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timgarner_10

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About timgarner_10

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  • Birthday 01/10/1979

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    http://www.darkoinc.com

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    Male
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    Medina, Ohio

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  1. timgarner_10

    form•Z 9 beta

    Is there an update as to when formZ 9 will be officially released? Also, will this include the Vray Next plugin update?
  2. timgarner_10

    VRay formZ 8 Animation

    Wow thank you for all the detailed info Justin! And here I was still thinking Macs were the best and you always get what you pay for 😕 I'll be sure to share all this info with our creative director as he will surely find it informative as well. The thought of switching my computer (& life) back to PC gives me anxiety already but if that's what will make my work life easier it just might be time for the switch again. Thanks again, I'll be in touch if I have further questions. I just might get a budget number and ask you what the right build would be in your opinion if you're ok with that?
  3. timgarner_10

    VRay formZ 8 Animation

    Thanks for the information John! I've slowly been working thru the animation part of the online formz manual. To me though, an informational video is worth a thousand words. I watched the youtube video by formz titled "The hidden power of animation in form•Z" a few times now and it's definitely a great start. But there's always questions along the way that I guess I'll slowly have to learn the answers to as I go. So last night I setup a very quick scene & animation of a ball moving along a path (here's a link to it on Youtube: https://youtu.be/dvXWnz0vuXE ). It took 20 hours to complete this 12 second animation. Now I'm sure theres a few settings that I have wrong which could definitely help speedup the animation time. When it comes to the animation settings, does it go by the formz - display - "image options" settings OR does it go by the vray render output settings? I've attached screenshots of my settings for both & also the "Generate Animation" screen settings I had. Maybe these settings are ok because the animation does play smooth for me. 1 light in the scene and it's the stock vray dome light. Vray stock materials on very basic shapes. For the foreseeable future we will be staying with Mac OS here in the creative department. Which I'm perfectly fine with since I've been using Macs for like 15 years now, just wish they weren't so expensive.
  4. timgarner_10

    VRay formZ 8 Animation

    Great animation johnalexander1571! In regards to the Render People, I'm not able to get the texture maps to import into formZ. I have the option checked when I'm importing & have tried both .skp & .obj formats. When they open in formZ, the materials are generic colors and only a couple - with no links to the texture maps. Also, I'd love to learn formZ animation, especially using Vray. Any suggestions as to the best (most efficient) way to learn? Been debating signing up to do an online class with formZ. Just want to learn the basics for now - like camera along a path for walk thru's (everytime I try the speed varies and the camera is looking all over the place while moving along the path, etc.), lights turning on/off, maybe even some videos playing on tv screens during the animation, and some basic moving parts. The addition of animated people, sound, etc. would be the icing on the cake, but not needed for now. I think once I watch someone do it and then I do it myself a couple times, it'll click and I'll be off and running. On a side note with animations, I can't be without formZ when it'd be generating a vray animation for hours & hours. Can they be generated using the formZ imager yet? I think I tried a while back and it didn't work or something, been too long to remember exactly what the issue was. Going to be honest here, all the GPU + hybrid & Nvidia RTX engine talk is all over my head, not positive what it all means. I'm assuming it all relates to rendering locally on your computer vs on a server or render farm & the graphics cards used? I currently have the MacPro desktop "trash can" computer (Late 2013) running OS Catalina, 64GB memory, AMD FirePro D500 3GB graphics card. BUT - we're in the process of looking into getting the new MacPro computers but they're super expensive. Is there an "ideal" setup for running formz with vray & especially if we're going to be doing animations? As in is there a particular graphics card that we should be using and anything else? Within reason that is, we won't be able to get a $20,000 computer approved here at work, as much as I'd love to haha.
  5. timgarner_10

    Example Images

    Andrew - Thanks again! This is all definitely something I need to dive into then. I'm actually going to do a quick rendering now just to test out some of the material ID stuff with saving out the separate channels to make sure I understand it all while we're on the subject. Again, it would be nice if there would have been some sort of series of videos released about all this stuff instead of having to basically learn on your own thru trial & error, or via forums, etc. If I only had all the wasted hours of my life back haha...
  6. timgarner_10

    Example Images

    John - Thanks, I'll have to give that a try for the animations next time! I'm on a Mac so might be a different story for me. Andrew - I never knew about the material ID thing and being able to adjust things post process!!! I've always just hit render and if something needed adjusted I'd stop the rendering and adjust that material or whatever, then would re-render. I have always just saved the renderings as a png once they got to a good amount of passes, usually at least 50 or 60+. But you're saying you can save all the channels separately? Do you know if there's a way to adjust the lighting post process like this? That's something I loved about Maxwell the very little time I had toying with it.
  7. timgarner_10

    Example Images

    So I'm trying to follow along with these forum posts as I'd love to know all these great tricks to get our formZ renderings to the next level. But with my current workload I'm slammed and it's hard to find time to keep up with all this. Should we start a YouTube page and share some quick tutorials on how we achieve some of these things?? I know, it takes time to create video's and edit them ,etc. But a picture (video) is worth a thousand words trying to explain all these things. I really wish formZ would release some video tutorials that go into more detail about using Vray and what all the settings do but that's just wishful thinking. Also, I'd love to be able to create some simple animations using Vray, is this even possible yet? Last time I tried to use Vray in Imager earlier this year I couldn't even get that to work.
  8. timgarner_10

    Example Images

    Very nice rendering Andrew!! Looks pretty dang real to me, especially with all the subtle details.
  9. timgarner_10

    Example Images

    Awesome work everyone! I like all the insight shared on lights & settings used. I need to see what all renderings I'm allowed to share and will post some soon. Also, I recently just found out that Adobe Stock has 3D models!! Some are free, some are considered premium and you need a subscription to pay for them. I have a premium subscription thru work and downloaded a few to test and they actually look really good. File format is OBJ and when you import into formZ make sure you have the "Import Texture Maps" checked. When you download them they come with the base color map, normals map, roughness map, transparency map, etc. in the folder.
  10. timgarner_10

    Example Images

    Very nice work Jaakko!! May I ask what types of lights you used? I like how the woman really looks like shes standing in the scene. Most of the time when I insert a person it looks like they're floating above the ground, or the angle is off a little.
  11. timgarner_10

    Example Images

    rmulley - That looks great!! Any tips/tricks for how realistic you've been able to get the scene? I'm guessing just a great mixture of having realistic materials along with the right lighting.
  12. timgarner_10

    Example Images

    Ok so here's my latest attempt. I created a new vray material using the vrmateditor, imported my original jpeg image where Diffuse Color is, imported the normals map I created in Photoshop where the Bump map goes. I probably need to adjust my scaling or blur on my normals/bump map but its definitely looking better than before.
  13. timgarner_10

    Example Images

    Ok so here's my latest attempt. I created a new vray material using the vrmateditor, imported my original jpeg image where Diffuse Color is, imported the normals map I created in Photoshop where the Bump map goes. I probably need to adjust my scaling or blur on my normals/bump map but its definitely looking better than before.
  14. timgarner_10

    Example Images

    Ok so I'm in the vrmateditor tool making this wood grain material. In the Diffuse Color I selected the checkered box and uploaded my original wood grain map. I then scrolled down to Bump and imported my bump map i created using Photoshop. But I don't see anything that says Normals, where do I import my normals image to? Sorry if these are basic questions, I'm still a rookie at creating my own vray materials!
  15. timgarner_10

    Example Images

    Thank you rmulley & Justin! Yeah I'm not sure why my resolution looks so bad on my wood grain since I'm using the same image I uploaded here. Is it because I bring it into formZ by creating a new material, setting the material type to vray, then I set it the method to plastic, then under diffuse color I select an image file and go find this wood grain jpeg image. My reflection is set about halfway and my glossiness is set to .5. I leave all the other settings alone. Maybe this isn't the correct way to do it at all? I'll try to generate a bump map or normal map in Photoshop like Justin suggested. Then I'll try to create an actual vray material using the image, bump map & normals map from Photoshop. FYI I've never tried creating a vray material from scratch before using the vrmateditor so not too positive it'll come out right but gotta learn somehow!
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