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Des

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Everything posted by Des

  1. Des

    Being optimistic

    I like to visit this forum very often to pick up tips, see what others are doing and if I can help other users in any way, it's like a daily habit. As an avid user for many years, I can't help but notice that there has been a lull in the amount of modelling tips, queries regarding to the actual 3d modelling and rendering. I realise that many users here have been around a long time, are seasoned users of FormZ and don't need the advice as much as before, but there is so much talent at our disposal here relating to varying disciplines. I think ADS need encouragement too and it'd be nice to see some good things now and again from the users (Antons FormZ models and Pipos WIPs for example), especially in the times we're in at the moment. I know some of you are trying to help ADS with bug submissions and suggestions but maybe try to deliver it in a more positive way? Some here are like spoiled kids crying because they have to do four clicks instead of one and expecting a magic red button that does all.. And no, I'm not having a bad day today 😁
  2. Des

    Texture mapping

    😂
  3. Des

    Lumion plugin

    Yes, a TwinMotion plugin could be a massive selling point for FormZ (or at the very least a training vid showing Fz to TM workflow). I think realtime renderers are the future and a no-brainer. I haven't tried it out yet but the videos on-line are very very impressive. I'm a Maxwell user and had intensions to get Vray in my workflow but to be honest I'm starting to think I should go this direction instead.
  4. Des

    Graphics settings - OpenGL?

    Not sure why it's sluggish on your machine. Maybe there's an issue with the installation or something else going on. My 7 year old iMac runs fine with Fz and has a much lower spec than yours (with the exception of RAM, mine has 24Gb). Of course, whichever model I'm working on has a lot to do with the responsiveness with transformations. I like to keep image textures as low in size as possible and switch off both "keep textures and Keep Ghosted Tool Operands in File" in project settings. When working on subdivisions I keep the "Iterations" to something lower than 3 and only increase it if faceting starts to get visible when rendering. Also, when using components, it is set by default to "Align with view", turn this off unless you specifically want that for billboard people and trees. In preferences, I have "Enable Multi Threading and Use Advanced OpenGL" turned on as well. Query; if your making the jump from 6.x to 8.6, why not go straight to 9? Des
  5. I'm interested too Chris.. Des
  6. Des

    Bend along path tool

    Thanks for posting Craig 👍
  7. Doesn't matter Chris, that's some seriously nice modelling there, always a pleasure to see! Des
  8. That kettle looks quite easy to do in FormZ, but you are right, it's about choosing the best tools for any particular job. That comes from experience with Fz but I'd suggest visiting the tutorials page for some samples. This page has disappeared from the web site and some are very old but I think the approach to each which is informative. Also, try the YouTube tutorials as well. Even though I've been using FormZ for many years, I always find something that I didn't know or have forgotten. And of course the updated Tips & Tricks page. The manual is good too as some of the tools can be "sensitive" 😉 Des
  9. Hi Steve, If you know where the seams are on that chair, you can trace their positions. Do only one side and mirror later. I would use the NURBS by U/V Curves tool. That will allow you to accurately model that shape and still be able to adjust it. I've attached a car I started years ago but never had the chance to finish but it is the same process. Trace the splines, manipulate and make sure they touch accurately, add intermediates and shift select them and hey presto. Hope this helps. Des BeetleTest.zip
  10. Excellent! Thanks for that ADS 🙂
  11. Des

    Surface to solid

    Sounds like you're missing some faces Walter. Use the object doctor first to see if it can fix it. Depending on how complicated the object is, once you find the missing face and if OD can't fix it, draw in another face triangle and stitch it to the main object to make it a solid again. Des
  12. Des

    Display Resolutions

    Agreed.. I model at low resolution all the time and only turn it up when needed. And thanks for the resolution file Setz, I'd been planning on doing something similar for years... 🙄
  13. Des

    Form.Z file for maxwell

    Hi Cuno, You can have this simple studio setup, you just have to drop your piece of furniture into it. I wouldn't say it'll do "perfect" renders, but it's a start. You might have to re-assign the maxwell textures. I normally use multi-light, so allows playing with the lights after the render is done. Des Studio.zip
  14. Des

    form•Z Viewer first flight

    This looks good. It'll be handy for clients to view files etc. I would say it's fine to share the link for download so the most up to date is always available. Des
  15. Des

    what's new webinar

    Agreed..
  16. Des

    Concrete texture needed

    Ariel Here's one (Maxwell 4). Not sure if it's good enough though. Des PanelConcrete.zip
  17. Des

    wip & recent renders

    Beautiful !
  18. Des

    Exciting times

    With the onset of Fz9, it's variations and all the newness it brings, it is also nice to wake up to the new slick web-site too. After a time of stagnation, it makes me happy to see the new drive which I hope brings success. Well done AutoDesSys 👏 Des
  19. Des

    form•Z v9.0.1 - UI Typo Inaccuracies

    I think it is the right place to point these thing out. I didn't notice up until now. Minor as they are, they can be a little annoying but I'm sure the wrinkles will be ironed out once things have settled.
  20. Des

    Maxwell 5 for formZ - In Progress!

    It's out! Can't wait to try it..
  21. Des

    Water material

    Hi Ariel, There are a few ways to get water looking good depending on your scene. I tend to go down the Maxwell material route to save time. For example, this night pool scene is just a transparent and reflective material with a normal map, see attached. The indoor daylight pools are a transparent reflective material on modelled waves (done a long time ago before Maxwell Sea was available). BTW, excellent image John! Des Water.zip
  22. Des

    Hide Object

    There is. It's the 'visibility' toggle in the attributes tab. I prefer to ghost an object and then unghost it. I do that all the time when models get complicated. And then if you have a good layer setup, you can just switch them on and off as required. There is a hide object function in Revit which, according to a friend of mine, says he wishes it was never invented. Because people forget about the hidden objects all the time and they end up with bloated files.
  23. Des

    latest version

    That's the latest 'old' version, 9.0.0.3 is the latest 'new' version
  24. Des

    formZ VRay Animation

    That's excellent and very informative. Well done, it looks very professional. Des
  25. Des

    Maxwell 5 for formZ - In Progress!

    Yes, that’s great news. I just got the email too. And they’re advertising it on Twitter.
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