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AndyD

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Everything posted by AndyD

  1. When is implement the Dark UI for formZ 10 for Windows 11?
  2. Is there a dark UI in formZ 10 for Windows?
  3. Hi Des, I have Maxwell Studio v3 and the cars are white but with UV's maps correct (need to rebuild the texture with a original png maps). In Studio v5 there is the same problem?
  4. The problem is that Z 9.2.4 crash at import while Z 8.6.5 import the model totally white...
  5. Thanks in advance... Obviously you can user this cars for you... My mail is architetto.dimauro@virgilio.it
  6. My last work with formZ and Maxwell...
  7. Is it the format .fbx keep the texture when is it imported in formZ 9.2.4?
  8. My mistake... The formZ Mac version present the same problems... I don't know how the my old formZ files change the quality of renderings from the animations and still images; Is the problem the conversion from Maxwell 4 to 5? Or from Z 8 to 9 versione?
  9. Hi Des, i set MXS to a ground... And regarding the overexposure I only open the file and tested a frame (it is an animation) where the glass reflected too much with same setting of formZ Mac project... Andrea
  10. I made the big step from Mac to Windows but in the same project formZ 9.2 for windows 11 render different from formZ 9.2 for MacOS; in some project Maxwell IBL light resulted overexposed and scattered MXS Trees are moltiplicate and counted separared so that in a formZ project there are over 10,000 MXS trees instead a single tree... Andrea
  11. Open the obj file in a text editor and cancel the form Z header... maybe it this a problem... Andrea
  12. "Also, FormZ 9.1.0 requires Mac OS 11 (Big Sur)." Hi Des, I'm running formZ 9.1 and maxwell 5.2 on El Capitan and MacPro 4,1 (2009)...
  13. Made with a very ancient Z version. I made only half building for the small memory and processor of Apple Performa 360. 2d drawings made with MiniCad (now VectorWorks). Here is the complete building: Andrea Prospetti_Sezioni 2.pdf
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