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Everything posted by Des
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Temporary workaround for that is to use your maps as billboards, the image names come in exactly in the materials palette.. Then delete the billboards and edit the imported materials to suit. Des
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I get the texture map to update by > In material parameters select shaded > Select the reflection tab > Change the Specular Factor to something different and back again. Works 99% of the time. I believe the Specular factor has a lot to do with slowing up responsiveness in materials as well. So as I normally use referenced Maxwell materials, I almost always turn the specular factor to zero in the shaded view. But even when set to zero I still have to use the specular slider to get the previews to update as above.
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Go to the Extension Menu > Extensions manager and see if the STEP translator loaded and is switched on...
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Not sure about the windows version, but with the Mac version you only have to switch to icon view to see the thumbnails.
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Gonna have to get my act together with vray 🤔
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I see what you mean, there are more options for the parallel tool in version 6.7.3. Maybe if you use the thicken tool which has some of those options. And then copy the resultant faces, undo the thicken and then paste the faces back? You are correct though, there are some handy tools from v6.7.3 which are not in v8.6.5 but there are many workarounds and other options. Des
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Hi Walter, 1) Yes, go to workspace Rendering/Animation and it's the "Deform" tools. 2) Yes, go back to the Modelling workspace and it's in the "Derive 2" tools.
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Yes, I really hope FormZ V9 comes out soon along with something from Maxwell. I've really tuned my workflow over the years for the two. I'm still playing with Vray but still haven't included it into my workflow yet, I should really get my skates on! Regarding Maxwell Render; even though it gets a bad rap with rendering speed, it has a very quick setup directly from Fz and some killer functions. Namely, multiLight, instances etc. The scatter function (for planting etc.) is so good. It doesn't slow up the FormZ model at all as they only come into play at rendering time. I mentioned in another thread that Maxwell are very much alive on Twitter & LinkedIn and seem to be posting more often so hopefully that's a good omen. Fingers crossed for the future.. Des
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Maybe Pylon could chime in? After all, he did create the Maxwell plugin for FormZ..
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Yup, me too for Maxwell still being supported as well as V-ray 🖖
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In between jobs again so I decided to model our old piano. Modelled in FormZ (obviously!) and rendered in Maxwell. Hope you like... Des
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Thanks for your comments guys. Here's an update with the stool added. This is up for sale now on turbosquid Des
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8.5.x is 64bit so you should be ok. I think version 6.7.x is the one to worry about if you have it. If you go to "About This Mac", click system report, go to Applications, you'll be able to see all the applications which are 64bit and not. They'll be shown as yes or no on the right hand side column. Yes being 64bit.
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Sorry I can't help Walter, other than to suggest emailing Support directly with a description of your system and maybe some snapshots. Maybe try going to Preferences in the FormZPRo menu > Select OpenGL > and check "Enable Multi Threading and Use Advanced OpenGL". But tbh I think that only effects the working space rather than the FormZ interface.
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I'm no expert but have you checked that the graphics card in your computer is able to display at UHD? I did have an opportunity to work on a system last year using a UHD monitor with FormZ and all was well.. Des
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I've had Vray for a while now on a laptop but I want to move the license to my main machine where all my jobs and materials are. I can't find where I have an option to deactivate one machine and set to another. I have the license server and FormZ Vray installed. Can anyone give me any advice? Cheers, Des
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Did you make a component of a clone? That would be expected behaviour if you did. Des
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Seeing that I'm in between work at the moment and was watching some world championships snooker on tv, I decided to model a snooker table, so there... Happy Friday. Des
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Yes, it is great. I use it a lot for placing plants on a ground surfaces.
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I'm just wondering if you have your undos set to use Unlimited or not. I have mine set to 12 operations and don't get any problems. When I'm sometimes working on very large files (especially with imported data) I can get a slowdown on functions, but resetting the undo/redo solves that instantly. Des
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Hi John, I just got around to sending the file to Anton so he can share it on the https://www.formz.xyz site, but if you need it quicker, PM me and I'll send you a direct download link. It's way too large for posting here. I had to remove some of the wood textures as they are arroway textures which I'm not allowed to share but I'm sure you have plenty of your own. The rest are maxwell materials. The file is large so I set all objects to low resolution to try to reduce it, but you can increase again if required. Des
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Sure John and thanks Allan! I'll post it with Anton on the form-models site so anyone can have it. Give me a few days as I'm kind of holidaying at the moment cos of my towns racing festival is on and so on.... Remember though that this is a snooker table, not a pool table. Snooker tables are 12' x 6' (very big!)... Dezzzz