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Showing content with the highest reputation on 12/06/2019 in all areas

  1. 1 point

    Transform "each"

    This is possible by using shortcuts set in the "Quick Keys" Palette "Nudge" tab. Set a shortcut and select "Apply to Entities Individually" and click away:
  2. 1 point
    DAE is probably the best option still... especially if there are materials. Hopefully FBX will give us an even better option. I've found that whatever is an object in formZ becomes a group in SU, which is a good thing if you want to avoid the sticky geometry mentioned earlier. If you have facetted/curving objects, you'll want to use the Soften command on them in SU so the facets are automatically hidden in your views. You'll need to do that to every object that has said facets.