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Showing content with the highest reputation since 10/29/2020 in all areas

  1. 6 points
    Tech

    V-Ray update

    We are actively working on V-Ray 5 for form•Z. Its up and running and looking really good. We are very excited about this new version. We hope to have a beta in December.
  2. 5 points
    Tech

    New update 9.0.6

    "Check for update" now shows 9.0.6 as available. Please note that we always wait 24-48 hours after posting a new version before updating the "check for update" notification just to be sure the distribution is sound before mass installations begin. You can always install the latest version from the link you received with your latest license codes. Here are the highlights of this version. form•Z v9.0.6 (#A283): New stuff SKP translator updated to import/export SketchUp 2020 files. Plus these improvements: - Import performance significantly improved. - Objects will be surfaces by default unless “Construct Solids” is enabled (which is now on by default for new installations). - Import now maintains layers and materials properly. - Non-Roman characters in file names now supported for import and export. - Non-Roman characters in layer name and Material names are now supported. - Import now includes wire objects. - Exporting files with metric units works as expected. General Contour Sections no longer affected by manipulating corresponding Transform Controller Conflicts resolved that could cause Key Shortcuts to stop working. Arc 3 can be inverted with the CMD/Ctrl (Mac/Win) key. Objects created by Duplicate (Edit menu) remain selected. Reference Files window displays correct name. DXF export and import now supports Non-Roman characters in the file name. Exporting DAE and KMZ files works properly Windows Check for Update works as expected no on systems with certain Windows settings. Alt key tap key works as expected Draft Layout Grid Snap now works as expected when combined with the Guide snap Python scripting unfold.py script now works as expected. Scripts are maintained in the Extensions menu and are sorted properly. The getLayer() and setLayer object method have been improved. Additional performance and stability improvements.
  3. 5 points
    "Check for update" now shows 9.0.6 as available. Please note that we always wait 24-48 hours after posting a new version before updating the "check for update" notification just to be sure the distribution is sound before mass installations begin. You can always install the latest version from the link you received with your latest license codes. Here are the highlights of this version. form•Z v9.0.6 (#A283): New stuff SKP translator updated to import/export SketchUp 2020 files. Plus these improvements: - Import performance significantly improved. - Objects will be surfaces by default unless “Construct Solids” is enabled (which is now on by default for new installations). - Import now maintains layers and materials properly. - Non-Roman characters in file names now supported for import and export. - Non-Roman characters in layer name and Material names are now supported. - Import now includes wire objects. - Exporting files with metric units works as expected. General Contour Sections no longer affected by manipulating corresponding Transform Controller Conflicts resolved that could cause Key Shortcuts to stop working. Arc 3 can be inverted with the CMD/Ctrl (Mac/Win) key. Objects created by Duplicate (Edit menu) remain selected. Reference Files window displays correct name. DXF export and import now supports Non-Roman characters in the file name. Exporting DAE and KMZ files works properly Windows Check for Update works as expected no on systems with certain Windows settings. Alt key tap key works as expected Draft Layout Grid Snap now works as expected when combined with the Guide snap Python scripting unfold.py script now works as expected. Scripts are maintained in the Extensions menu and are sorted properly. The getLayer() and setLayer object method have been improved. Additional performance and stability improvements.
  4. 4 points
    We do not recommend using Big Sur with form•Z yet. We are still investigating a few issues that have been reported.We hope to have more details on this soon. We will eventually be able to support the new Apple arm64 chips natively, however please understand that this will take some time. While the Rosetta 2 feature of Big Sur allows non-native code to run on arm64, the system prevents you from mixing arm64 code and x86_64 code in the same process. While we could make a native version of form•Z rather quickly, it will take some time for all of the vendors that we work with for extensions and plugins to make arm64 versions of their technology available. This will mitigate the usefulness of a native form•Z app in the short term.
  5. 3 points
    allanjl

    New update 9.0.6

    I seem to have issues deleting geometry with this version. Selecting an object and hitting de delete key, doesn't seem to work. More alarming, and definitely needing a fix: 99% of my 2D plans saved as a layer inside my model have disappeared. Yes, disappeared! PLEASE FIX THIS. I reverted to the previous version. Cannot work without my 2D cad plan layers. Windows 10.
  6. 3 points
    I love FormZ for it's general solid modeling quickness. Especially, tools like the 3D Wall tool, Hole Tool, and Reshape are incredibly fast and powerful due to their visual interactivity. The same goes for the basic texture mapping and it's great visual interactivity. But recent changes to the UI (Stupidly separate and BUGGY Inspector Palette, Tool Options palette that won't stay still, Missing and ghosting palettes, cut off text, etc) have made even modeling quickly in it an annoyance that it doesn't need to be. FormZ's UI is now so oddly put together that it looks like pieces from completely different puzzles. It's entirely fixable, but we are rarely seeing these updates despite many requests from all sorts of users. This worries me because UI changes should be some of the easiest to rectify. Then there's this importing 3rd party models problem. It's interesting to see how many other people are starting to really struggle with this in FormZ. There's many things that import better into FormZ 6,7,8 than 9, and many things that just never imported well to begin with. Given the likely future of 3D work requiring collaborating with all sorts of 3D assets, this should be of particular focus on any future formZ update, as without it, there may be no future for FormZ outside of basic modeling and texturing. Sad but true. You will laugh at how easily Rhino imports outside file types compared to FormZ. Even basic things like floorplan DWGs come in to Rhino perfectly just like they would in AutoCAD, with all the Blocks, Text, Hatch, Colors, etc, and you can easily have multiple, complex plans visible in the modeling window without it slowing to a crawl like the same file does in FormZ. Why does FormZ slow down with just imported lines from a DWG? Mesh 3D files like the furniture models we commonly need, come in great to Rhino and don't choke up the program at all like they do in FormZ. This whole issue has become the achilles heel of FormZ. It's an amazingly fast and fluid modeler, but it's inability to play nice with outside geometry is really hurting its capabilities now. Like Andrew said, I believe this is due to the 'solids' nature of FormZ and most other popular modeling applications are surface modelers. Still, formZ will need to fix this quick to stay remotely relevant. Santa- Architectural modeling is OK in Rhino, but it sometimes requires a slightly different approach than super speedy FormZ. It's a Surface modeler originally, but has a solid ... solid toolset too. Many of the solid tools we use are in there, with different names. But some will require an extra step or two to first draw the 2D shape you will turn into 3D. Take the Slab tool in Rhino for instance. This is most similar to FormZ's 3D Wall tool, but first requires you to draw your line, polylines, curves, before you can then start the Slab tool to make it an extruded 3D wall with both height and thickness. Whereas FormZ can often do that on the fly in a single tool depending on the shape. BUT, anything you want to learn is easy to find because of the incredible online documentation in Rhino. Videos GALORE detailing anything you could possibly want to learn in Rhino means becoming self taught is a real possibility. Lynda.com (free with local Library card) has a nice selection of courses from Dave Schultze on Rhino and VRay for Rhino. This sort of accessibility is really intriguing when it can be very difficult to figure out how to use a new software. Just Google "Rhino ______" and you'll find whatever you need. Rhino also has a huge library of plugins and a very active and vibrant community. I wish the modeling and basic texturing was a bit easier, but it's not bad once you get into it after a week or so. I've taken tutorials on many other 3D programs and understand the basics in them. After 15 years of professional work with FormZ, no other 3D software offers the combination of speed and truly accurate and visual modeling that FormZ does. Rhino comes the closest, but needs a little more input to do the same thing. SketchUp comes close but is a purely surface modeler and a very basic one at that. So, I'd ask you how much time do you spend on modeling vs the rest of the process? At some point, the time saved modeling gets easily wasted on these other FormZ problems. Hope this helps you all out there struggling with the same things. I'd truly love for FormZ to be our 1 stop solution to all things 3D and Rendering, but until these problems get recognized and resolved, we all need to be more vocal about it.
  7. 3 points
    allanjl

    Phantom numbers

    Yes! I thought maybe it was just my video card. But I see it happens to others. Tech, you have to put yourself in our shoes. I have attended large meetings with our client and consultants, they show their models on the big screen, then we go over ours. When things like this show up, it makes everyone involved looked bad.
  8. 3 points
    Andrew West

    VRAY - Huge Material Problem!

    Update time. We finally tracked down the issue at the beginning of this post. There has always been some issue with materials not previewing in the palette or materials not showing properly on the model. Or in my case lots of missing textures upon render. The FIX: You must have KEEP TEXTURES turned on in project settings. Then you must turn on Opens Fast or your save times will be really long. It was such a simple thing that ended up causing a lot of issues.
  9. 2 points
    santa

    Importing 3rd party models

    So would I, but the problem is that no one seems to be listening. Just look at all the great suggestions that didn't make it into V9! I own a couple of licences, including V8.6.5, but form.Z is no longer on my computer. V9 was eagerly anticipated by many, including myself since I hoped, finally, for the reintroduction of the classic drafting module. From what I have read, unfortunately, what we ended up with pales in comparison. Why the need for drafting? Well, because not everything can be purely 3d! Many architects, like myself, may dream in colourful 3d, but plan in drab 2d due to reality. Compliance with building codes requires this. It's useless having a masterpiece of design if it's a pipe dream. As an aside, I have been preoccupied with an unusual personal project for the past few years. This involved the accurate recreation in 3d of a 19th century town entirely from available photographs. There were no surviving plans. This process required me to set up "reverse perspectives" in AutoCAD in order to then confidently proceed with the modelling. By "reverse perspectives" I mean the manual setting up of old fashioned vanishing points, spectator points, etc. (remember them?) to derive building plans and elevations from them. There was simply no other way, due to the large variety of source photos involved. Eyeballing was out of the question to me. The resulting DWG files were then imported into Z for modelling, and then re-exported, back and forth, for further refinement. This worked well in classic Z, but became impossible in newer versions. But hope is eternal, so it's the sidelines for me, untill a better Z (or other software) comes along, and this includes the UI. "Back to the future"...with V10 perhaps?
  10. 2 points
    Andrew West

    V-ray Scene Files

    I am posting this as a favor to anyone who is thinking of using Scene files in their models. Don't. They are more trouble than they are worth. First is the issue of lighting. Each scene file creates a sun light that automatically comes in with the file whether you turn off that option on import or not. Then you have to go into the attributes tab in the inspector to make sure its off. If your lighting is totally messed up this is the reason. Next there is the issue of Alpha Channels. I use them A LOT! The scene file will corrupt your alpha channel completely as it renders as pure white. If like me you render out a building you would expect to have it separate from the background for compositing. Or if you do an interior model that has a view outside the window you might want to place an image behind the glass. The scene file makes this impossible. I spent a day and a half chasing down this problem so save yourself the trouble and don't use them (unless you don't use alpha channels). I am aware that the development team is working on this issue for the next release. Lets hope it is sooner rather than later.
  11. 2 points
    AsOne

    V9 update

    I also have issues with Control V not pasting. I also have to use the drop down menu at times.
  12. 1 point
    CJTFORM-Z

    NEW FZ VIDEO'S - STRAW POLL

    To all, RE: NEW FZ VIDEO'S - STRAW POLL Simply put, who on this forum would like to see some New FZ-ver9.0 (Draft-layout-included) short concise video tutorials. Count me in as number 1.
  13. 1 point
    Jaakko

    New update 9.0.6

    There seems to be a new version available, 9.0.6 (Build A283). 😃 I hope support could throw some list what bugs were fixed or changed. 🤔 But anyway, thanks...
  14. 1 point
    Bo Atkinson

    Energy Wave Theory & formZ

    Energy Wave Theory, or rather it's focus on better alternative hypotheses, in the history of particle physics, has always attracted my interests, so that finding a competition to "to simulate a micro-sized universe" seemed to ignite part of my formZ modeling efforts these past six weeks. http://harmoniouspalette.com/TrihedralHelixForEWT.html I have sent this into their open-source competition judges... Their extensive web presence spans widely from here: https://energywavetheory.com/introduction/
  15. 1 point
    I think if you go to the macs system preferences and then Security & Privacy (General tab) immediately after you get the message, there will be an "open anyway button". Click that to see if it works. I've had to do that a lot at least once with all of the Maxwell apps (even the nodes, manager etc.) and that includes the newer versions. I'm using macOS Catalina 10.15.7
  16. 1 point
    allanjl

    Importing 3rd party models

    Justin. I couldn't agree more. Somethings really need to be improved to make the frustration out of working with formZ. For instance, when you hare working on a file that have some geometry in it. Say 200 mb. Invoking commands such as the move command (I use this thousands of times in a day), the program responds excruciatingly slow. My shortcut for move is "m". I select the object, hit m, and about 2-3 seconds later the move command responds. This seems to occur after orbiting. This is unacceptably slow. It should respond as quickly as clicking on the icon!
  17. 1 point
    fZ 9.06 dropped yesterday. fZ noted that it was 9.053 (the one computer was on 9.051) but the download page notes that it is 9.06
  18. 1 point
    Jaakko

    V-Ray update

    Yes, that sounds great. I'm in. 😀
  19. 1 point
    ZTEK

    Phantom numbers

    Both... very annoying.
  20. 1 point
    Jaakko

    VRAY - Huge Material Problem!

    I have very much same problems as described earlier. The material system should be fixed totally. Most of my problems are related to it and Shaded work mode. I like V-Ray very much and I don't use RenderZone anymore.
  21. 1 point
    ¢hris £und

    Learning Python with fZ slant

    Hey all, I am considering creating a starter series for python in youTube. There are of course many many such, this however would be specific to fZ. And would walk through the process of starting out programming in python. Would anybody be interested? ¢£
  22. 1 point
    jwiede

    VRAY - Huge Material Problem!

    I do think it's a fair point, though, that if they're going to be selling Vray to customers, they needed to work some of these issues out before commercial release. It's kind of unfair to expect customers to constantly reset their prefs, etc. just to keep material previews working, and other such workarounds, for what is fairly important functionality by any rational standard (and a significant workflow hit when not working). Having reliable in-view preview of materials, as well as previews in the materials panel aren't "luxury features", they're necessities. I've got Vray licenses on Modo and Cinema4D already, and would really prefer to use Vray on formZ as well, for material library reuse benefits among others, but the kinds and frequencies of problems being reported here give me serious concerns about whether it's really at a "production-reliable" level of quality.
  23. 1 point
    Flosimo

    VRAY - Huge Material Problem!

    I tried your go to fix Andrew but it does not work for this specific problem. In my opinion formz should solve those issues before they sell the plugin to customers. When using the generic vray material inside formz with hires textures, the formz file gets ridiculously big and the material editor slows down so much that it is not useable anymore. I think thats because formz decompresses (for example jpeg) textures to their uncompressed file size. For example: A 2,5 mb jpeg texture can translate to 20 mb when uncompressed... If you have 4 textures in your material (Color, Reflection, Glossiness, Bump) you end up with a increased file size of approx. 80 mb for one material only!!! So i think that is not an option if you want to build a scene for e.g. interiour rendering with lots of textures since the file size will just get to big. To sum things up, i think the plugin is not really ready for a fluid and professional workflow. I hope that the guys at formz will manage to fix those isssues since i would LOVE to do modeling AND rendering inside formz. For now i will keep using blender and cycles for the visualization part...
  24. 0 points
    pkcn

    V-Ray update

    As Sketchup receive now his VRay version 5, what about our old chap FZ?
  25. 0 points
    Tech

    V9 update

    We are actively exploring the issue where the key shortcuts stop working. For those experiencing the issue, do you happen to be using custom key shortcuts to activate navigation tools? If so, could you please save your Key Shortcuts through 'Edit > Key Shortcuts' within form•Z and submit the shortcut file to support@formz.com?
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