and I'd also love to see Aff.Publisher in action. I use InDesign as many of my clients require it for their presentation decks (documents). It's easy to Re-Link images as they are updated in InDesign with a simple click, all updated images are brought in and really saves on the time spent on the boring documentation work.
  7. Justin Montoya

    V-Ray 5 for form•Z Beta now available

    Interesting about animation, have not had a chance to test that yet. Generally the speed increase is going to be mainly the change to the GPU engine. Either GPU + Hybrid (Make sure you select your devices) or the RTX engine option will be a major speed boost over CPU with the appropriate hardware. But you may find you are missing some features like alpha channel background in the rendering output. Every engine is faster in v5 though, CPU included, than our old 3.6. Some is because of the adaptive dome light when you are using a dome light in your scene. I'm thrilled with v5 so far!!
  8. Justin Montoya

    Latest Mac OS for FZ 6.73

    I wasn't sure if anyone would catch that... If you don't have it yet, it's coming, and it's very good.
  9. Justin Montoya

    V-Ray 5 for form•Z Beta now available

    Rob- That's not entirely true. While the GPU rendering is getting the bulk of the news, they are continuing to improve the CPU renderer as well. It's faster with the lighting system changes, especially the adaptive dome light. The VFB is a HUGE upgrade, and there are many CPU based material upgrades as well. Light Mix is a game changer and a huge time saver so that's a CPU speed improvement as well. Sure, the GPU rendering is fast, add Hybrid (with CPU as a GPU rendering source) and it's even faster. The RTX engine is also very fast and it's still relatively new. The problem with these engines is that they lack all the features of the CPU engine, which means for many people, they are not useful for production work. For this reason, the main VRAY CPU engine is still very popular and will keep being improved and refined on it's own. That's good news for you Apple users stuck without awesome CUDA based GPU rendering options. Apple has made it's own walled fortress which is really restrictive to creative professionals who like to have every option possible when it comes to CREATING. Their tiff with NVIDIA is moronic and hurtful to it's brand champions (designers) who carried them through their dark times. VRay GPU is unlikely to be ported over to Apple's Metal because there are relatively, VERY FEW 3D rendering professionals using Apple hardware these days. Chaos will continue to spend their development money on the larger user bases that is more profitable. But lucky for you, the VRay CPU engine works fine on your closed wall Apple system and FormZ is one of the few 3D applications still supporting Apple as well. Just don't expect more than VRay CPU on your Apple and you won't be disappointed.
  10. Justin Montoya

    V-Ray 5 for form•Z Beta now available

    It's been working well here for a while! 😉
  11. Justin Montoya

    Latest Mac OS for FZ 6.73

    I agree with upgrading to v9... Lots of improvements. v9.2 has been great in my use so far. HOWEVER, if you really, really, really need v6.7.3 on a newer more modern OS, then you could always run it virtually on top of the newest OS... Big Sir? Simply use Parallels or VMware Fusion and you can run your old OS and applications in a 'time capsule' forever: https://www.macworld.com/article/234861/how-to-set-up-a-mac-to-run-either-macos-mojave-or-macos-big-sur.html
  12. Justin Montoya

    9.1 - layout printing issues

    Similar Question here: I don't PDF from FormZ or Print from FormZ. But you may find my solution useful...
  13. Justin Montoya

    Layout and fonts. Again

    Hello! In the past I also discovered that Printing from FormZ is not working well for me, so I simply turned up the DPI resolution in Display Settings to 300dpi (good for most actual printing or PDF document compiling). Then I Export Image as a TIF or JPG. This is a High Resolution export (5100 x 2850 px), so I find I simply need to then take the images and Combine them in a PDF document. Do not let Acrobat run Optimization when you Import for PDF. Now if you Zoom In, there is still high quality to the Text. Text-Save-vs-Print.tif Text-Save-vs-Print.pdf Does that help?
  14. Justin Montoya

    Tool Manager and Tool Palette oddities

    Pobo- The materials parameters palette does not work in the sidebar. Only open it as a separate pop up window while using and then close it to avoid this issue. Charles- I agree the tool manager is a bit wonky. You can customize a default install by carefully saving your customizations step by step. (Workspace settings) Otherwise if you get a mistake, it will need to be reset and you must start over. Difficult but not impossible.
  15. Justin Montoya

    V-Ray Render Farm

    Hi John, I sent you a PM. I should be able to help you out. The GPU for animation is currently not implemented correctly, but I hope that is resolved in the next upcoming release. I can test it here to see if it's an option for faster results. Talk soon.
  16. Justin Montoya

    VRay 5 beta progress?

    Is it? I think it's a rendering of a house ... that's been set in a nice real scene in post processing.
  17. Justin Montoya

    Theatrical Stage Lighting for Events

    Hey! I haven't run into the sphere light issue, do you have Specular turned OFF? You could also likely use some box mesh lights instead of the sphere lights if you absolutely need that type of small area light. VRay cone lights are tricky in completely dark situations. Did you try using an IES file for the spot lights? This will give you a much more realistic blend and softness. I downloaded a bunch of free Blender IES light files and they work fine in VRay for FormZ. Bloom in Imager? Nope. Currently FormZ Imager is broken for VRay if you want to use any advanced rendering settings like Bloom. It only renders the basic VRay image, and not the other advanced passes like denoiser, bloom, etc. You will need to render each image in the VRay Frame Buffer in FormZ without the Imager app to get the much needed advanced render settings. Complain to support about this, we desperately need them to hear more people are struggling with this shortcoming. Hopefully VRAY 5 is coming any time now and will resolve some of these issues. I will have to check on the gobo tiling issue, I don't seem to remember that being a problem here. Were you using an alpha channel equipped TIF file?
  18. Justin Montoya

    Two texture sizes in one mapping... Possible?

    I think the only way to do it is as you did in Photoshop... Warning, Decals do not work with or render in VRay...
  19. Justin Montoya

    Is there a shadow catcher in VRay?

    Howdy! Yes, It's under the Material Options, Affect Alpha, Black Alpha (-1):
  20. Justin Montoya

    installation problem

    My guess is it installed in the old plugin directory. This changed in v9 yet our VRay plugin is still old v8. I have had to relink mine but I figured it was just because of beta testing. Using Windows file explorer go to 😄C > Program Files > formZ 9 > formZ 9.1 Pro > Plugins Do you have a V-Ray for FormZ folder there?
  21. Justin Montoya

    Theatrical Stage Lighting for Events

    I agree about the missing VRay light group controls. Very frustrating! You can try making clones, but I'm unsure if that currently works either. Look forward to seeing your progress.
  22. Justin Montoya

    installation problem

    Strange. So your VRAY is installed but you can't find the V-Ray palettes under the Palettes menu? As always, you can simply email support at FormZ.com for these sort of problems too. This forum is more of a user supported forum these days.
  23. Justin Montoya

    installation problem

    Been there, try to restart the computer. Did that fix it? Reset the FormZ workspace to default. Fix it? If none of that works, try reinstalling VRay, make sure you are on an Administrator account. Did that fix it?
  24. Justin Montoya

    Theatrical Stage Lighting for Events

    The short answer is YES, but you need to approach VRay lighting like real world lighting. Since this type of scene is only lit by the spots, gobos, and screens, that's the kind of lights you need to use in VRay. A basic dome is fine, but since you are completely inside a room, it won't actually affect much. Start with you dark room and add a single spot light in color to see how you might need to setup the dozens of others. Know that they multiply as more are added, so will likely need to be a tad darker than a single light, so the multi lights aren't blown out. Gobo's are the same as spot, just with an alpha Tiff for the cutout. Screens should be done with emitter light materials.
  25. Justin Montoya

    D5 Render

    I think you are right about the OpenGL based Shaded Full, it could really just be updated to give RZ a run and maybe replace it too! RenderZone is still multi threaded as always. I haven't really used it in years, but I just tested it for you and it appears to be very fast and running on all cores on my 24 core / 48 thread AMD Threadripper. Still the quality is so bad compared to VRay, that I won't ever actually use it again. I would try a restart and maybe reinstall to see if this clears up for you, otherwise email formZ support.
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