Jump to content
AutoDesSys Forums

timgarner_10

Members
  • Content count

    10
  • Joined

  • Last visited

About timgarner_10

  • Rank
    Member
  • Birthday 01/10/1979

Contact Methods

  • Website URL
    http://www.darkoinc.com

Profile Information

  • Gender
    Male
  • Location
    Medina, Ohio
  1. timgarner_10

    Animations?

    Is there any update to this topic for using Vray to generate animations? Just thought I'd ask while I had some down time and don't currently have anything that's due now. It's still doing the same like previously noted by others on here and not generating any frames.
  2. timgarner_10

    Render animation in vray?

    OK, so I've downloaded the latest formZ v8.6.1 and tried generating an animation in Imager and the "status" bar below has been on "Idle" for 4 hours (so basically it's not working). In opening the project & checking all the options I noticed that within the "Display Options" it says V-Ray Settings twice (I'm assuming the first one listed is supposed to be "Interactive V-Ray"?), but when I click on either of them to bring up the "V-Ray Settings" dialog box I then try to click on the "V-Ray Settings" button and nothing happens. So basically I can't check my V-Ray settings and just rely on the setting within the file when I saved last I'm assuming. I just tried the same file but instead of a V-Ray animation type I selected "Shaded Full" and it's working. I'm using macOS High Sierra 10.13.4
  3. timgarner_10

    Render animation in vray?

    I'm in the same boat as everyone else, can't even generate 1 frame of animation using Vray on my Mac. Wish I would've known that before suggesting doing one for a client. I'll survive with a shaded render animation for now but I really wish this so-called update would be released. I've been told "this week" and "next week" and "very soon" for what seems like over a month now. But speaking of animation... can we please get a more in depth how to video on animation?! I've only had to do a handful over the years and I always struggle with getting it right, and all I'm doing is having a camera follow a path. I'd love to be able to add some objects moving, textures possibly changing & lights turning on/off. But at this point I'm happy if I can even get 20 seconds following a simple path to look right without the speed changing or viewpoint of the camera aiming the wrong direction or upside down for that matter. I don't do enough animations for the company I work for to justify sending me to a class so it's just frustrating on my part because I have to learn everything on the fly (which basically means late nights at the office and lots of cursing) lol. -Tim
  4. timgarner_10

    Interior rendering settings for Vray

    Hi Justin, Thank for for all the input! Since my last post I've decided against using the second dome light with the HDR image for reflections because it is acting a little funny. Currently I'm just using the stock Vray dome light at around .7 or .8 Default Scalar Intensity. Then I'll add a distant light & a cone light or two as needed to finish lighting the scene. I saw a couple videos recently about adding some light orange (warm) color tint to the lights to help get a more realistic image so I've started doing that and it seems to help a little bit. Also, I've seen where you can soften your lights shadows under the Parameters tab where it says Shadow Radius. I'm sure it probably adds some rendering time but I've been setting mine to like 1 or 2. I also changed the Penumbra Falloff to Smooth Cubic and Decay to Inverse Square - also from a video I saw about more realistic interior lighting. I like to turn all my image maps into vray materials and then adjust the vray material settings. Whenever possible I like to use the stock vray materials and slightly adjust as needed using that vray material editor thing, but I haven't really dove into that completely yet. Speaking of that vray material editor thing, I saw where you can download & add like scratches, dust, fingerprints etc. to materials along with bump maps and it makes your materials render out very realistic. But I haven't figured out exactly how to accomplish this yet in the material editor. Oh, one other thing I'll sometimes do now in vray is when I need to zoom in on an area to show a detail of something, I'll use that Focus Target Tool in the Vray Tools and click on an object where I want the camera to focus. This will add depth blur to the other objects in the scene the farther away they are and seems to just add a little more realism to the rendering. OK that's enough out of me I'm starting to write a book here haha. It's been a long learning process so far but hopefully the realism will improve for us all as we learn more about vray. I'm just hoping there will be more in depth videos soon that cover the vray plugin for formZ specifically. Cheers! Here's a link to a textures site I've come across that looks really promising. If you register you can download all the free textures and they also give you a few free credits to download a few more so choose wisely! They seem really detailed because all the textures come with displacement maps, bump maps, diffuse variation maps, normals, etc. to use in the vray materials editor to bring your textures to the realistic level. I just need to learn how to use all them in the editor haha.. https://www.poliigon.com/ And here's a link so some surface imperfections site I came across but haven't purchased yet: http://dgruwier.dk/textures.html
  5. timgarner_10

    Interior rendering settings for Vray

    Thanks for the reply Michael! But yes, my scene is setup for an indoor scene Product Design using a dome light. I went into the Dome Light parameters dialog box, then selected the Parameters tab, then checked the Use Texture, and then selected an HDR image I have of the warehouse scene and it worked. I can now see my warehouse environment scene on all my glossy/shiny/chrome objects. The only issue is my scene got much darker because this changed my dome light settings to what the HDR is. So to get my light brightness back I just added a second dome light using a stock dome light settings. I think for now this will work to solve my reflections problem, so thank you! But like you mentioned, maybe someone else can provide more insight?!?
  6. OK, so where/how exactly do you add an environment map? I have a warehouse environment map jpeg I want to be reflected on all my glossy/reflective types of materials. Is this done under the Vray Settings - Environment tab? I've tried adding it to the "background - texture" and nothing happens. I've also tried adding it to the "Reflection - texture" and still nothing. Am I missing something here???
  7. timgarner_10

    Batch Rendering in VRay?

    Just curious if there's a way to send several views to render (overnight) in Vray? Like formZ imager does. If not, it'd be a great addition!!
  8. timgarner_10

    Alpha Channel Scene

    Thank you very much, I'll try this out soon! Nice touch with the Ohio State column being placed next to Michigan Stadium haha. Do you happen to know if the update will include a fix for the t-form tools not working sometimes? I believe this is a known issue, but for instance... I keep finding my move tool or rotate tool etc. sometimes don't want to work. So I have to de-select the object and select a different tool, then come back to it and then the move tool will work. Overall I'm pretty happy with the Vray plug-in & have pretty much switched to using vray now for all my final renders. It's still a learning process to get my renders to the next level which is more realistic. But overall it seems very promising as long as the little bugs continue to get worked out, which can be expected with any new program releases. -Tim
  9. timgarner_10

    Alpha Channel Scene

    Glad I found this post, I've been trying to figure it out for a while now. Now does anyone know how to have a transparent floor for shadows / reflections in vray? For instance in FormZ I used to create a new renderzone material for a floor and under the "color" tab I'd select "background", then under "reflection" tab I'd select "catcher". In the "catcher options" you could then adjust the shadow intensity & if you want the floor to have any reflectivity. Then once rendered you could export image as a PNG and open it in Photoshop as an alpha channel but shill have shadows/ reflections on a transparent floor. The reason I'd like an alpha (transparent) background & floor is because we have custom backgrounds & pages with our company logo, page numbers, notes, etc. that have been created in Photoshop. So it's nice to just drop my .png rendered images into these pages and be able to scale / move them around & add my notes.
  10. Hello, After using some rendering plug-ins like Maxwell & V-Ray, can you please look at adding light emitting materials? I think it'd be a fantastic addition to formZ. It'd definitely help when trying to show lighted logo's or tv screens or even lighted panels (since I can never get the area light to work) or just light up edges like when showing edge lighted acrylic. It seems like some of the formZ lights have always been a little tricky to use and seem to not look the most realistic compared to just having a material emmit light. Thanks, -Tim
×